Is there any way to multiply precision damage on a critical hit?


Rules Questions


Well as the title says I am looking for a way to multiply precision damage on a critical hit, specifically a swashbuckler's precision damage.


No


Well crap. Was hoping there was something by now.


This is a core part of the damage rules, not going to change.


No, and for this we are thankful. Amen.


Incidentally, swashbuckler precision damage can be multiplied with Spirited Charge, not that this is likely to be of much use to you.


Though it wouldn't break anything if it were. After all, it would add only 30% damage at most (and more probably 10%), and Sneak Attack could use the help.

Likewise, there's no good reason why extra dice on flaming weapons et al shouldn't multiply.


Mudfoot wrote:

Though it wouldn't break anything if it were. After all, it would add only 30% damage at most (and more probably 10%), and Sneak Attack could use the help.

Likewise, there's no good reason why extra dice on flaming weapons et al shouldn't multiply.

There is the Burst enhancement where extra damage is added on crits, I'd rather not scrap it in favor of raw damage...

Grand Lodge

Mythic, maybe.


Keep in mind the Swashbuckler can spend a point to double his PS already, further multiplying on a crit (say, using Butterfly Sting to make it much more reliable) creates an incredibly powerful synergy.

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