Logic behind double barreled pistols?


Pathfinder First Edition General Discussion

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alexd1976 wrote:


My contention that -4 is more of a penalty than -0?

Which is a highly stunted view of the situation, because you're not reflecting what that -4 does. If we were talking what Deadly Aim does for a level 12-15 Gunslinger, sure, you'd have a point (and as accuracy goes the difference would be irrelevant at that level, but hey).

-4 is more of a penalty than -0, but only getting one shot is more of a penalty than getting two shots. The -4 is only a penalty if you outright ignore what it gives you-- once you take that into consideration it is a very weird set of situations in which the -4 is actually a larger penalty than the -0.

alexd1976 wrote:
It changes your odds of hitting by a pretty large amount, and also reduces chances of critting.

Both of these are mathematically false in the general case.

Shooting twice will always increase your chance to crit, because you have two dice rolls. On a weapon that only crits on a natural 20, picking up the second attack increases your chance of rolling a threat from 5% to 9%. You need to only be hitting on a 14+ for the decreased chance to confirm to offset this.

That it decreases your odds of hitting I have already proved false in the general case, and provided the specific exceptions to the general case (when you only hit on a 12 or better before Double-Barreled, which should basically never happen for a Gunslinger).

alexd1976 wrote:

As for my contention being false, I don't see how throwing numbers on a screen can prove an opinion wrong.

I believe the -4 balances the double barreled pistol. Showing math that proves that full BAB types often hit stuff doesn't really change my mind.

People may disagree, and that is their right, but you can't prove me wrong when I have a belief in something. It's just my opinion.

Showing math that proves that taking that -4 makes you more likely to hit things pretty much proves that the -4 is an irrelevant penalty.

Let's put it this way. I make you a deal that you can pick between one of these two scenarios:

1. I flip a coin. If the coin does not come up tails, I give you $1
2. I flip two coins. For each heads that comes up, I give you $1.

There is a world in which a coin flip can give you $1 in the first coin and not the second; if the coin lands on its side, it did not land on tails, so you get a dollar in the first scenario, but it didn't land on heads either so you don't get a dollar in the second scenario.

Based on that scenario, a person might develop the opinion that it's better to take the first choice-- he believes that the chance that the coin could land on its side is a large penalty, and offsets the gain of the second flip. But any rational actor will tell you that the two choices aren't equal, and they'll take the second option-- it's more likely to pay out and has the chance of paying out twice.

You can have your opinion, just like the guy who's paranoid about a coin landing on its side. But in a situation as simple as this, math can demonstrate that a rational actor would not hold either of those opinions.

Now, in highly specific situations that can change. If the room is full of odd clutter that might make it likely for the coin to land on its side, then you'd take the one flip. Or if the campaign is full of things with massive Touch ACs such that you frequently reach a situation where your primary attack only hits on a 13 or higher, and double-barreled guns actually are balanced out by the -4 penalty. But neither of those situations is going to be a general truth, so we can easily determine the rational actor's choice, and if the rational actor's choice doesn't match up with your opinion, by definition your opinion is irrational.

tl;dr: Yes, you can prove an opinion wrong if the situation is a simple binary choice that can be boiled down to an easy math problem.


alexd1976 wrote:
It changes your odds of hitting by a pretty large amount, and also reduces chances of critting.

Repeating wrong statements does not make them right. It doesn't matter if you label them as "opinion" or not. If your opinion is that the capital of France is Rome, you're still wrong.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:
Bandw2 wrote:
alexd1976 wrote:


As for my contention being false, I don't see how throwing numbers on a screen can prove an opinion wrong.

I believe the -4 balances the double barreled pistol. Showing math that proves that full BAB types often hit stuff doesn't really change my mind.

People may disagree, and that is their right, but you can't prove me wrong when I have a belief in something. It's just my opinion.

because your asserting your opinion like you think the sky is red.

some things are opinions other things are gut feelings that are wrong.

Interesting thought you have there.

Thankfully, you don't get to declare what is and is not my opinion. Such is the nature of free will.

no but I can declare that something being a balance placed upon a system is measurable and prove it correct or false. (thus making it not an opinion, and thoughts to the contrary objectively incorrect)

quite salty a response when I intended no harm.

edit:

alexd1976 wrote:
nor do I think the -4 to be a negligible penalty. It changes your odds of hitting by a pretty large amount, and also reduces chances of critting.

both completely objectively false, you still only crit on a 20(and you get 2 chances to do this, so the odds are better) (unless you got some crit bonus and for some reason can only hit on a 16 or higher)

basically, you get 2 attacks, the -4 does not change the fact the weapon has a higher chance to hit with at least 1 shot or do more damage by hitting with both.


177cheese wrote:

I know it's dangerous to speak of realism in Pathfinder and tabletop in general, but one thing that raises questions for me is how a double barreled pistol can fire shots simultaneously to essentially double their damage.

I could be completely wrong here, but wouldn't two bullet wounds in nearly the same spot be equivalent to just one larger bullet?

Another thought: If a trident can strike with three prongs at once, shouldn't they do triple damage as well? Would the most efficient melee weapon be a stick with twelve knives in a circular pattern on the business end?

you are forgetting one important thing here:

this is a game system which needs this kind of rules.
most of these are so ugly (like armors and ac) but they cannot affect the way that you tell your story.
So, we divided the game in 2 parts:
1 system
2 story

And yes, parting from your main idea, it would be that stick with twelve daggers the mortifying weapon at all!!
So, what would happen if I attach 1 scithe, 1 katana, 1 spear and a mace to my greatsword?


As for my contention being false, I don't see how throwing numbers on a screen can prove an opinion wrong.

I believe the 2+2=5. Showing a bunch of math doesn't really change my mind.

People may disagree, and that is their right, but you can't prove me wrong when I have a belief in something. It's just my opinion.


Orfamay Quest wrote:
alexd1976 wrote:
It changes your odds of hitting by a pretty large amount, and also reduces chances of critting.
Repeating wrong statements does not make them right. It doesn't matter if you label them as "opinion" or not. If your opinion is that the capital of France is Rome, you're still wrong.

Just to be clear here, you are telling me that I'm not expressing my opinion, and that I'm wrong about thinking the -4 being a big penalty?

If I'm going to have to comply to your rules of expressing myself, would you mind providing me with a copy of them so I can avoid embarrassing myself like this again?

So sorry for the mixup, I can't believe I had the nerve to claim I was capable of independent thought. How rude of me.


You are expressing your opinion, but you are also wrong that thinking -4 is a big penalty for a Gunslinger. Pretty straightforward honestly.


alexd1976 wrote:
Orfamay Quest wrote:
alexd1976 wrote:
It changes your odds of hitting by a pretty large amount, and also reduces chances of critting.
Repeating wrong statements does not make them right. It doesn't matter if you label them as "opinion" or not. If your opinion is that the capital of France is Rome, you're still wrong.
Just to be clear here, you are telling me that I'm not expressing my opinion, and that I'm wrong about thinking the -4 being a big penalty?

You are right that you think that -4 is a big penalty.

You are wrong in that -4 is not a big penalty.

Quote:


So sorry for the mixup, I can't believe I had the nerve to claim I was capable of independent thought. How rude of me.

Oh, I believe that you're capable of independent thought. I'm not entirely sure of your capacity for correct thought -- and that's the problem.


Pathfinder Lost Omens Subscriber
Chengar Qordath wrote:

As for my contention being false, I don't see how throwing numbers on a screen can prove an opinion wrong.

I believe the 2+2=5. Showing a bunch of math doesn't really change my mind.

People may disagree, and that is their right, but you can't prove me wrong when I have a belief in something. It's just my opinion.

actually we can, 2+2=4

this is with the assumption:
2 represents two objects, prepresented a II, or the amount of I listed.

4 represents four objects, presented as IIII or the amount of I listed.

+ represents the grouping of a number with another number(one of those numbers being on the right, of the symbol, and the other on the left) so that the amount is combines equally

= represents that the arithmetic on one side is of equal amounts or of the same amount.

if any of that is different, it's simply a semantics issue.


Chengar Qordath wrote:

As for my contention being false, I don't see how throwing numbers on a screen can prove an opinion wrong.

I believe the 2+2=5. Showing a bunch of math doesn't really change my mind.

People may disagree, and that is their right, but you can't prove me wrong when I have a belief in something. It's just my opinion.

See, I won't try to tell you it is wrong to think that...

However, 2+2 is not 5, my friend.

I respect your belief, and won't try to tell you your opinion is wrong, but actual, factual informative statements are subject to debate.

For example, I believe the double barreled pistol to be balanced. The statement I am making is my opinion on something.

I'm not asserting that it has a longer range, or does more damage than, say, a maximized fireball, those would be incorrect.

If I said that a -4 penalty would halve your chances of hitting, I would expect a debate, because it sometimes will be true, but sometimes not.

If I said that a -4 penalty was actually a -6 penalty, I would expect to be told I'm wrong.

If I said I thought a -4 penalty was a big penalty, I wouldn't normally expect people to tell me I'm wrong, because that is a subjective statement. Just because you don't agree with me doesn't mean I'm wrong, it just means you don't agree with me.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:

stuff

we're going under the assumption that by stating something is a penalty, you're stating that it is an effectual penalty, or has an effect that decreases it's relevant ability.

if this is wrong then we haven't actually been arguing with each other as we're not on opposing points

the -4 penalty comes with a clause that it only applies when you fire both barrels, this means you may attack twice. this attack is likely against touch AC and thus requires very low rolls to succeed.

to hit with a normal pistol, you need to hit on a 6, that is a 75% chance to hit.

with 2 shots, you need a 10 to hit. this yields: %30.6 chance to hit with both barrels, a 49.1% chance to hit with only 1, and a 20% chance to miss. yielding a 80% accuracy rate.

if you need to hit on a 10, this is a 55% chance to hit.
this yields a hit on 14 or 35% chance on a double barrel: 12% chance to hit with both barrels, you hit with only 1 barrel 45% of the time, and miss 42% of the time, yielding a 57% accuracy rating.

in both of those, the double barreled is not only more accurate, but has a chance for increased damage and higher overall crit chances.


alexd1976 wrote:
I respect your belief, and won't try to tell you your opinion is wrong, but actual, factual informative statements are subject to debate.

Which is exactly why we can mathematically prove you wrong, based on actual, factual informative statements.

alexd1976 wrote:
For example, I believe the double barreled pistol to be balanced. The statement I am making is my opinion on something.

Sure. You're allowed to hold that opinion. Nobody has tried to mathematically prove that point in this thread.

alexd1976 wrote:
If I said that a -4 penalty would halve your chances of hitting, I would expect a debate, because it sometimes will be true, but sometimes not.

Not really a debate, but sure.

alexd1976 wrote:
If I said that a -4 penalty was actually a -6 penalty, I would expect to be told I'm wrong.

Of course.

alexd1976 wrote:
If I said I thought a -4 penalty was a big penalty, I wouldn't normally expect people to tell me I'm wrong, because that is a subjective statement. Just because you don't agree with me doesn't mean I'm wrong, it just means you don't agree with me.

But see... it's not a subjective statement. Well, to a degree it is, but not nearly as subjective as you apparently think.

You may define "big" differently from how I do. If I determined that the -4 penalty in exchange for a second shot decreased your hit rate by 10% on average, that may or may not be a big penalty. In this instance it's subjective.

But, using nothing but actual, factual informative statements, I proved that in the general case, -4 for a second shot is a negative penalty. It is objective fact that taking that -4 penalty increases your accuracy.

Unless you are seriously going to contend that an ability that increases your chance to hit is a "big" penalty to your accuracy, you are factually wrong.

If you're going to contend that, then you're trying to redefine the English language, which is certainly mutable but not that mutable, so you become wrong for entirely different reasons.

So, let's ask the question straight up.

alexd1976, do you believe that an ability that increases your chance to hit your target is a big penalty to accuracy?


Kestral, of course I don't think a bonus to hit is a penalty to hit, that's silly.

-4 means you subtract from what you roll.

It lowers the chances of hitting.

Looks to me like you are trying to say that isn't the case.

You roll twice, and subtract 4 from each roll.

You don't add to the roll.

Each shot has a reduced chance of hitting. Your odds of inflicting damage increase because of the second roll, I have never even IMPLIED I thought otherwise.

But at the end of the day, I stand by my belief: -4 is a hefty penalty, and subtracting from a roll to hit will always reduce the odds of that shot connecting. Subtracting from the roll is not adding to the roll.

So what, exactly, am I wrong about?

"But, using nothing but actual, factual informative statements, I proved that in the general case, -4 for a second shot is a negative penalty. It is objective fact that taking that -4 penalty increases your accuracy."

You are incorrect. Your accuracy is lessened (on both shots, by the way). HOWEVER, you do increase your chances of inflicting damage because of the second roll. I've never said otherwise. Taking that -4 penalty does, in fact, reduce your accuracy. You do, in fact, subtract that number from the roll. It is not a bonus.

The penalty of -4 is, in my opinion, a big penalty. It is a large number to be subtracted from a roll.

Is the gun powerful and capable of producing better damage per round than the single barreled one? Of course. I've never thought otherwise. The math has been shown, and on no level do I disagree with the DPS calculations.

You aren't giving me any new information.

This is just about me thinking a -4 is a big penalty. Most penalties I have seen in game are smaller than that (witch hexes for -2 etc).

Getting another roll to hit is not an increase in accuracy. It is an increase in your chances of hitting and damaging the target, these things are not actually synonymous.

The difference is subtle, but important. Also irrelevant to the point I was making earlier.

Soooo.... you're having an argument about something that I'm not even talking about, is basically what I'm saying.

So to answer your actual question, of course not. Something that adds to your chance to hit your target adds to your chance to hit.

The double barreled pistol doesn't do that. It gives a second roll at a penalty. It doesn't increase your chances of hitting, it gives you a second attempt at it, which results in more DPS.

I never stated that the penalty would lead to a decrease in average DPS. I know that isn't the case, we all know the math.


Starfinder Charter Superscriber

Alexd1976...here's your problem: you're confusing accuracy and precision. The double shot most definitely increases your accuracy, while lowering your precision.

If you don't understand that statement, please look it up.


Here's how you're wrong:

If I have a 70% hit rate with one shot, I will land a hit 70% of the time.

If I drop that down to a 50% hit rate (-4 penalty), but shoot twice, I will land at least one shot 75% of the time.

Is 75% greater than 70%? Yes, of course it is. Hence, accuracy has increased by taking the -4 penalty for a second shot.

You're breaking it down to a per-shot basis instead of a per-attack basis, which gives you a flawed reality because it's ignoring half of the variables.

We aren't talking about damage here, mind, strictly your chance of landing a shot. The damage is a greater differential than the metric I'm using-- in the above case, if you do 10 damage on a single shot, your DPR is 7 with a single shot and .5*10+.25*10*2+.25*0=10 on the double shot, so DPR increases by ~42% (3/7) even though accuracy increased by ~7% (.05/.7). But that's a sideshow: your raw chance of hitting increases.


Shadrayl of the Mountain wrote:

Alexd1976...here's your problem: you're confusing accuracy and precision. The double shot most definitely increases your accuracy, while lowering your precision.

If you don't understand that statement, please look it up.

Saying that subtracting four from your roll increases your chances of hitting is incorrect.

Double shot does not increase your accuracy. It gives you another chance to hit.

Your odds of hitting increase overall, but because of another chance to roll, not because you add something to the roll.

I'm not confused, or wrong, about that.


I'm not sure how you can possibly interpret "my odds of hitting increase" in any way but "my accuracy is increased". But if you're that intent on being pedantic: you are correct, your odds of hitting on any one shot decrease. This penalty is rendered irrelevant by the gains of the second shot, thus making the ability a gain in your chance to hit.

If I give you a ten dollar bill in exchange for two five dollar bills, you are technically correct if you say that you lost two five dollar bills. But only by ignoring half of the equation can you say that you lost $10.


kestral287 wrote:

I'm not sure how you can possibly interpret "my odds of hitting increase" in any way but "my accuracy is increased". But if you're that intent on being pedantic: you are correct, your odds of hitting on any one shot decrease. This penalty is rendered irrelevant by the gains of the second shot, thus making the ability a gain in your chance to hit.

If I give you a ten dollar bill in exchange for two five dollar bills, you are technically correct if you say that you lost two five dollar bills. But only by ignoring half of the equation can you say that you lost $10.

Except it's more like you gave someone a ten-spot in exchange for two nine-dollar certified checks. As you yourself pointed out, the difference in effectiveness from the -4 penalty is negligible, so you find yourself way ahead in terms of what you really wanted.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:

Kestral, of course I don't think a bonus to hit is a penalty to hit, that's silly.

-4 means you subtract from what you roll.

It lowers the chances of hitting.

Looks to me like you are trying to say that isn't the case.

You roll twice, and subtract 4 from each roll.

You don't add to the roll.

PLEASE LOOK AT MY POST ;-; i do it better.

if at least 1 barrel hit's the effect is the same, and the double barrel causes an increase in overall accuracy causing it to give you a bonus to your overall accuracy.

in essence by taking a -20% to victory, but rolling twice you increase your odds of victory.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:
The difference is subtle, but important.

NOOOOOO IT IS NOT

this is wholely false, when the end result is the same or better, the difference does not matter.

when your end goal is hitting the target and doing damage, double barrels increases that effectiveness. To your mathematical odds of success, it is a flat boon and is not "balanced" with a normal pistol.


Orfamay Quest wrote:
kestral287 wrote:

I'm not sure how you can possibly interpret "my odds of hitting increase" in any way but "my accuracy is increased". But if you're that intent on being pedantic: you are correct, your odds of hitting on any one shot decrease. This penalty is rendered irrelevant by the gains of the second shot, thus making the ability a gain in your chance to hit.

If I give you a ten dollar bill in exchange for two five dollar bills, you are technically correct if you say that you lost two five dollar bills. But only by ignoring half of the equation can you say that you lost $10.

Except it's more like you gave someone a ten-spot in exchange for two nine-dollar certified checks. As you yourself pointed out, the difference in effectiveness from the -4 penalty is negligible, so you find yourself way ahead in terms of what you really wanted.

Well yes, but there's a point in which you break things down into absolute simplest terms to make a point, because giving the detailed and more correct version has clearly gotten lost and doing it again is just going to make more chaff for the core point to get lost in.

The core point is that calling double-barreled guns a penalty to accuracy is utterly wrong. Whether I give you two fives or two nines for that ten is detail work; in either instance there's no penalty unless you ignore half the variables.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:


Saying that subtracting four from your roll increases your chances of hitting is incorrect.

out of context yes

alexd1976 wrote:


Double shot does not increase your accuracy. It gives you another chance to hit.

which increases your accuracy

alexd1976 wrote:


Your odds of hitting increase overall, but because of another chance to roll, not because you add something to the roll.

which is called an increase to accuracy

alexd1976 wrote:


I'm not confused, or wrong, about that.

yes you are, to both. specifically along semantic lines.


kestral287 wrote:

Here's how you're wrong:

If I have a 70% hit rate with one shot, I will land a hit 70% of the time.

If I drop that down to a 50% hit rate (-4 penalty), but shoot twice, I will land at least one shot 75% of the time.

Is 75% greater than 70%? Yes, of course it is. Hence, accuracy has increased by taking the -4 penalty for a second shot.

You're breaking it down to a per-shot basis instead of a per-attack basis, which gives you a flawed reality because it's ignoring half of the variables.

We aren't talking about damage here, mind, strictly your chance of landing a shot. The damage is a greater differential than the metric I'm using-- in the above case, if you do 10 damage on a single shot, your DPR is 7 with a single shot and .5*10+.25*10*2+.25*0=10 on the double shot, so DPR increases by ~42% (3/7) even though accuracy increased by ~7% (.05/.7). But that's a sideshow: your raw chance of hitting increases.

Subtracting four from a roll results in a lower roll.

-4 is a penalty, not a bonus.

Rolling twice is a bonus, not a penalty.

With this gun, you can roll twice, and apply a penalty to both rolls.

I have not said anything factually incorrect here, have I? Are any of my above statements false?

If so, please cite the book/faq that shows my statements to be false.

Also, Kestral, what is it that you think I'm wrong about, exactly?

I know that you hit more often with this gun.
I don't disagree with that.

It isn't because it is more accurate, it is because you get multiple rolls per attack.

Your accuracy isn't increased, your chances of doing damage are increased.

No amount of arguing will ever get me to think that -4 is a bonus.

The REASON you get the -4 is a bonus.

but -4 is a penalty.

Unless I messed up learning how to add and subtract. I'm pretty sure 1D20-4 will produce, on average, worse results than 1D20.

Are you trying to tell me I'm wrong about that?

I better not do the math myself, someone else wanna calculate the averages on that?

Is, in fact, 1D20-4, going to produce a higher average than 1D20?


Pathfinder Lost Omens Subscriber

finally the accuracy of a single shot is irrelevant to the pistol being balanced since you only gain the -4 penalty when firing with both barrels at the same time.


Bandw2 wrote:
finally the accuracy of a single shot is irrelevant to the pistol being balanced since you only gain the -4 penalty when firing with both barrels at the same time.

Correct.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:
kestral287 wrote:

Here's how you're wrong:

If I have a 70% hit rate with one shot, I will land a hit 70% of the time.

If I drop that down to a 50% hit rate (-4 penalty), but shoot twice, I will land at least one shot 75% of the time.

Is 75% greater than 70%? Yes, of course it is. Hence, accuracy has increased by taking the -4 penalty for a second shot.

You're breaking it down to a per-shot basis instead of a per-attack basis, which gives you a flawed reality because it's ignoring half of the variables.

We aren't talking about damage here, mind, strictly your chance of landing a shot. The damage is a greater differential than the metric I'm using-- in the above case, if you do 10 damage on a single shot, your DPR is 7 with a single shot and .5*10+.25*10*2+.25*0=10 on the double shot, so DPR increases by ~42% (3/7) even though accuracy increased by ~7% (.05/.7). But that's a sideshow: your raw chance of hitting increases.

Subtracting four from a roll results in a lower roll.

-4 is a penalty, not a bonus.

Rolling twice is a bonus, not a penalty.

With this gun, you can roll twice, and apply a penalty to both rolls.

I have not said anything factually incorrect here, have I? Are any of my above statements false?

If so, please cite the book/faq that shows my statements to be false.

Also, Kestral, what is it that you think I'm wrong about, exactly?

I know that you hit more often with this gun.
I don't disagree with that.

It isn't because it is more accurate, it is because you get multiple rolls per attack.

Your accuracy isn't increased, your chances of doing damage are increased.

No amount of arguing will ever get me to think that -4 is a bonus.

The REASON you get the -4 is a bonus.

but -4 is a penalty.

Unless I messed up learning how to add and subtract. I'm pretty sure 1D20-4 will produce, on average, worse results than 1D20.

Are you trying to tell me I'm wrong about that?

I better not do the math myself, someone else wanna...

this is why we're not arguing against each other


Pathfinder Lost Omens Subscriber
alexd1976 wrote:
Bandw2 wrote:
finally the accuracy of a single shot is irrelevant to the pistol being balanced since you only gain the -4 penalty when firing with both barrels at the same time.
Correct.

since you're aware of this, i hate you for going on this tangent.


Bandw2 wrote:
alexd1976 wrote:
The difference is subtle, but important.

NOOOOOO IT IS NOT

this is wholely false, when the end result is the same or better, the difference does not matter.

when your end goal is hitting the target and doing damage, double barrels increases that effectiveness. To your mathematical odds of success, it is a flat boon and is not "balanced" with a normal pistol.

OH! You think I believe this double barreled pistol to be balanced compared to the single barreled one!

I don't.

Not at all. I meant balanced in the sense that it isn't broken, gamewise!

Martials need more love, this gun helps.

Sure don't like that -4 penalty though.


Bandw2 wrote:
alexd1976 wrote:
Bandw2 wrote:
finally the accuracy of a single shot is irrelevant to the pistol being balanced since you only gain the -4 penalty when firing with both barrels at the same time.
Correct.
since you're aware of this, i hate you for going on this tangent.

You don't like me acknowledging you being correct about something?

Huh. I'm getting a little confused about your motivations.


alexd1976 wrote:
Bandw2 wrote:
finally the accuracy of a single shot is irrelevant to the pistol being balanced since you only gain the -4 penalty when firing with both barrels at the same time.
Correct.

... So you agree that the very notion of the penalty is irrelevant when applied to a single shot.

You agree that you gain a bonus from the second attack roll.

In that case, you've openly stated that your entire case is completely and totally irrelevant, because it can literally never occur.

This has been a special debate, truly it has. It almost makes me wish I was still on the circuit.


Pathfinder Lost Omens Subscriber
alexd1976 wrote:
Bandw2 wrote:
alexd1976 wrote:
Bandw2 wrote:
finally the accuracy of a single shot is irrelevant to the pistol being balanced since you only gain the -4 penalty when firing with both barrels at the same time.
Correct.
since you're aware of this, i hate you for going on this tangent.

You don't like me acknowledging you being correct about something?

Huh. I'm getting a little confused about your motivations.

no no no no no, I don't like that this argument happened.


Pathfinder Lost Omens Subscriber

SEMANTICS!!!!! YOU CRUEL MISTRESS!!!!!


Me: subtracting four produces lower numbers on rolls
Others: not true!
Me: wut?


Pathfinder Lost Omens Subscriber
alexd1976 wrote:

Me: subtracting four produces lower numbers on rolls

Others: not true!
Me: wut?

this is exactly semantics if you don't actually know what semantics is.


alexd1976 wrote:

Me: subtracting four produces lower numbers on rolls

Others: not true!
Me: wut?

... do you really not understand... okay, let's break down what went wrong here.

So there's a binary situation. You have two choices:

1. Roll a D10, you succeed on a roll of 7 or less
2. Roll 1 D10 twice, you succeed if either roll is a 5 or less.

So, a few people run the math and they decide that hey, the second one is clearly better-- you succeed 5% more often, and you can even succeed twice!

We've found the mathematical solution to a simple binary problem. Cool.

Now, you come in and say that the penalty of -2 between 7 and 5 is a big deal.

Well... no, it isn't, not if you look at the whole scenario. It's actually irrelevant, because you still come out ahead.

But what you did is took this binary situation-- one roll, succeed on 7 or less, or two rolls, succeed on 5 or less-- and tried to make it trinary, by inserting a scenario of "one roll, succeed on a 5 or less". Then you argued against that scenario.

That's cool. You're right-- succeeding on 5 instead of 7 does matter there. But that's irrelevant. You changed the equation by instituting a third, obviously inferior situation, and then explained how big the penalty was. Okay, sure. But that trinary scenario only exists in your own mind. In reality the situation is still binary, and the penalty only exists when you gain a corresponding bonus-- and looking at one and not the other makes you objectively wrong, because you're not even within the scope of the universe.

Put another way: you told us the sky was red. We said it was blue. You said it was red, and then explained that it's red to Cyclops. But Cyclops doesn't exist, so your point is immaterial.

Our problem is that we assumed you were attempting to argue from a position of relevance; that you had a point that had meaning. This assumption was proven false, because you then told us that you were intentionally arguing a meaningless point (that trinary scenario of the penalty gained from taking a -4 on a single shot, which will never matter in a game of Pathfinder. There are situations where it can occur, but in all of them the -4 is immaterial).


Did anyone find a lid in this thread? I seem to have left my can of worms open.


munches popcorn

Dark Archive

This right here is why we can't have nice things...


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177cheese wrote:
Did anyone find a lid in this thread? I seem to have left my can of worms open.

I think it can be found near the 10 foot pit over there. The one with all those people jumping around it.


Starfinder Charter Superscriber
alexd1976 wrote:
Shadrayl of the Mountain wrote:

Alexd1976...here's your problem: you're confusing accuracy and precision. The double shot most definitely increases your accuracy, while lowering your precision.

If you don't understand that statement, please look it up.

Saying that subtracting four from your roll increases your chances of hitting is incorrect.

Double shot does not increase your accuracy. It gives you another chance to hit.

Your odds of hitting increase overall, but because of another chance to roll, not because you add something to the roll.

I'm not confused, or wrong, about that.

Didn't bother to look up the difference between accuracy and precision, did you?

Is a shotgun more or less accurate when firing shot (within the effectI've range of shot)? It is certainly more accurate, though less precise than a slug. If you can't understand this simple difference, you are both confused and wrong.


AS long as we are referring to IRL, you guys do know, even now, they have things called double barreled shotguns.

Some of you have pretty solid ideas on how it works, some of you have some rather weird ideas about how double barreled shotguns work IRL.

PF of course is NOT IRL, but making the comparisons...some rather unique ideas from some in this thread.

How many have actually used a double barrel IRL?

Maybe that would indicate how we have some realistic answers and some really far out there unique answers in this thread.


Starfinder Charter Superscriber

A whole new meaning to double-stack magazines .

For when two barrels just aren't enough.

Seriously though, IRL I would probably prefer 2 more careful shots, but rules-wise it's a lot smarter to fire both at once. (Which is still a more accurate attack, since both shots are part of the same action, which means the effect does in fact make your attack more accurate. Just not each shot.)

I have fired a double barreled shotgun, but only an over-under style, which is pretty different. When firing shot, they're pretty stupid easy to hit stuff with. (Bird shot)

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