Secane
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| 1 person marked this as FAQ candidate. |
So with the new FAQ out, does Divine Grace and Sidestep Secret still work together?
Main question I have is, does the FAQ's "Charisma bonus (if any)" also include "Charisma modifiers"? Since Charisma modifiers may not be a bonus and could actually give a negative value.
Divine Grace (Su): At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all saving throws.
Sidestep Secret (Su): Your innate understanding of the universe has granted you preternatural reflexes and the uncanny ability to step out of danger at the very last second. Add your Charisma modifier (instead of your Dexterity modifier) to your Armor Class and all Reflex saving throws. Your armor's maximum Dexterity bonus applies to your Charisma instead of your Dexterity.
| Tali Zephyr |
I believe this was discussed in the thread about the FAQ, and the conclusion was "No, it doesn't stack."
Right, and because of the wording of Sidestep Secret you won't even get your Dex mod. There is no "you may use" option. You get your Charisma once.
Which just seems dumb.I believe the "replace" abilities shouldn't be subject to the same stacking rule. That's how i will play it.
I suggest you not be an Oradin with Sidestep Secret in PFS.
Secane
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Thanks for the replies.
I understand there seems to be many feats/class combos that got hit by this. Hopefully they can clarify the faq further.
@Tali Zephyr,
I totally agree. The "replace" abilities could actually give a negative values and as said they "replace" an ability score in the first place.
With this FAQ ruling, which does feel more like a core rule errata, a Zen Archer who is an Evangelist of Erastil, for example, would no longer benefit from the Faithful Archer (Ex) capstone Obedience boon.
The FAQ just hits out at too many things.
Secane
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The truth is they intended to hit those combinations, whether some were strong or not is questionable but in general doubling stats was not the pdt plan
Weirdly I do agree they needed to balance somethings out.
What I'm really upset about is that they have it as legal in the core rules for 5-6 years, before tackling it with an FAQ.
This should have been out as an errata, not an FAQ. It should also have been eased into, maybe with a blog post for a full explanation on why, etc.
Currently it just feels as some have mentioned a "knee jerk" reaction.
Sigh...
By the way, I'm not arguing on if they should have it earlier, cos that time has passed.
Diego Rossi
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ElementalXX wrote:The truth is they intended to hit those combinations, whether some were strong or not is questionable but in general doubling stats was not the pdt planWeirdly I do agree they needed to balance somethings out.
What I'm really upset about is that they have it as legal in the core rules for 5-6 years, before tackling it with an FAQ.
This should have been out as an errata, not an FAQ. It should also have been eased into, maybe with a blog post for a full explanation on why, etc.
Currently it just feels as some have mentioned a "knee jerk" reaction.Sigh...
By the way, I'm not arguing on if they should have it earlier, cos that time has passed.
Probably there are too many people dipping a paladin level to benefit from Divine grace while disregarding the class limits and the Developers decided to address that, on one side adding a feat to get Divine grace without level dipping, on the hand specifying that you don't get the benefit two times.
And people playing pistolero and double dipping dexterity before the errata.