Kapenia Dancer Hexcrafter Magus build?


Advice

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I'm telling you man, don't destroy your arcane pool with the Elasticity Arcana, save yourself and use:
1. Long Arm spell
2. Lunge Feat
3. Swordmaster's Flair (Blue)
4. Enlarge Person if you really need more (maybe).


Jodokai wrote:
Abraham spalding wrote:

Are you aware of what the term "exception that proves the rule" means?

because if you are and you are aware of this FAQ then you would realize that the lance is an exception from the norm, and by being an exception actually proves the rule as it normally is.

And please note the "... and so on" -- they didn't not provide an exclusive list, merely some examples.

And in all those cases they are talking about damage, not being able to apply abilities that only apply to one type of weapon to another weapon just because you're holding it differently. You can't use a lance with Swashbuckler abilities just because you can use it one-handed while charging.

Kalindlara wrote:
The character is already "illegal" by RAW anyway. Otherwhere could just ask his GM. ^_^
If you are talking about the stacking of archetypes, this is a perfectly valid build by RAW according to the FAQ because it is exactly like the Bard example that is allowed.

On your point to Kalindlara == you are wrong (again). The FAQ specifically states that if the base ability is altered nothing else can alter it.

Both Hexcrafter and Bladed scarf dancer alter the arcana ability. They both change the choices you can make as arcana. They do not stack. An increase in options to a base ability is an alteration of that ability and prevents further alteration.

On your first point, everything that the paizo development team has put out has supported the position that how you use the weapon is how you treat it for all interactions with the only exception being the lance while on horse back.

RPG Superstar 2012 Top 32

PapaZorro wrote:

I'm telling you man, don't destroy your arcane pool with the Elasticity Arcana, save yourself and use:

1. Long Arm spell
2. Lunge Feat
3. Swordmaster's Flair (Blue)
4. Enlarge Person if you really need more (maybe).

I'm taking elasticity (eventually) because I'm not planning to use reach very often but it's nice to have the option when I want/need it. Enlarge person and especially long arm are strong options but they take a spell slot for each use and with diminished spellcasting, and as prepared casters, that's a big expense. Feats are also a big expense but if you plan to use reach a lot that's probably the way to go...


Never mind. It's a home game, if your GM is cool with it have at it.


Pathfinder Adventure Path Subscriber

Just want to add don't forget action economy. Stacking debuffs so a big gun lands is great...but dropping the bad guy in the first round is sometimes preferable.

Instead of debuff+debuff+Slumber...Slumber + coup de grace as a follow-up (team mate or you next round) is usually a better combo. Unless you can debuff the same round as your Slumber Hex. My witch used a quickened Ill Omen plus Slumber from 5th level on...didn't always work of course...but it is decent combo to drop a foe on round 1. (Magical Lineage and Wayang Spellhunter on Ill Omen before you ask).


^Yeah - I see that it can be pretty tight on action economy. I appreciate the recommendations.

If I was just doing Slumber+CDG, there's be no need to go Magus. Straight Witch would leave me more hex viability.

Magus gives me better HP, better BAB, better saves. So I'd like to take advantage of the class/archetype features by using Spellstrike and the Arcana - plus the ability to enchant my weapon on the fly! But the Arcane Pool gets used up fast, doesn't it? And dealing with AoO's in order to cast spells in combat, casting defensively, all that. I never see people list Combat Casting in their Feat chains, which seems odd to me.

Liberty's Edge

Kalindlara wrote:
Jodokai wrote:
Kalindlara wrote:

This isn't for PFS, is it? If so, there may be some bad news.

Since both archetypes add new magus arcana to your list, they appear to be no longer compatible. There's a new FAQ.

If this is for a home game, though, don't let us stop you. ^_^

I may be wrong, but I think this is still legal because the arcana are like Gunslinger Deeds, where the acrana are subcategories.

Both add new arcana to the list you can choose from, and one of the examples in the FAQ is "two archetypes that add new bonus feats to your list". I figured it was similar enough to that example.

For the record, this is a perfect example of two archetypes that have no reason to not stack. "Adds to your options", in my opinion, should not be a reason to prevent two archetypes from stacking. (Especially because the hexcrafter and kapenia dancer seem so flavorful as a combination...)

As someone who has a PFS character who was formerly a Spell-Dancer/Kapenia Dancer/Hexcrafter (as of the June 19, 2015 faq), the Beastblade archetype from Familiar Folio could be a potential replacement for the Hexcrafter part in order to keep things "PFS-legal", if anyone is so inclined to make that change.

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