
Icyblaze13 |

I'm currently playing an gathion blooded Aasimar Oradin in a semi-homebrew game. It's a large party and we recently gained a free +2 to any ability score. At level 2 my ability scores are as follows
16 str
12 dex
16 con
10 int
7 wis
17 cha
At fourth level my increase will be put into cha, but I'm at a loss for where to put the rest. In general, would an oradin benefit more from having the free 2 in strength at this point, or should I dump everything into cha? I'm going to be the group's primary healer but also contribute heavily in melee using a two-hander. Long term I will reach level 4 in Oracle and the rest in Paladin (hospitaler).

Icyblaze13 |

Here's a quick breakdown of the most significant benefits of each. I'm using this mostly for my benefit in thinking this through, but if I miss anything please point it out.
Str: +1 to hit, +2 to damage
Con: +1 hp per level, +1 to fortitude save
Cha: +1 use of LoH per day, +2 channels per day, +1 to spell DC

BretI |

You forgot +1 to all saves (Paladin's Divine Favor) and additional bonus spells if you put it in Charisma.
I would tend towards Charisma, but it really depends on which of the two classes you plan to focus on -- Paladin or Oracle. If you are going more Paladin and are using a two-handed weapon, the +2 Strength gives +2 damage rather than +1 damage because of the 1.5x strength bonus.

Cap. Darling |

Here's a quick breakdown of the most significant benefits of each. I'm using this mostly for my benefit in thinking this through, but if I miss anything please point it out.
Str: +1 to hit, +2 to damage
Con: +1 hp per level, +1 to fortitude save
Cha: +1 use of LoH per day, +2 channels per day, +1 to spell DC
And with this, you can ask.
How often do you Fail a save?How often do you run out of LoH?
Isent it only 1/2 Channel?
How often do you cast spells with a DC?
How often do you Fail to hit or kill a bad guy when you swing at him?
Without seeing your paladin i guess that str is still the best stat.
Edit: and how often do you run out of HP?