Obsidian Chakram???


Rules Questions

The Exchange

Is it possible to make chakram out of obsidian? Im just curious


Step 1: Post appropriate texts.

Obsidian wrote:
Weapons: Obsidian can be used to craft light and one-handed weapons that do piercing or slashing damage, as well as spear tips and arrowheads.
Chakram wrote:
The chakram is a simple, elegant, and highly portable thrown weapon. It is a flat, open-centered metal discus with a sharpened edge. You can wield the chakram as a melee weapon, but it is not designed for such use; you take a –1 penalty on your attack roll with the weapon and must make a DC 15 Reflex save or cut yourself on the blade (half damage, no Strength modifier). You do not need to make this save if wearing heavy armor.

Step 2: Throw up hands in frustration at how poorly ranged weapons are defined. Seriously, one-handed and light mean something for thrown weapons and two-weapon fighting but they never tell you what they are if they're only a ranged weapon.

By strictest RAW, no, because the Chakram is a ranged weapon (therefore not light, one-handed, spear, or arrowhead).
By reasonable DM, sure, because it can't be a two-handed weapon (that would just look silly) which means it could be used as a one-handed or light slashing melee weapon.

Sovereign Court

However, it's pretty likely to break on impact, because it's basically volcanic glass you're throwing. That doesn't have to be a problem of course if you have sufficiently good Mending spells available.

It's a cool thematic weapon, really.


Light/one-handed/two-handed apply only to melee weapons (one-handed firearm and two-handed firearm are considered to be a completely different set of designations despite sharing the "one-handed" and "two-handed" phrase, like Race traits and racial Traits). While a Dagger is a light melee weapon that can be thrown as a ranged weapon, a Chakram is a ranged weapon first which just so happens to be able to be used as a melee weapon with specific guidelines (an exception to normal rules regarding ranged weapons). So a Chakram isn't a light nor a one-handed weapon because those categories only apply to weapons that base melee weapons. Therefore, I'd say no, a Chakram can't be made of obsidian because it is neither a spear tip, nor an arrowhead, nor a light or one-handed weapon. For that matter, since it isn't a one-handed weapon, you can't wield it in two hands to get 1.5x Str and Power Attack and since it isn't a light weapon either, you can't use it as a light off-hand with reduced penalties for TWF. Furthermore, this makes rational sense given the nature of the material and impracticality of making such a weapon out of fragile volcanic glass.


I think the point of having something with the fragile quality would be the feats that give benefits to using it. and weight.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Ascalaphus wrote:
However, it's pretty likely to break on impact, because it's basically volcanic glass you're throwing. That doesn't have to be a problem of course if you have sufficiently good Mending spells available.

The rules at the beginning of that section of the book talk about magically strengthening the fragile materials, and each such material's own entry discusses some of the effects of doing so.

It'll cost you some extra cash, but you can totally have an obsidian weapon that doesn't just shatter on impact.

Liberty's Edge

Kazaan wrote:
Light/one-handed/two-handed apply only to melee weapons (one-handed firearm and two-handed firearm are considered to be a completely different set of designations despite sharing the "one-handed" and "two-handed" phrase, like Race traits and racial Traits). While a Dagger is a light melee weapon that can be thrown as a ranged weapon, a Chakram is a ranged weapon first which just so happens to be able to be used as a melee weapon with specific guidelines (an exception to normal rules regarding ranged weapons). So a Chakram isn't a light nor a one-handed weapon because those categories only apply to weapons that base melee weapons. Therefore, I'd say no, a Chakram can't be made of obsidian because it is neither a spear tip, nor an arrowhead, nor a light or one-handed weapon. For that matter, since it isn't a one-handed weapon, you can't wield it in two hands to get 1.5x Str and Power Attack and since it isn't a light weapon either, you can't use it as a light off-hand with reduced penalties for TWF. Furthermore, this makes rational sense given the nature of the material and impracticality of making such a weapon out of fragile volcanic glass.

Seriously? "you can't use a chakram in the off-hand" because it isn't defined as a light or one-handed weapon in some table? That is a short-sighted interpretation of the rules. I hope that you are not a GM.


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My impression is the that the OP is having the same thoughts I had when I looked through UE: building a thrown weapon character that takes advantage of the fragile weapon feats for bleeding and auto-confirming crits. That's pretty much where those feats make the most sense.

Sadly, RAW restricts you to the Starknife as the "ideal" thrown obsidian weapon. The fact that the author of the weapon did not specify it as a light or one-handed weapon when used as melee restricts it out of the obsidian material. GM fiat can certainly allow it, if that is an option for you, but this would not be PFS legal.


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RedDogMT wrote:
Kazaan wrote:
Light/one-handed/two-handed apply only to melee weapons (one-handed firearm and two-handed firearm are considered to be a completely different set of designations despite sharing the "one-handed" and "two-handed" phrase, like Race traits and racial Traits). While a Dagger is a light melee weapon that can be thrown as a ranged weapon, a Chakram is a ranged weapon first which just so happens to be able to be used as a melee weapon with specific guidelines (an exception to normal rules regarding ranged weapons). So a Chakram isn't a light nor a one-handed weapon because those categories only apply to weapons that base melee weapons. Therefore, I'd say no, a Chakram can't be made of obsidian because it is neither a spear tip, nor an arrowhead, nor a light or one-handed weapon. For that matter, since it isn't a one-handed weapon, you can't wield it in two hands to get 1.5x Str and Power Attack and since it isn't a light weapon either, you can't use it as a light off-hand with reduced penalties for TWF. Furthermore, this makes rational sense given the nature of the material and impracticality of making such a weapon out of fragile volcanic glass.
Seriously? "you can't use a chakram in the off-hand" because it isn't defined as a light or one-handed weapon in some table? That is a short-sighted interpretation of the rules. I hope that you are not a GM.

That's not what he said. What he did say is that you can't count it as a light weapon when TWFing, meaning you can't get the reduced penalty.


Ascalaphus wrote:

However, it's pretty likely to break on impact, because it's basically volcanic glass you're throwing. That doesn't have to be a problem of course if you have sufficiently good Mending spells available.

It's a cool thematic weapon, really.

Well, that assumes that the whole thing is obsidian. It could use construction techniques commonly used on larger obsidian based weapons, such as a Terbutje: a wood base with a groove to stick the obsidian into.

It would still be just as fragile as normal though. That would constitute the obsidian either chipping or falling out.


We're not in the rules or PFS forum, we're free to discuss what's reasonable or useful for a GM looking at this. And as I said, the only option if it's not a one-handed or light melee weapon when used in melee is that it's a two-handed weapon. And that's just silly.

The Exchange

Thanks for all your insight and I was actually planning on making a slayer that throws multiple chakram in one turn and until I can get two with returning making them out of a obsidian would be cheaper to by in bulk... But I guess I can always do the percentage roll to see if I had lost them


I don't remember the profiencies, so apologies if this isn't valid due to proficieines. but.
you could carry chakram and a rope dart to use until yo uget called shakram (called imo is better than returning. Because you can move and have it return. only problem is it returns via swift action. But. you can only catch 2 returning chakram anyway due to not having an action to put the caught chakram away. So really not a big difference except called has way more utility saftey.
both are a stop gap until blinkback belt

The Exchange

Zwordsman wrote:

I don't remember the profiencies, so apologies if this isn't valid due to proficieines. but.

you could carry chakram and a rope dart to use until yo uget called shakram (called imo is better than returning. Because you can move and have it return. only problem is it returns via swift action. But. you can only catch 2 returning chakram anyway due to not having an action to put the caught chakram away. So really not a big difference except called has way more utility saftey.
both are a stop gap until blinkback belt

Well im using my tiefling that has a tail so if needed i got that seeing as far as I can see 3 will be the limit I can throw

The Exchange

So was that a confirmation or not that itll be allowed

Shadow Lodge

You can make them out of regular Stone instead. I don't think it has the weapon type limitation.

And hey... isn't obsidian a type of stone? Well, glass I suppose...

The Exchange

thistledown wrote:

You can make them out of regular Stone instead. I don't think it has the weapon type limitation.

And hey... isn't obsidian a type of stone? Well, glass I suppose...

Sadly stone has the limitation of bludgeoning weapons and arrow tips and it doesn't help lower the cost of the said weapon like obsidian.

1 gold = 1 normal chakram or
1 gold = 2 obsidian chakram

It makes it a lil easier if you want a character that specialize in range and cant afford returning weapons yet.


For what it's worth, Herolab considers a Chakram to be a one-handed weapon when used in Melee. Not a definitive source, but just wanted to throw that out there.

The Exchange

Paladin of Baha-who? wrote:
For what it's worth, Herolab considers a Chakram to be a one-handed weapon when used in Melee. Not a definitive source, but just wanted to throw that out there.

Thank you for your input

Shadow Lodge

Nicaros wrote:
thistledown wrote:

You can make them out of regular Stone instead. I don't think it has the weapon type limitation.

And hey... isn't obsidian a type of stone? Well, glass I suppose...

Sadly stone has the limitation of bludgeoning weapons and arrow tips and it doesn't help lower the cost of the said weapon like obsidian.

1 gold = 1 normal chakram or
1 gold = 2 obsidian chakram

It makes it a lil easier if you want a character that specialize in range and cant afford returning weapons yet.

Yeah, went to check it out later. The parsing is arguable, but still doesn't help with thrown.

"(Light) and (one-handed bludgeoning) weapons" or "(light and one-handed) (bludgeoning) weapons.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Paladin of Baha-who? wrote:
just wanted to throw that out there.

Was that on purpose?

The Exchange

thistledown wrote:
Nicaros wrote:
thistledown wrote:

You can make them out of regular Stone instead. I don't think it has the weapon type limitation.

And hey... isn't obsidian a type of stone? Well, glass I suppose...

Sadly stone has the limitation of bludgeoning weapons and arrow tips and it doesn't help lower the cost of the said weapon like obsidian.

1 gold = 1 normal chakram or
1 gold = 2 obsidian chakram

It makes it a lil easier if you want a character that specialize in range and cant afford returning weapons yet.

Yeah, went to check it out later. The parsing is arguable, but still doesn't help with thrown.

"(Light) and (one-handed bludgeoning) weapons" or "(light and one-handed) (bludgeoning) weapons.

True but a chakram is able to be used in Melee and is consider to be a one-handed weapon


How it may be used in combat has no bearing on factors contributing to construction. A Bastard Sword is a 1-h weapon, but in the hands of an un-proficient user, it is considered a 2-h weapon. But for construction purposes (ie, hp, hardness, etc.), it is always a 1-h weapon. Same goes for the Chakram; it is a ranged weapon and, as such, has the physical characteristics of a ranged weapon only, regardless of what else it may be treated as for the purpose of making attacks.


Doing some skimming of the special materials, there seem to be two common phrases for dictating what may or may not be made out of a material:
Weapons made of <material> cost <modifier> times as much to make as their normal counterparts.
-or some variation of-
Light and one-handed melee weapons, as well as two-handed weapons that deal <damage type> damage only, can be crafted from <material>. Hafted two-handed weapons such as spears can be crafted with <material> tips, as can arrowheads

I think this is probably an oversight on the devs since throwing weapons are normally caught by the "arrowheads, spear tips, etc"

List of Thrown Weapons:

Dart, Javelin
Ammentum, Chakram, Hurlbat, Hunga-Munga, Pilum
Bola, Hoomerang, Lasso, net, Throwing Shield, Shuriken

Something that is interesting to note, the "Throwing Axe" is listed under light martial melee weapons while the "Throwing Shield" is listed under exotic ranged weapons.

As a GM, I'd rule that if you could make Shuriken out of a material, you could make Chakram out of that same material. I'd also like to point out that throwing weapons aren't destroyed upon impact (unlike ammunition), otherwise you'd be able to purchase them at ammunition prices (20 for 1 gold or so). So once you have a reasonable supply of Chakram so you don't run out midcombat (25-40), you can just play "pick up sticks" after the battle.

Grand Lodge

Am I the only one wondering why he can't pick up his chakrams when combat is done?

If he wants obsidian chakrams he's obviously not enchanting them. So he doesn't have to buy them as ammunition because he's probably not losing them--not unless he's playing on some kind of air/water ship campaign. But these are just throwing weapons that can be recovered.

Just buy enough to get you through one combat and pick them up afterwards.

The Exchange

Thank you all for your input I'll talk to my GM's to see what they say


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Crystal chakram anyone ?

They're a thrown weapon, function as ammunition (concerning enchants, and being destroyed after hitting, 50% if miss), and they crit on 18...

The Exchange

Elicoor wrote:

Crystal chakram anyone ?

They're a thrown weapon, function as ammunition (concerning enchants, and being destroyed after hitting, 50% if miss), and they crit on 18...

What are those in? I never seen those before

Scarab Sages

Barring the rules, how is your character acquiring/making a circle out of obsidian? The process to make arrowheads/slashing and piercing weapons involves chipping the volcanic glass to create a very sharp edge despite the brittle nature of the material.

A circular weapon would be a nightmare to create with a such a method. If DM allows, strongly suggest upping the craft DC regarding these. Wouldn't apply to magic construction, but they'd be very difficult to create non-magically.


Nicaros wrote:
Elicoor wrote:

Crystal chakram anyone ?

They're a thrown weapon, function as ammunition (concerning enchants, and being destroyed after hitting, 50% if miss), and they crit on 18...

What are those in? I never seen those before

Exotic eastern weapon. Cited as being from Classic Horrors Revisited, according to the PFSRD.


Classic Horrors Revisited, Derro:

Crystal Chakram: Shaped and carved from quartz or stranger subterranean crystals, these circular throwing discs have
jagged razor-sharp edges. When a crystal chakram strikes a foe, the weapon shatters into tiny sharp fragments; if it misses,
there is a 50% chance the chakram shatters when it hits the ground or another solid object; otherwise it can be retrieved and
used again. A crystal chakram is treated as ammunition for the purpose of creating magic weapons.

Crystal Chakram 20 gp 1d4 1d6 18–20/×2 — 2 lbs. S

There you go. Same basic thing, is an exotic ranged weapon. Might be fun to use with Ki Charge ninja trick or the wounding enchantment if they are going to be exploding into shards of pain in their face anyway.

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