
dkeller |
So i've been looking up and down for about an hour on in various books and on websites to find out what magical armor and shields do.
I was under the impression that is does this, example chain shirt:
Normal bonuses; armor bonus: 4, max dex bonus: 4, armor check penalty: - 2, arcane spell failure: 20%.
Now +1 chain shirt:
Bonuses: armor bonus: 4, max dex bonus: 5, armor check penalty: -1, arcane spell failure: 20%
Is this the case or does that add +1 to armor bonus as well? If so, do you know where this language is in the rules?
Onto shields; do they function the as I noted do they improve their ac shield bonus?
Thanks for your help!

Aelryinth RPG Superstar 2012 Top 16 |

Are there ways to increase the max dex bonus (other than armor training fighter feature) and decrease the acp other than the masterwork (which only decreases acp)?
Celestial Mail and Celestial Plate add +4 to the Max Dex bonus. By RAW, Mithral stacks on top of this.
You'll have to negotiate with your DM on the cost of raising the armor bonus to +5, but ->MIthral->Celestial->Celestial+MIthral is the very highest level of armor advances.
There is also the Defiant bonus, which is like anti-bane...+2 to the armor or shield's AC against a specific enemy type (see Bane list). Popular for undead and demon fighters.
==Aelryinth

_Ozy_ |
dkeller wrote:Are there ways to increase the max dex bonus (other than armor training fighter feature) and decrease the acp other than the masterwork (which only decreases acp)?
Celestial Mail and Celestial Plate add +4 to the Max Dex bonus. By RAW, Mithral stacks on top of this.
You'll have to negotiate with your DM on the cost of raising the armor bonus to +5, but ->MIthral->Celestial->Celestial+MIthral is the very highest level of armor advances.
There is also the Defiant bonus, which is like anti-bane...+2 to the armor or shield's AC against a specific enemy type (see Bane list). Popular for undead and demon fighters.
==Aelryinth
That's pretty controversial. Many people think that the celestial property is inherent to the material used, since it's not standard 'steel'. Furthermore, as a named magic item, it's not clear that you can alter it by building using special materials.
But yeah, check with your GM.
Or be a high level metal oracle, they get to reduce check penalties and raise dex limits with a particular revelation.

Aelryinth RPG Superstar 2012 Top 16 |

Mithral doesn't care what it's made of now, and it's not a 'special' compound. Indeed, 'silver and gold' could simply be referring to the COLORS, and probably are, as neither metal is suitable for armor.
But, whatever, you simply change the materials to mithral, apply the template, and you're done. That's all there is to it. That's how mithral works. There is no requirement that the material stays the same...celestial is a magical enhancement, not a material. There's no line in the requirements that says "Armor made of gold and silver."
I AGREE that it SHOULD BE...in essence, Celestial should be mithral armor with an enhancement on it for +2 to the dex limit...but that's not what is IS.
==Aelryinth

Nicos |
How so? RAW states that celestial armor is comprised of a special gold, silver compound. If it's made of mithril, then it's not celestial armor. There is no RAW celestial enchantment.
He is not talking about the celestial chainmail but the celestial plate, an item that first appeared in 3.5 AP.
http://www.d20pfsrd.com/magic-items/magic-armor/specific-magic-armor/celest ial-plate-armor

Ravingdork |

Where is the 'celestial' enchantment defined in RAW? It's just as valid to assert that the celestial property is a combination of special materials and magic.
If that were the case, wouldn't the special materials in question be listed somewhere? Adamantine, cold iron, and mithral are listed. Whatever you think celestial chain/plate is made of isn't. It's just as easy to assert that it's all from the magic used to create it.

_Ozy_ |
It's listed under the armor itself. It's neither a generally available material, nor a generally available enchantment, but a combination of material and enchantments that give the effect.
That's why they are two specific named armors rather than something that can be built piecemeal using the RAW materials and enchantments that are available.
I would love to be wrong, my alchemist would instantly trade in his celestial armor for a mithril version as he's dancing along the border of the max dex bonus.
I would love there to be a RAW celestial enchantment, preferably one with just a gp cost instead of a +1 or +2 equivalent. I just don't see it supported by RAW, anywhere.

Aelryinth RPG Superstar 2012 Top 16 |

It's not a material, because it would have a material template.
It was probably meant in 3.5 to be mithral Agile armor with a fly 1/day...which is basically exactly what it does, except it's not priced that way.
Regardless, there is no requirement for the armor to be made of 'silver and gold'. Mithral says, if you replace it, you get the benefits of mithral. Bing. That's RAW, and the armor would have to specifically state that the material cannot be subbed/is integral to the armor to counteract it.
As for modifying the armor...that's a GM call. It's usually priced at +3 armor, fly 1/day, and the extra is the celestial effect. The fly spell takes it below the 16k threshold of +4 armor, so that's how it works out.
==Aelryinth