| Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
I believe the next one will be the Northlands Saga but don't know when they are planning that.
And the one after that I believe will be the Blight adventure stuff.
Then I hope to see the campaign setting.
I was looking at some old posts and I believe Greg said that the Campaign setting would be out late 2014 at the very earliest and that was optimistic. so with that little ray of sunshine I am hoping to see it before the end of the year. I am really looking forward to the regional map that includes everything.
Hi Shem,
The next KS we do will actually be Cults of the Sundered Kingdoms, which is complete and ready to go except for the art.
Northlands Saga is after that. All it lacks is the final adventure to be written. The 9th adventure kind of blossomed out of control at around 60,000 words, so it slowed us some.
After that is The Blight. I'm still waiting on the final turnover from Richard Pett for it, but he's mostly done.
Then FINALLY I'll be able to divert my full attention to the campaign setting. There's been work on it all this time but always secondary to other projects. And I'm not able to devote a lot of time to writing, so it's been coming along slowly and surely. I think an end of 2015 or early 2016 is a much more realistic possibility. End 2014/early 2015 was always a best-case scenario if all the stars aligned perfectly. (Hint: they didn't)
So that should give a better picture of big projects in the coming year.
| AEIOU |
AEIOU, thank you. I used different dimensions but making them the same for both maps worked great. I used 6000x7091 (which are the dimensions of the new map).
I always take the smaller of the sizes. Bitmaps shrink better than they expand. And in the end, I made multiple sizes with 3000x???? being the size I imported into RealmWorks so it wouldn't explode. It looks pretty with all the salmon colored pins everywhere now. :)
| Tom Knauss |
Shem wrote:I believe the next one will be the Northlands Saga but don't know when they are planning that.
And the one after that I believe will be the Blight adventure stuff.
Then I hope to see the campaign setting.
I was looking at some old posts and I believe Greg said that the Campaign setting would be out late 2014 at the very earliest and that was optimistic. so with that little ray of sunshine I am hoping to see it before the end of the year. I am really looking forward to the regional map that includes everything.
Hi Shem,
The next KS we do will actually be Cults of the Sundered Kingdoms, which is complete and ready to go except for the art.
Northlands Saga is after that. All it lacks is the final adventure to be written. The 9th adventure kind of blossomed out of control at around 60,000 words, so it slowed us some.After that is The Blight. I'm still waiting on the final turnover from Richard Pett for it, but he's mostly done.
Then FINALLY I'll be able to divert my full attention to the campaign setting. There's been work on it all this time but always secondary to other projects. And I'm not able to devote a lot of time to writing, so it's been coming along slowly and surely. I think an end of 2015 or early 2016 is a much more realistic possibility. End 2014/early 2015 was always a best-case scenario if all the stars aligned perfectly. (Hint: they didn't)
So that should give a better picture of big projects in the coming year.
Is it me or is there something missing?
| Sunborder |
Greg/Bill, I posted on the KS comments and FGG forum, but I think this place gets a lot more traffic (and I've calmed down a bit). You might want to pop over there for a quick errata issue re RA & Amazon Village.
Are we getting the whole map as part of the SOA kickstarter, or do we have to wait for the other 5/6 if the wilderness map? If we have to wait, could you answer two quick questions?
1. What is the name of the town/city upriver from Zelkor's Ferry?
2. How far south of Freegate is RA, and are there any significant settlements in between?
I have to say that I really love SOA, but it is really lacking in two areas, as best I can tell after a skim and a partial reading, and they are potentially deal breakers for me (which is a shame, since for the most part, FGG titles have been getting better and better as time goes on...this feels like a bit of a step backwards):
1. There don't seem to be any suggested character levels for braving the various areas/parts of the quest. RA did this pretty darn well, letting a GM have a pretty good idea how challenging an area was going to be without a deep reading and cross-referencing of the challenges in an area. Maybe I missed this, but I am stumped as to how powerful the characters should be before throwing the main quest at them. Is this something that could be added as a down and dirty appendix of some sort, or perhaps posted here?
2. There really doesn't seem to be much to bridge the gap between 1st level characters and whatever level the main quest should begin at. Yes, they can randomly wander the wilderness and hope to not get squashed, or I can write my own material, but those both kind of defeat the purpose of buying something that is supposed to be fore levels 1-20 (as stated on back cover...and note the typo there). The new RA material really fixed this problem, and Barrakus/Stoneheart Valley fixes this problem for Tsar. I was really expecting more material for low-level adventure here. Maybe I'm blind and don't see it, but it's a real disappointment, since this seemed like a problem that FGG had figured out how to avoid in mega-adventures.
| Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
Hi Sunborder, I'll shoot an e-mail to Bill in regards to this post so he can answer further, and I'll go check out the FGG forum thread about the Amazon village.
I'll try to answer what I can here:
The KS comes with the poster map of the area that SoA occurs in, I think. I'm not sure what you mean by waiting for the other 5/6 of the wilderness map.
1. Upriver from Zelkor's Ferry are a of number small settlements, homesteads, and rural farming communities. I don't recall that any are substantial enough to have been named yet (I don't have any named or marked on my map yet). Their population is spread out over something like a thousand square miles, so they have enough numbers to bring some level of trade to Zelkor's Ferry (a LOT of trade by Zelkor's Ferry standards), but they are not significant enough to have been developed for the regional map with its 50-mile/hex scale. It's just some of the southeastern hinterlands of Eastreach Province and has really no geopolitical significance. For that matter Zelkor's Ferry doesn't really either, but it is featured in an adventure so it got labeled on the map for that reason.
2. Freegate lies about 550 miles north-northwest of Rappan Athuk. The only sizable communities roughly between would be the Stormshield (which is a fortified estate and is not particularly sizable but does get mentioned in a couple of adventures, so it was labeled), and the city of Eastwych which lies on the peninsula due north of Rappan Athuk about 50 miles north of Stormshield. Its the major shipping center between Freegate and Eastgate if you don't want to mess with the Kingdom of Oceanus on Pontos Island.
Regarding SoA:
1. I don't know the answer to this and will have to let Bill answer that.
2. Our adventures and adventure paths aren't automatically designed for beginning 1st-level PCs like Paizo does. Slumbering Tsar is a perfect example of that. Our adventures fit the level range they need to fit to be what they are intended to be and allow the GM to control the campaign before and after that. In the Rappan Athuk reboot, new bonus material was added to expand it so a new party could start the adventure right away. Stoneheart Valley is an excellent prelude to Slumbering Tsar and is what I used in my own campaign, but it was not specifically designed for that. The GM can fill in whatever low-level adventure he'd like. But if he doesn't have one we happily give suggestions. Stoneheart Valley would work well for SoA too I suspect. If you've already used Stoneheart Valley with your group, Lost City of Barakus would probably work as well and would probably be my suggestion if you wanted a Lost Lands specific adventure. However, the Cults of the Sundered Kingdoms adventure path coming out this year starts at 3rd level and Barakus is a perfect lead-in for it as well, so that's something to keep in mind. We're still working to get adventures out the door at FGG and as we do, hopefully more will fit what you're needing if the low-level offerings of Paizo or other 3PPs don't work for you, but we've only got a limited number so far to work from.
| Sunborder |
Thanks guys. I really appreciate the response. That answers quite a few questions.
Just a thought, the info on Zelkor's Ferry/Freegate/RA distances might be a nice thing to put out to the KS backers for SOA. I've seen a few folks commenting here and there that they wanted a sense of how to tie these together geographically, and just that little bit of info makes all the difference.
Bill, I'll be sure to shoot you an email.
| Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
When the Gulf of Akados map for SoA gets released (if it hasn't already), folks will be able to match its southern edge up with the northern edge of the Sinnar Coast map we did with Barakus. That should help a lot in tying together geographically some of the iconic FGG/Necro products (RA, Tsar, Hawkmoon, Bard's Gate, Barakus, Dun Eamon, etc.).
| Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
Greg A. Vaughan wrote:Shem wrote:I think an end of 2015 or early 2016 is a much more realistic possibility.Such an awful long time til the campaign guide.
Please make the world map a stretch goal for any and all of the coming kickstarters - I need it!Unfortunately, since the guide and the map are tying together basically every thing ever made by FGG or NG before, it's a fairly tedious and time-consuming process. I wish I could make it go faster but that will only make mistakes happen. There's simply no practical way to put a rush on it and ensure the full canon remains intact. That said, I'm going to try and get a sneak preview of the world map draft (my own hand-drawn scribble) available for display at North Texas RPGCon this summer.
| Bill Webb Publisher, Frog God Games |
lastgrasp--about 30 new magic items I think too--many penned by my 9 year old boy when he was 8...just wait; kid is better than me:). The Figurine of Wondrous Power--Chessboard and the Hoop o Speaking are my favorites.
btw--I am not kidding--he really did them (I edited and typed) while we were in Hawaii last year--we spent many hours at the pool with my laptop. he also did the swords of kings and queen and princes and princesses in RA
| Matrix Sorcica |
Unfortunately, since the guide and the map are tying together basically every thing ever made by FGG or NG before, it's a fairly tedious and time-consuming process. I wish I could make it go faster but that will only make mistakes happen. There's simply no practical way to put a rush on it and ensure the full canon remains intact. That said, I'm going to try and get a sneak preview of the world map draft (my own hand-drawn scribble) available for display at North Texas RPGCon this summer.
Awesome! However, I don't understand how the map can be a problem to include in an upcoming (pre-campaign setting) KS, as it was a stretch goal for the SOA KS more than a year ago?
Shem
|
That map was only of a small area of the whole campaign setting. So, now we have two regional connecting maps, one with RA and Endhome, among other locations and one with Bard's Gate and the Stoneheart Mountains and surround areas.
In one of the threads someone asked where Quail Valley was, Greg responded something like about 850 miles west of recently released PDF map (SOA Kickstarter).
It is a big world, and we have only a small slice so far.
The maps are beautiful by the way Greg.
| Greg A. Vaughan Pathfinder Creative Director, Frog God Games |
Awesome! However, I don't understand how the map can be a problem to include in an upcoming (pre-campaign setting) KS, as it was a stretch goal for the SOA KS more than a year ago?
Had that stretch goal been reached we would have released it based on what we had at the time (iirc I think the map was even called a preview map or something). Anyway, it would not have included all the changes, additions, and corrections I have made since then and continue to make based on the materials. The map with the actual campaign setting would have been/will be substantially more detailed and complete. The main land forms and nations and stuff won't change, but a lot of little stuff has.
Shem
|
Bill, I will come pick up my stuff and see the bigger map. Thanks, I look forward to it. We have not talked in a long time.
I did mean though for current public consumption. Wish we had met that stretch goal.
I get the maps printed bigger on vinyl and put them up during the game.
Last week I combined the two maps we (the lowly public) have and took them to my printer. It will be a bit weird the way they line up but I am looking forward to putting it on the wall this Saturday.
Shem
|
Thanks, Shem. My hand-drawn colored pencil maps are nice (I think), but the real credit for their outstanding look has to go to Robert Altbauer, our cartographer. He does an excellent job translating our raw stuff into art.
Greg, I do like your hand-drawn colored pencil maps. Could you whip one out for me?