What happens when Dispel Magic is cast on a portable whole with someone half out of it?


Rules Questions


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Has there ever been any kind of official ruling to what happens if a targeted Dispel Magic is successfully cast on a portable hole while someone is in the middle of crawling out of it?
If not, how would you rule? Do they get expelled from the item? Reflex save vs being bisected?

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UPDATE: For those saying EVERYTHING INSIDE the hole is ejected, I suggest re-reading http://www.d20pfsrd.com/magic/all-spells/d/dispel-magic.

It states: "An interdimensional opening (such as a bag of holding) is temporarily closed." So I assume it turns into just a black tablcloth for 1d4 rounds, and the stuff completely inside is just inaccessible.

I'm primarily curious about if a mage readies an action to cast Dispel Magic as a person is climbing in or out, or if you have a situation where adventurers are using a portable hole as a foxhole and only have their heads sticking out for a long duration of time, etc.


Pretty sure the contents would be expelled onto the ground, which is consistent with bags of holding, etc.


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In the rules, in most cases their isn't a 'middle' in that sense. The rules deal in discrete points in time, in which a creature is either in one 5 foot square or in another. Something can happen before he leaves, or after he enters, but the transitioning time period doesn't exist from a rules perspective.

Beyond that, their is no reason to surmise that a portable hole has any sort of bisecting effect at any time. The most likely interaction for the effect of an open portable hole being dispelled is that it is like ending a create pit spell, which would leave anything that had been in the hole on the surface.

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

I don't know of any official ruling, but my own ruling would be a Reflex save to be expelled, failure would trap them in the hole for the duration that the hole was suppressed (Dispel Magic only shuts down permanent items temporarily). I'd set the save DC based on the caster of the Dispel Magic (so, 13+ any relevant modifiers).


Good question but I don't think there is a halfway through the teleport in pathfinder rules because it doesn't have a given duration to pass.


For those saying EVERYTHING inside the whole is ejected, I suggest re-reading http://www.d20pfsrd.com/magic/all-spells/d/dispel-magic.

It states: "An interdimensional opening (such as a bag of holding) is temporarily closed." So I assume it turns into just a black tablcloth for 1d4 rounds.

I'm primarily curious about if a mage readies an action to cast Dispel Magic as a person is climbing in or out, or if you have a situation where adventurers are using a portable hole as a foxhole and only have their heads sticking out for a long duration of time, etc.

Shadow Lodge

Chop!


I'd rule you're spat out of it harmlessly.


There are not many rules for corner cases such as this. The GM would have to figure this one out.

Starfinder

Let me guess... the idea is that you want to instant kill someone by putting half of them in a portalble hole while hitting it with dispel magic?

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