Bonded ring


Pathfinder First Edition General Discussion


A while back I started a wizard (Now level 5)for PFS. Conjuration based summoning sloth sin mage with summons, mad monkies, pit spells, glitter dust and other greatest hit's of conjuration.

His bonded object is a ring.

A long time ago I thought the ring of invisibility was awesome if crafted. Now I'm not so sure. He can activate it before entering any room but can't use it to scout any more. I thought it was really cool because invisibility is not on my spell list.

Now I have very little in the way of interesting rings to craft if I don't go invisibility. Where would you go with this. Keeping in mind PFS ends at 11 (Well he might be my second seeker tier character) and fame limits the choices to lower end rings mostly. I was looking at blink but that 20% change to spell fail is a huge turn off. Evasion isn't great with a meh reflex save, and freedom of movement would likely not be available to even craft until about 10th level.


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I'm going to assume that you already have a Ring of Protection. If not, put that in your bonded item.

Ring of Energy Shroud (UE 170) may be worthwhile, especially in PFS where you generally can guess when you are at the major battle. The ability to not take damage from the first big energy attack can be extremely useful.

Ring of Return (UE 173) gives you a swift action limited teleport back to someplace you've set up.

Ring of Spell Storing (UE 174) may be out of your price range. If it isn't, you could use this to get one extra spell when you really need it. After the scenario is done you refill it so it is ready for the next scenario.

Failing all of those, a Ring of Wizardry (CRB 484) is always useful.


BretI wrote:
I'm going to assume that you already have a Ring of Protection. If not, put that in your bonded item.

You could only craft 2000g of it in PFS so the incrementally increasing items are terrible, terrible choices.

BretI wrote:
Ring of Energy Shroud (UE 170) may be worthwhile, especially in PFS where you generally can guess when you are at the major battle. The ability to not take damage from the first big energy attack can be extremely useful.

This is exceptionally powerful as it's an immediate action. Completely negating an area of effect damage spell is pretty worth while. Is invisible summons better than this?

BretI wrote:
Ring of Return (UE 173) gives you a swift action limited teleport back to someplace you've set up.

This just looks terrible...

BretI wrote:
Ring of Spell Storing (UE 174) may be out of your price range. If it isn't, you could use this to get one extra spell when you really need it. After the scenario is done you refill it so it is ready for the next scenario.

It is or I'd buy it.

BretI wrote:
Failing all of those, a Ring of Wizardry (CRB 484) is always useful.

For the cost of the first 1 I could get 4 pearls of power and save 6k, for the second I could get 4 and save 1k the 3rd one is cost effective but impossible to purchase since it's 35k and 70k on the fame chart.


Rings of Wizardry are better than pearls of power in that they give you extra slots, which can be filled with anything you want to memorize. PoPs can only recharge a slot you've already expended, and hence are less flexible.

Of course, if you just want to cast the same spell over and over, pearls are just fine.


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Undone wrote:
BretI wrote:
I'm going to assume that you already have a Ring of Protection. If not, put that in your bonded item.
You could only craft 2000g of it in PFS so the incrementally increasing items are terrible, terrible choices.

Sorry, could you explain that in more detail? I have probably missed some FAQ or something since the last time I looked at a bonded item.

Why couldn't you go above a +2 Ring of Protection?


I don't know PFS, how often do you sleep in a session?

I ask because I *love* the ring of sustenance in normal games. 2-hour sleep period plus no need to carry food or water is great, I can stay on watch most of the night and keep my carrying capacity low. Also it fits in well with the Murderhobo Lyfe of ramblin' on. But I suspect that doesn't really matter to a PFS character, since you'll be raiding a dungeon in 1 day.

Ring of Force Shield is about the price of a +3 Mithral buckler for half the AC bonus...no.

Scholar's ring lets you read or listen to any language and understand it. Can't write or speak it though.

Elemental Resistances are nice, but pricey.


Undone wrote:

Sorry, could you explain that in more detail? I have probably missed some FAQ or something since the last time I looked at a bonded item.

Why couldn't you go above a +2 Ring of Protection?

You can only craft once ever. So unless I started with a +5 ring or a +4 ring it would just not be worth it. In addition I spend a good amount of time exhausted because of academe graduate. At that point I don't think you can upgrade it any more. Even if you can it's not cost conductive for me because invisiblity + Overland flight at 60 feet is effectively AC infinity vs about 75% of targets with overland flight being a strong protector. AC is something I abandon as hard as possible as a caster. I'd sooner wish I had a bonded dagger or something for dueling to get +4 init

Quote:
I don't know PFS, how often do you sleep in a session?

Once a season, not a session.

Quote:

Rings of Wizardry are better than pearls of power in that they give you extra slots, which can be filled with anything you want to memorize. PoPs can only recharge a slot you've already expended, and hence are less flexible.

The concept behind the character is to cudgel encounters to death with superior summons. Rings of wizardry aren't worth it for this guy except the level 3 one which I likely can never afford. Invisibility might still be awesome. I'm scared to do blink because even though it's crazy awesome it's got a chance to lose spells. I do like elemental shroud since it gives you complete immunity to a single spell. Freedom of movement is the next best thing but suffers from cost. It and wizardry 3 are by far the strongest options.


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Undone wrote:
Undone wrote:

Sorry, could you explain that in more detail? I have probably missed some FAQ or something since the last time I looked at a bonded item.

Why couldn't you go above a +2 Ring of Protection?

You can only craft once ever.

Oh, didn't realize that. I assumed you could upgrade it. Thanks for the explanation!

Undone wrote:
boring 7 wrote:
I don't know PFS, how often do you sleep in a session?
Once a season, not a session.

Most scenarios take place in a single day.

A Ring of Sustenance is great in a regular campaign, but almost worthless in PFS play.

I've had at least four scenarios where we slept. I've had one where a Ring of Sustenance would have made a difference -- and not enough of a difference to matter.

Grand Lodge

Undone wrote:
Undone wrote:

Sorry, could you explain that in more detail? I have probably missed some FAQ or something since the last time I looked at a bonded item.

Why couldn't you go above a +2 Ring of Protection?

You can only craft once ever.

You're wrong about that, actually.


Oh well I'll be. I was sure PFS had some rule you could only craft once.

Either way my AC will never matter. So I'm not worried about it.

Quote:
For items which can be enhanced incrementally (such as weapons or a ring of protection), the caster must meet all prerequisites for the item as outlined in the item crafting rules. For example, a nonmagical bonded dagger can be enchanted to a +1 dagger for 1,000 gp instead of the normal 2,000 gp, but the caster must be at least 5th level (a prerequisite for the Craft Magic Arms and Armor feat). To upgrade the item further to a +2 dagger, the caster must have a caster level of 6 or higher (three times the item's enhancement bonus).

That however makes me happy because only items like a ring of protection require you meet the crafting requirements so I can craft ring of invisibility or FOM ring or evasion ring.

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