| Lifat |
It seems reasonable enough though, so I think I'll let players take another swift action in place of their standard action when I DM. (If it ever comes up)
Both by RAW and RAI that isn't possible. But from a powerlevel point of view there is no problem with it, as long as you don't allow a move action to be downgraded, as that could potentially lead to more spells cast per round.
(Which was basically just me saying that it would be a houserule, but as long as you restrict it to downgrading a standard action to a swift, I fail to see the potential abuse).| Lifat |
@Lifat "Using an immediate action on your turn is the same as using a swift action and counts as your swift action for that turn." - from immediate actions.
Yes, but imagine this scenario:
I cast a standard action spell.I walk my full 30 feet of movement.
I cast a swift action spell.
I pass the turn on to the next person/creature in line.
I then immediately interrupt that creatures turn before he does a single thing and use my immediate action to cast another spell.
That is perfectly legit according to the rules, because an immediate action used outside your turn counts as your next rounds swift action.
joe kirner
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Yes, but imagine this scenario:
I cast a standard action spell.
I walk my full 30 feet of movement.
I cast a swift action spell.
I pass the turn on to the next person/creature in line.
I then immediately interrupt that creatures turn before he does a single thing and use my immediate action to cast another spell.
That is perfectly legit according to the rules, because an immediate action used outside your turn counts as your next rounds swift action.
yes you can do all that.
Quickened spell as a swift. Featherfall as an immediate after your turn to interrupt next players turn.| leo1925 |
Lilith Knight wrote:It seems reasonable enough though, so I think I'll let players take another swift action in place of their standard action when I DM. (If it ever comes up)Both by RAW and RAI that isn't possible. But from a powerlevel point of view there is no problem with it, as long as you don't allow a move action to be downgraded, as that could potentially lead to more spells cast per round.
(Which was basically just me saying that it would be a houserule, but as long as you restrict it to downgrading a standard action to a swift, I fail to see the potential abuse).
While i am not sure, i think that it can be done if you use your standard action to ready an action that it's a swift action.
| Lilith Knight |
Obviously I won't let actions be downgraded, that would be breaking the game. But letting someone take a larger time slot to do something that takes less time seems absolutely reasonable so I'll add in a house rule that says its possible, similar to how you can take two move actions instead of one move action and one standard action.
| master_marshmallow |
Can you go into more detail about that?
Things like the magus and warpriest class abilities which are designed around the idea of using the ability then making a full attack.
Magi have several abilities that consume the swift action, their Arcana, weapon enchantments, arcane strike, but you have to close which one you use.It's a resource.
ryric
RPG Superstar 2011 Top 32
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Inquisitors are built like that as well. They have several potential swift actions each turn competing for that "slot." Since the limit of one swift per turn is in the CRB, it's likely that designers who built any later ability as a swift action had the restriction in mind when they made the ability.
I like to think of it as less of a time thing and more like a concentration thing - it's not that you don't have time to do another swift, it's that they take a certain amount of focus to pull off that you can't do more than once every few seconds.