| Sqwonk |
I did not see this section from the old flurry in the new flurry.
"A monk applies his full Strength bonus to his damage rolls for all successful attacks made with flurry of blows, whether the attacks are made with an off-hand or with a weapon wielded in both hands. A monk may substitute disarm, sunder, and trip combat maneuvers for unarmed attacks as part of a flurry of blows. A monk cannot use any weapon other than an unarmed strike or a special monk weapon as part of a flurry of blows. A monk with natural weapons cannot use such weapons as part of a flurry of blows, nor can he make natural attacks in addition to his flurry of blows attacks."
Was it a cut and paste miss? The brawler has it in his flurry.
I like the unchained version of flurry b/c is seems simpler. But leaving out the full strength and maneuvers weakens it a fair bit.
| -Grijm- |
I fail to understand, how is it weakened.
Flurry is one free additional attack without any penalties.
Flurry of Blows (Ex): At 1st level, a monk can make a flurry of blows as a full-attack action. When making a flurry of blows, the monk can make one additional attack at his highest base attack bonus. This additional attack stacks with the bonus attacks from haste and other similar effects. When using this ability, the monk can make these attacks with any combination of his unarmed strikes and weapons that have the monk special weapon quality. He takes no penalty for using multiple weapons when making a flurry of blows, but he does not gain any additional attacks beyond what’s already granted by the flurry for doing so. (He can still gain additional attacks from a high base attack bonus, from this ability, and from haste and similar effects).
At 11th level, a monk can make an additional attack at his highest base attack bonus whenever he makes a flurry of blows. This stacks with the first attack from this ability and additional attacks from haste and similar effects.
| mademperorfred |
I think this was an intentional improvement to the class feature.
The section about strength bonus and off hand for unarmed strikes just got moved into the section describing the unarmed strike.
As mentioned above, trip, sunder, and disarm can normally be substituted for a melee attack so stating it again is unnecessary and confusing.
Enabling 1.5 strength with 2 hands, combined with proficiency with all monk weapons and eliminating negative to attack significantly increases low level potency.
Example at level 1:
Old: I spent all my money on a temple sword, so I make 2 attacks at +3 for 1d8+4 with a 19-20/x2
New: I spent 8 gp on a sansetsukon and I wield it 2h, so I make 2 attacks at +5 for 1d10+6 with a 19-20/x2
Monks may now actually qualify as martials.
| Gwen Smith |
It clarifies the intent that monks only don't have an off hand with his unarmed strike. The earlier text led to a very odd situation where you got full Strength when using a weapon in your off hand, but still took half the Power Attack bonus on that same off-hand weapon.
Moving all of the "full Strength bonus" and "no off hand" text to the unarmed strike section really cleans up the mechanics.
| SenahBirdR |
question as I try to understand it. I am sleepy, so if stupid question forgive me. so, as a first level I get +1/+1?
Correct. There is no penalty associated with the Unchained Flurry. It is merely an extra attack at your highest Base Attack Bonus, which is +1 for a first level Unchained Monk.