| Tex Hammack |
Bane (Su)
At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor’s level. These rounds do not need to be consecutive.
If I am dual wielding Hand Crosbows Can I Bane Both of them as swift actions?
If I decide to drop them in the same combat can I Bane a new weapon?
How long does bane last for each Weapon I.E. In a one day period do I only have 5 rounds of Bane that needs to be split between all 3 weapons or does each weapon have 5 rounds of Bane?
| zza ni |
i think there is a feat to let you bane both weapons(even at once, and maybe even for less cost on duration).
But all in all,normaly youd have to use 1 swift action on each weapon. and you get a total of rounds/day = your level these rounds must be alocated per weapon. if you want two weapons to have bane you must spend 2 swift actions(in 2 seperate rounds i guess. if your dm doens't let you use mor then 1 swift action a round.) and use "round - charges" on each weapon for the amount of rounds you want it to have bane .
the idea behind the weapon being knocked\dropepd and regriped and still having the effect is incase you want to use other swift actions on other rounds. so on 1st round you can use say 3 rounds worth of ability to enable bane for3 rounds. then on next rounds you don't have to waste a swift action to re-bane it. if you got nothing else to use as swift\imidiate action your best option is to rebane each round by itself ,just incase you don't need to use it a round later. waste non.
| Tex Hammack |
i think there is a feat to let you bane both weapons(even at once, and maybe even for less cost on duration).
But all in all,normaly youd have to use 1 swift action on each weapon. and you get a total of rounds/day = your level these rounds must be alocated per weapon. if you want two weapons to have bane you must spend 2 swift actions(in 2 seperate rounds i guess. if your dm doens't let you use mor then 1 swift action a round.) and use "round - charges" on each weapon for the amount of rounds you want it to have bane .
the idea behind the weapon being knocked\dropepd and regriped and still having the effect is incase you want to use other swift actions on other rounds. so on 1st round you can use say 3 rounds worth of ability to enable bane for3 rounds. then on next rounds you don't have to waste a swift action to re-bane it. if you got nothing else to use as swift\imidiate action your best option is to rebane each round by itself ,just incase you don't need to use it a round later. waste non.
ok I don't know it is the way you answered, your formating or what... but now I am confused beyond belief. Can you rewrite your post in a more intelligable format?
Paul Watson
|
You can bane multiple weapons.
Each weapon requires a separate swift action.
Each weapon uses one round of bane for each round it is set up to bane, so 2 weapons= 2 rounds of bane from your daily total per round.
You can continue bane as long as you wish, provided you can pay the cost in rounds, and drop it whenever you wish. So if you drop a weapon, you could keep it baned at the cost of 1 bane round per round it has bane applied and pick it up later, still bane, or let the bane lapse and do something else if picking it up is not viable. This would not cost a swift action to re-bane, however.
You have a total number of rounds equal to your inquisitor level per day to be spread across all your weapons and combats for that day.
Oncoming_Storm
|
You can bane multiple weapons.
Each weapon requires a separate swift action.
Each weapon uses one round of bane for each round it is set up to bane, so 2 weapons= 2 rounds of bane from your daily total per round.
You can continue bane as long as you wish, provided you can pay the cost in rounds, and drop it whenever you wish. So if you drop a weapon, you could keep it baned at the cost of 1 bane round per round it has bane applied and pick it up later, still bane, or let the bane lapse and do something else if picking it up is not viable. This would not cost a swift action to re-bane, however.
You have a total number of rounds equal to your inquisitor level per day to be spread across all your weapons and combats for that day.
Sorry, that's incorrect.
You can only Bane one weapon at a time unless you have the Double Bane feat It specifically gives you the ability to Bane a second weapon.
Bane (Su)
At 5th level, an inquisitor can imbue one of her weapons with the bane weapon special ability as a swift action. She must select one creature type when she uses this ability (and a subtype if the creature type selected is humanoid or outsider). Once selected, the type can be changed as a swift action. This ability only functions while the inquisitor wields the weapon. If dropped or taken, the weapon resumes granting this ability if it is returned to the inquisitor before the duration expires. This ability lasts for a number of rounds per day equal to the inquisitor’s level. These rounds do not need to be consecutive.
| Rynjin |
Not quite, Storm, at least by my reading. You can apply Bane to two weapons, but require a different Swift for each.
Double Bane allows you to activate your Bane as a Swift, and then choose whether to apply it to one or two weapons as a Free, meaning you don't have to spend 2 round to Bane both your weapons.
| Tex Hammack |
"This ability lasts for a number of rounds per day equal to the inquisitor’s level."
That is the confusing part of the whole thing because it does not say which "Ability" it is referring to. The (Su) Ability I possess or the Bane special Weapon Ability on the Weapon.
Poorly worded and located in that paragraph.