Extra-dimensional Pit Fighter


Advice


Trying to pull a concept together.

Basically the crux of it is a character who can cast the range of pit spells and then proceeds to run around the battlefield throwing people into the pit and maybe even jumping in on top of them. People forced into pits don't get the Ref save so the DC of the spell isn't important only the CMB to move them in.

The candidates I've come up with so far are

Summoner: delayed access to pit spells but get an eidolon to push people in for him or Synth to do it himself

Druid with Caves domain: limited to 1 of each pit spell minus acid (unless way to recharge ? during day) but could use wildshape to great effect as Large and Huge to push creatures in

Shaman with arcane enlightenment and hexes to make it harder for people to avoid or maybe just make them fall asleep at the edge of the pit and kick them in.

As far as PrC's go, maybe an outside chance for Dragon Disciple but BAB is an issue.

If I could find a way to have a Monk cast the pit spells I'd have a winner

Any other off the walls ideas ? Awesome Blow or Ki Throw would be cool to send people into the pit too if it could be had early enough.


Can't think of any way, but I'd rather go Wizard into Student of War rather than Sorcerer into DD.


By the way, for the purposes of qualifying for Student of War, 2 levels of Spire Defender Magus go a very long way.

RPG Superstar Season 9 Top 32

Best choice, Wizard straight.

There's ton's of spells that can bull rush using caster stats and wizard level in place of normal CMB. Want more than that? Summon critters that can bull rush.

Bear in mind you eventually face flyers that can care less about pits. By then you'll have spells to ground the fliers, no other class really works.


well if you can get flyer into a pit and their flight is non magical trying to fly straight up out of a 10sq pit is not exactly an easy check.

I guess an alternative is just grabbing 2nd level wiz spell from any source for create pit, and then straight into full melee CMB build since the ref save is irrelevant if you force them into the pit and the pit static DC 25 climb holds up fairly well through the levels, even things that can climb out still have to waste time climbing out and provoke from you as they try at the top of the hole.

full caster version would of course work of this I have no doubt starting with hydraulic push and moving on from there, but its not quite the pit Fighter I'm looking for.

Scarab Sages

Theologian cleric with the caves druid domain, using a heavy shield as a weapon and taking shield slam. As a theologian, you can prepare your domain spells In regular slots, and you can use shield slam to bash them into the pit if they make the save.

If you worship a deity with caves as a profile, it should be legal.


Oracle - Battle Mystery - Ancient Lorekeeper archetype. Possibly Warsighted as well.

Definately Maneuver Mastery Revelation.


Theologian cleric can do it, as Imbicatus said.

Samsaran can grab spells from other lists because of their past lives, with that you can do ANY class with spellcasting and a good BAB, like one o' them hybrids I keep hearing things about.

Get a cohort, have them do the pit-making.

Flying rules are messy and I'm not entirely clear on them, but from what I understand anything small enough to fall into the pit (a critter that takes up 9 squares won't fall into a pit that takes up 4) can fly straight up and out. It's DM's call territory, but I wouldn't bank on it. Also, giant monsters don't fit in smaller (relatively) pits.

I mean it sounds fun, it's just important to identify what things your character's schtick won't work on so you have back-up plans for them.


Short answer flying up at an angle greater than 45deg is a DC20 fly check at half speed. A Small Eagle with +8 fly check is not certain the achieve that DC20 and failure means falling back down hard.

As for Huge creatures falling in the pit, just look at squeezing rules

"In some cases, you may have to squeeze into or through an area that isn't as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space, you take a –4 penalty on attack rolls and a –4 penalty to AC."

so its not like a huge creature couldn't jump into a 10x10ft hole if it can move half speed under it own power down the same sized corridor.

Cleric and Oracle look interesting will have to investigate them further


Well I'm not your DM but here's James Jacobs' opinion on what critters fit into a pit. A succubus (first example of a mid-level I could think of) has a +14 to fly and at medium size can (without chance of failure) circle her way up the pit shaft making 90-degree turns. An eagle has to actually be on the ground to be affected by the spell, which it won't be. Unless you can bull rush a character into the ground from the ground?

But again, I'm not your DM, so it's not my call.


boring7 wrote:

Well I'm not your DM but here's James Jacobs' opinion on what critters fit into a pit. A succubus (first example of a mid-level I could think of) has a +14 to fly and at medium size can (without chance of failure) circle her way up the pit shaft making 90-degree turns. An eagle has to actually be on the ground to be affected by the spell, which it won't be. Unless you can bull rush a character into the ground from the ground?

But again, I'm not your DM, so it's not my call.

There are ways to bring down flying creatures.

Sure circle up with a dc15 they auto succeed on , it doesn't stop that from being a time consuming process. 90 deg turn will cost you 5 ft , one full circle is 20ft, plus another 20ft cost in turns leaving 10ft of height gain in a 30 ft pit will take you 3 rounds to fly out with no check.

Take a succubus out of a fight for 3 rounds ? Sounds good to me.

Of course this is all predicated on dealing with flying creatures which is not every encounter, don't have to be amazing all the time ;)

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Extra-dimensional Pit Fighter All Messageboards

Want to post a reply? Sign in.