+6 composite long bow?


Advice


Dose the + to damage go any higher than +5 on a composite long bow? How high can it go?

Sovereign Court

yeah can go to +6 and more, it's just very unusual for anybody to even bother making these kind of bows. They wouldn't sell well, since most adventurers are level 1 to 3, many die before becoming great adventurers, so +6 composite longbow would almost always have to be custom ordered.


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At the point you get to +6 "normally" you can afford a magic bow with the adaptive property. On the off chance you are worried about dispels or antimagic, there isn't any real limit on the STR adjustment besides the gold you want to spend on it.


Skylancer4 wrote:
At the point you get to +6 "normally" you can afford a magic bow with the adaptive property. On the off chance you are worried about dispels or antimagic, there isn't any real limit on the STR adjustment besides the gold you want to spend on it.

Oh I can't believe I missed that. So just get adaptive and be happy. Thanks.


Eltacolibre wrote:
yeah can go to +6 and more, it's just very unusual for anybody to even bother making these kind of bows. They wouldn't sell well, since most adventurers are level 1 to 3, many die before becoming great adventurers, so +6 composite longbow would almost always have to be custom ordered.

That makes a lot of sense.


arcanine wrote:
Skylancer4 wrote:
At the point you get to +6 "normally" you can afford a magic bow with the adaptive property. On the off chance you are worried about dispels or antimagic, there isn't any real limit on the STR adjustment besides the gold you want to spend on it.
Oh I can't believe I missed that. So just get adaptive and be happy. Thanks.

There are definite reasons that you might want to build it up normally, but as a general rule of thumb for my characters, as long as it was within one or two steps below what I could use at best effect I wouldn't worry to much about it. The loss of damage if dispelled is negligible (1 or 2 points per attack). If my str mod was 7, I'd be fine with 5 mundane comp bow and adaptive.


Given the number of buffs and debuffs out there, it's a good idea to get adaptive simply because you don't know what your strength will BE in any given combat.

Grand Lodge

Also, if your strength can change through your own abilities (Bull/Ant focus, Rage, Bull's Strength) it is a good idea to use adaptive.

Grand Lodge

I like Adaptive and Seeking Myself. 2 overlooked Enchantments are Bane and Phase locking. If your fighting lots of things that teleport around phase locking will shut that movement down. And most the Time a DM gives you a glance at the final boss. Bane your bow to match and your going to be putting a hurt on the final boss. Some campaigns like Wrath of the Righteous Scream for Bane bows as they do tremendous damage and cost less than the Holy counterpart. A +3 Seeking X Bane Adaptive Longbow is definitely a deadly weapon.


So what happens with a non-adaptive non-magical composite bow when:
A medium humanoid with 16 Strength
Wields a Composite Long Bow +3 Strength
And then gets an enlarge person spell?

As the bow becomes large I could see an argument that the strength modifier of the bow increases along with it. 1d8+3 < 2d6+4, which makes enlarge person a surprisingly (to me) effective archer buff. If the strength of the composite bow remains +3 it really doesn't hurt much, but +4 would be cooler.

Scarab Sages

It won't work because the arrows return to medium size as soon as they leave your possession, and thus do medium damage, so it's a moot point on the strength change.


nope, enlarged wont change the str of the bow.
Also when enlarged and using the bow, the arrows shrink back down when they are fired. It says so in the enlarge person spell.
So enlarge person spell hurts archers with no help to the archer.

Grand Lodge

The bow keeps its modifier. He can more easily draw it with that new str. His bow size goes up one size but his to hit suffers.

Gravity bow is the preffered 1st level archer buff that increases bow base damage.

Grand Lodge

Chess Pwn wrote:

nope, enlarged wont change the str of the bow.

Also when enlarged and using the bow, the arrows shrink back down when they are fired. It says so in the enlarge person spell.
So enlarge person spell hurts archers with no help to the archer.

It still gives you the extra 1 damage for going up 2 strength (assuming adaptive bow). Other than that you're totally right and I would never want it cast on any of my archers.


Well, you could carry oversized arrows that you only use when enlarged.


If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.

The feat is just ridiculously better.


you'd have to not have them on you when you received the enlarge person spell, otherwise they'd be huge arrows until you fired and those would probably have a penalty being fired.

Grand Lodge

So set up a ring of huge arrows around camp at night. If you get ambushed enlarge and use those. I still wouldn't want the -2 to hit from being enlarged, though.


Abraham spalding wrote:

If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.

The feat is just ridiculously better.

But it takes a feat instead of some gold. So it might not always be worth the trade. Not saying the feat isn't better. But it might not always be the best choice.


Abraham spalding wrote:

If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.

The feat is just ridiculously better.

It seems a pretty weak feat to me. I can't see any advantage to having the feat and a bow with a large strength bonus over an adaptive bow, aside from saving 500gp or so.


Matthew Downie wrote:
Abraham spalding wrote:

If you have the exceptional pull feat then you are better off not getting the adaptive property added to your bow. You simply want a bow with a bonus outside of what you can handle.

The feat is just ridiculously better.

It seems a pretty weak feat to me. I can't see any advantage to having the feat and a bow with a large strength bonus over an adaptive bow, aside from saving 500gp or so.

I can have a 10 str and use a str 50 bow with no problem. With adaptive the boe changes to what you have.

So a str 10 character would get no bonus damage where with the feat they will.


Um.. you do know that with the feat you still need the str to actually get the damage. You just don't take the penalty if your str is to low.

Shadow Lodge

A Str 10 character doesn't get bonus damage with Exceptional Pull.

Exceptional Pull wrote:
Benefit(s): When you wield a ranged weapon that you are proficient with and that has a strength rating, add 2 to the weapon's strength rating.

Adding 2 to the strength rating means that if you have a bow with a +2 rating, you can treat it as a bow with a +4 rating. A Str 18 character normally can only add 2 points of damage from strength to an attack with a +2 rated bow, but with Exceptional Pull they can add 4 points of damage. A Str 14 character cannot add 4 points of damage when using a +4 bow so they do not get extra damage.

Exceptional Pull wrote:
You don't take a penalty on attack rolls for having a Strength modifier lower than the strength rating of a weapon, provided you're proficient with that weapon.

A character with Str 14 will normally take a penalty to attacks when using a bow with a +4 rating. However, with Exceptional Pull they do not take this penalty.

There is nothing here saying that you get to add bonus damage beyond what your strength will normally allow.


Fair enough I had forgotten the wording on the str bow.

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