
arcanine |

At the point you get to +6 "normally" you can afford a magic bow with the adaptive property. On the off chance you are worried about dispels or antimagic, there isn't any real limit on the STR adjustment besides the gold you want to spend on it.
Oh I can't believe I missed that. So just get adaptive and be happy. Thanks.

arcanine |

yeah can go to +6 and more, it's just very unusual for anybody to even bother making these kind of bows. They wouldn't sell well, since most adventurers are level 1 to 3, many die before becoming great adventurers, so +6 composite longbow would almost always have to be custom ordered.
That makes a lot of sense.

Skylancer4 |

Skylancer4 wrote:At the point you get to +6 "normally" you can afford a magic bow with the adaptive property. On the off chance you are worried about dispels or antimagic, there isn't any real limit on the STR adjustment besides the gold you want to spend on it.Oh I can't believe I missed that. So just get adaptive and be happy. Thanks.
There are definite reasons that you might want to build it up normally, but as a general rule of thumb for my characters, as long as it was within one or two steps below what I could use at best effect I wouldn't worry to much about it. The loss of damage if dispelled is negligible (1 or 2 points per attack). If my str mod was 7, I'd be fine with 5 mundane comp bow and adaptive.

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I like Adaptive and Seeking Myself. 2 overlooked Enchantments are Bane and Phase locking. If your fighting lots of things that teleport around phase locking will shut that movement down. And most the Time a DM gives you a glance at the final boss. Bane your bow to match and your going to be putting a hurt on the final boss. Some campaigns like Wrath of the Righteous Scream for Bane bows as they do tremendous damage and cost less than the Holy counterpart. A +3 Seeking X Bane Adaptive Longbow is definitely a deadly weapon.

foggy1 |
So what happens with a non-adaptive non-magical composite bow when:
A medium humanoid with 16 Strength
Wields a Composite Long Bow +3 Strength
And then gets an enlarge person spell?
As the bow becomes large I could see an argument that the strength modifier of the bow increases along with it. 1d8+3 < 2d6+4, which makes enlarge person a surprisingly (to me) effective archer buff. If the strength of the composite bow remains +3 it really doesn't hurt much, but +4 would be cooler.

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nope, enlarged wont change the str of the bow.
Also when enlarged and using the bow, the arrows shrink back down when they are fired. It says so in the enlarge person spell.
So enlarge person spell hurts archers with no help to the archer.
It still gives you the extra 1 damage for going up 2 strength (assuming adaptive bow). Other than that you're totally right and I would never want it cast on any of my archers.

Chess Pwn |

If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.
The feat is just ridiculously better.
But it takes a feat instead of some gold. So it might not always be worth the trade. Not saying the feat isn't better. But it might not always be the best choice.

Matthew Downie |

If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.
The feat is just ridiculously better.
It seems a pretty weak feat to me. I can't see any advantage to having the feat and a bow with a large strength bonus over an adaptive bow, aside from saving 500gp or so.

Abraham spalding |

Abraham spalding wrote:It seems a pretty weak feat to me. I can't see any advantage to having the feat and a bow with a large strength bonus over an adaptive bow, aside from saving 500gp or so.If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.
The feat is just ridiculously better.
I can have a 10 str and use a str 50 bow with no problem. With adaptive the boe changes to what you have.
So a str 10 character would get no bonus damage where with the feat they will.

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A Str 10 character doesn't get bonus damage with Exceptional Pull.
Benefit(s): When you wield a ranged weapon that you are proficient with and that has a strength rating, add 2 to the weapon's strength rating.
Adding 2 to the strength rating means that if you have a bow with a +2 rating, you can treat it as a bow with a +4 rating. A Str 18 character normally can only add 2 points of damage from strength to an attack with a +2 rated bow, but with Exceptional Pull they can add 4 points of damage. A Str 14 character cannot add 4 points of damage when using a +4 bow so they do not get extra damage.
You don't take a penalty on attack rolls for having a Strength modifier lower than the strength rating of a weapon, provided you're proficient with that weapon.
A character with Str 14 will normally take a penalty to attacks when using a bow with a +4 rating. However, with Exceptional Pull they do not take this penalty.
There is nothing here saying that you get to add bonus damage beyond what your strength will normally allow.