My rogue duelist died....it is time to build a replacement


Advice


So due to suboptimal descisions on my part my rogue duelist has bren captured and will be put to death-with almost no chance of escape. So I need to build another rogue and I was thinking of building...catwoman! I have no idea where to start though. I will be reintroduced at 6th level. Any books are okay as long as they are paizo. I will be rolling my stats with 4D6.

RPG Superstar 2012 Top 32

Slayer? Full BAB, sneak attack, bonus feats/talents, 6 skill points.


Caffolk get +2DX, +2CH, -2WS
Alt Racial gives them (2) claw attacks.
Sets up Nimble Striker/Claw Pounce/Catfolk Exemplar

The +2 CHA points to Ninja -- but there is that unchained Rogue...

I do have a 6th level Human Slayer build with Quick and Greater Dirty Trick.

Dirty Trick Slayer Build:

Human Slayer 6
1. Two Weapon Fighting / Combat Expertise
2. Finesse Rogue (Slayer)
3. Improved Dirty Trick
4. Agile Maneuvers (Slayer/Ranger)
5. [retrain] Improved Two Weapon Fighting
6. Greater Dirty Trick(Slayer/Ranger), [human fave class bonus]Quick Dirty Trick

Four attacks, 2d6 Sneak Attack - full BAB. +2 Studied Target, etc.
Combat Maneuver Dirty Trick(blind).
Greater DT extends blind for 1d4 + one level for every 5 you beat their CMD by.

This build rocks.


I was thinking of human since Catwoman was a human.

RPG Superstar Season 9 Top 16

Catfolk is a good suggestion, since you're in a fantasy world and there's not a good weapon option to imitate claws.

Of course, if you want to focus on the whip, a bard could actually be a fitting choice as well.


What about using a cestus or tekko-kagi and taking a dip in brawler for profibciency.


What about a combAt maneuver specialist kind of build?


Man, I really feel like Swashbuckler, with some of the deeds and such from that class, would really be a better fit

Slayer is just damn solid, though


Gwyndrath wrote:
What about a combAt maneuver specialist kind of build?

See my Dirty Trick Slayer build in the above post.


Why not Snakebite Striker Brawler instead of Rogue? If you are using Unchained, you could even go VMC Rogue for Trapfinding, Evasion, Uncanny Dodge and higher Sneak Attack.

Use Hamatulatsu to deal piercing damage with your unarmed strikes (to imitate your claws), and sometimes bludgeoning (to imitate your kicks!)

Get Disable Device as a class skill through traits.

End result is a sneaky, high damaging unarmed fighter that fits the concept well.


What about some combination of unchained rogue and snakebite striker?


Like a Brawler 3/ Rogue 3 with the snakebite striker and burglar archetypes.


Possible, 3 levels Unchained Rogue is probably best - 2d6 sneak attack, Dex-to-damage with unarmed attacks... perhaps get to level 4 for Debilitating Injury?


What about feats?

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