Dual enhancement feat


Rules Questions


4 people marked this as FAQ candidate.

Ok, this may sound stupid but here it is.

Dual enhancement: When you use divine bond or sacred weapon to improve your weapon, you can choose to enhance two weapons or both ends of a double weapon....

The important bit of the feat is above. Does this mean that if I enhance one weapon with sacred weapon I can do a 2nd and only pay one round's worth of the cost for the enhancement?

Normally I would have to enhance the 2nd weapon on the next round and begin to pay 2 uses per round then but this allows a straight up 2 in one without mentioning the associated cost. It doesn't reduce the paladin's uses of the divine bond.

Basically does this feat only half work for a warpriest?


I read it as modifying your sacred weapon to work on either two weapons or both ends of a double weapon for the price of one.


I think it still only cots 1 round since you're splitting some of the benefits.


Sadly, Sacred Weapon says "If multiple weapons are enhanced, each one consumes rounds of use individually," and Dual Enhancement does nothing to change that.


What do you mean it only "half" works for warpriest?

Normally, it is the same for the paladin, which only works on only one end of a double weapon, or can only apply to a single weapon if he is dual-wielding.

Until when he takes this feat, which allows the divine bond, or sacred weapon to affect both ends of the double weapon, or the "offhand" weapon when one is dual-wielding.

EDIT: Only just read what you mean by expending more rounds than needed. The duration is usually more than enough for the encounter (even halving), it is the times per day that really matters.


A warpriest can enhance a second weapon without this feat but it burns through the number of rounds for the ability twice as fast.

If the feat doesn't allow you to enhance two for the price of one as with the paladin, then it only allows you to enhance two weapons as part of the same action.

Bad bird: That's what I'm asking, the feat just looks like action economy for the warpriest.

Liberty's Edge

BadBird wrote:
Sadly, Sacred Weapon says "If multiple weapons are enhanced, each one consumes rounds of use individually," and Dual Enhancement does nothing to change that.

This is why my Thunder and Fang Warpriest opted not to pick up this feat.

It really only helps you on round 1 (which can be useful, given the # of swift actions at a Warpriest's disposal, but you just don't get much use out of it).


A lot of "Warpriest intended" options in ACG were very badly thought out. Did you see how bad weapon of the chosen is?

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