What are the undead heavy modules?


Adventures


I am looking for some undead heavy modules. Any level range is fine.

But basically what of the current modules that pathfinder has put out are pretty undead heavy?


Godsmouth Heresy is an awesome 1st level adventure chock full of undead.

Grand Lodge

Adventure Path Charter Subscriber

Crypt of the Everflame is level 1 and has a number of undead.

-Skeld


Excellent those would be great starting places. Any that are higher levels?


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Most any of the old Dungeon magazine Age of Worms AP. a few were not, but over half are Heavily Undead

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

Dang, Rathendar beat me to it.

Age of Worms is where it's at.

Contributor

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If AP chapters count, Haunting of Harrowstone (ghosts and haunts, 1st-3rd level), Shadows of Gallowspire (raid the headquarters of an undead cult, 14-16th level), Ashes at Dawn (vampire destruction and intrigue 11th-13th level), and Skeletons of Scarwall (raid an undead-plagued castle, 12-14th level) immediately come to mind.


Check out the classic: Expedition to Castle Ravenloft. It's D&D 3.5, converts to Pathfinder easily, and is a great adventure. I'm running it now. Average CR seems to be about CR 8. I converted the fortunetelling sequence to Harrow cards, to keep the Pathfinder theme. It's working very well.


pachristian wrote:
Check out the classic: Expedition to Castle Ravenloft. It's D&D 3.5, converts to Pathfinder easily, and is a great adventure. I'm running it now. Average CR seems to be about CR 8. I converted the fortunetelling sequence to Harrow cards, to keep the Pathfinder theme. It's working very well.

I agree that this is a really good module that can be easily brought into the PF world. I ran a scaled down version of Part I of this as a one-nighter when our GM was out. Part III is probably one of the best castle crawls I've seen.

If I remember right, this would be for levels 6 - 13'ish. So, you could run the other modules mentioned above as lead-ins.


pachristian wrote:
Check out the classic: Expedition to Castle Ravenloft. It's D&D 3.5, converts to Pathfinder easily, and is a great adventure. I'm running it now. Average CR seems to be about CR 8. I converted the fortunetelling sequence to Harrow cards, to keep the Pathfinder theme. It's working very well.

Well actually this is why I am asking. I am planning on running this. I wanted to level up the PC's in other quests first. I wanted some of them to be undead related so the PC's gain some experience and inside into combating the undead.

Liberty's Edge Contributor

Check out some of the early Pathfinder modules:
Revenge of the Kobold King is a sequel to Crown of the Kobold King. Although Crown is not very undead heavy, Revenge has lots of undead, and it was a Free RPG Day adventure, so you can get the PDF for free.
The follow-up to Revenge is Hungry are the Dead, which is almost entirely undead-focused.


Pathfinder Adventure Path Subscriber
Paris Crenshaw wrote:

Check out some of the early Pathfinder modules:

Revenge of the Kobold King is a sequel to Crown of the Kobold King. Although Crown is not very undead heavy, Revenge has lots of undead, and it was a Free RPG Day adventure, so you can get the PDF for free.
The follow-up to Revenge is Hungry are the Dead, which is almost entirely undead-focused.

Although not very undead heavy, Crown of the Kobold King does have its moments of undead goodness, such as the encounters with the

Spoiler:
forgespurned, a fairly unique CR 5 Droskarite dwarven undead monster that pounds the souls of its victims in a metal chain it uses to sustain its existence. Also, on the random encounter table, IIRC there's a a few possible encounters with some allips and a good "fake out" encounter with a gelatinous cube (!) that your players might mistake for a ghost or other spectral entity of some kind!

Finally, Crown sets up some background for Revenge that makes the villain of Revenge more meaningful in that

Spoiler:
the kobold king villain slain in Crown returns in Revenge as an undead abomination. Now, he's not the BBEG here but merely a pawn of the villain who shows up in Hungry are the Dead .

Incidentally, when I ran these modules, I also threw in Bogged Down (Dungeon 91, 3.0 and might require some conversion/adjustment for levels.)

Spoiler:
I had the bog mummy that washed up be the first source of the plagues in Hollow's Last Hope [i] (the module that starts off the Darkmoon Vale trilogy) and the Pathfinder Society Scenario [i] the Pallid Plague , the latter of which features plague ridden undead that threaten the fey of the Darkmoon woods.


Freewolf wrote:


Well actually this is why I am asking. I am planning on running this. I wanted to level up the PC's in other quests first. I wanted some of them to be undead related so the PC's gain some experience and inside into combating the undead.

So desu ka!

Okay. I agree with Brandon Hodge's observation: Haunting of Harrowstone is a good plot-driven dungeon crawl, and would set the player up very nicely for Ravenloft. That also leaves you an opening to go into Carrion Crown, if you and your players are so inclined. They'll walk out of Harrowstone with some good anti-undead experience, and at about 4th level. Then run one more short adventure between Harrowstone and Ravenloft, and they'll be ready for the letter: "Hail to thee of might and valor...


As a stand alone haunting of harrowstone should work well. Better than as beginning of this AP. I am about to gm revenge of the kobold king, and if it is at least half as good as crown, we will have a blast. Just insert something between those on the way from haunting to revenge and you have some levels covered.

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