Overhand Chop and Horn of the Criosphinx Feat Stack


Rules Questions


Ok I was wondering if the Overhand Chop ability you get from the Two-Handed Fighter archetype and the Horn of the Criosphinx feat would stack together.

Overhand Chop

At 3rd level, when a two-handed fighter makes a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls.

Horn of the Criosphinx

Whenever you make a successful charge attack while wielding a two-handed weapon in both hands, add two times your Strength bonus to the damage roll.

Normally when a character uses a two-handed weapon they get to add 1.5x of their str modifier to their damage when they get a successful attack. Both these feats change that to 2x the str modifier. Both of these would work on a mounted charge.

My only question is do they stack. And if they do would it be something like 3x the str modifier to damage when charging or would both abilities be redundant since they replace the normal 1.5x str modifier when using a two-handed weapon, in others words they don't stack because they basically do the same thing.

Liberty's Edge

I would say they stack, following normal pathfinder multiplication stacking rules you would end up with x3 strength.

Edit: actually I don't know if it would change anything, neither actually multiplies anything they both just change it to a fixed value. So they probably don't stack.


In this case you take the higher benefit.


They don't stack. Neither has any mechanism by which they could. "Use double your strength modifier" and "use double your strength modifier" are not multiplicative statements; nor are they even additive. They just set a number.

The Exchange Owner - D20 Hobbies

wraithstrike wrote:
In this case you take the higher benefit.

+1

I agree, they wouldn't stack.


Eh. I would say let them stack.

But you wouldn't get x3 Str mod.

Normally, on a TH attack, you get 1.5 Str mod to damage. The ability and the feat make this x2.

The difference between 1.5 and 2 is .5. So both the ability and feat effectively let you add .5 Str mod to damage when charging and wielding TH.

So 1.5 + .5 + .5 = 2.5 Str mod to damage if you had both the ability and the feat, while charging and wielding two handed.


Thanks for the input guys, I' ll let my GM have the final say in this, but I am leaning towards they don't stack at all because both of them replace 1.5 str modifier and don't add anything to it, so both of them are pretty much redundant together. I am playing a Paladin with a Dragon Mount.

If any one is interested in taking a look at my character build, it is in the link above. Any feedback is greatly appreciated.

I am starting to focus more on charging now. I am think about taking a 3 to 4 lvl dip into fighter for the extra combat feats it will give. In my opinion overhand chop is slightly better the the horn of criosphinx feat.

Grand Lodge

This falls under this FAQ.

Basically, even though untyped bonuses stack, bonuses that determined by an ability score, such as "a bonus equal to" becomes a pseudo-typed bonus, by being untyped, and gains an additional source, in addition to it's original source(such as a feat, or class ability) unlike most bonuses.

In fact, this FAQ, initially, made Dragon Style, no longer function with Dragon Ferocity, and it had to be FAQ'd(stealth Errata'd), just to have them function together.

None of this is really covered, in the rules, but the FAQ adds to them.

It could be said that one could "read between the lines" to discover the unwritten rules, that this FAQ covered, but it was never fully apparent to most people.

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