My Rogue Sniper build


Advice


So, I'm playing in a western campaign, and there is guns EVERYWHERE. So I decided to be a rogue of the sniper archetype. It started to work out pretty well, after a little thought, here's what I have. I'm level 3.

Weapon = Musket/Rifle
Race = Halfling
Alternate Racial traits = Swift as Shadows
Rogue talents = Camoflauge

That is mostly the important stuff.
What Swift as Shadows does, is that it reduces the penalty for moving in stealth by 5, and it also reduces the penalty for sniping by 10.
By the time I get to level 10, I will have the advanced rogue talent Stealthy Sniper, which reduces the penalty for sniping by 10, and I will have a +25 to stealth, no penalties for sniping, as Camoflauge gives a +5 to stealth in the area in which it was used.

Yeah.


What kind of range can you get on that? Sure you are super quiet and stealthy, but how loud are guns in that setting?


there's ways around the sound, i.e. oil of silence. Kinda costly but situationaly worth it.


I'm going to get my alchemist friend to create explosive bullets, oils of silence, and I'll see if I can get it enchanted to be silent.


Well if far enough away the noise won't matter as much. Especially if guns are everywhere and anyone else is using a gun. so there is that at least.

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