An uncomfortable position


Advice


I'm currently a player in Serpent Skull, and I have arrived at a sticky situation.

You see I just died and was raised successfully with a scroll of raise dead. I will spare you the details of how I died in the interest of remaining things spoiler free, however I can tell you I was lvl 3. This means I am lvl three with two negative levels and no way of recovering them for the foreseeable future, at least till the end of the book.

First am I correct in the interpretation that I do not get a pair of saves for the negative levels in 24 hours?

Second how do I remain usefull?

My character is a guided hand reach cleric, and I will post his stats below.

str 14 dex 14 con 12 int 10 wis 18 cha 8

feats channel smite, guided hand, combat reflexes.

I am a cleric of tsukio who's favored weapon is the long spear, so because of guided hand I add my wisdom in place of strength to attack rolls for the long spear. If anyone is confused as to why I chose channel smite as a feat with 8 charisma, it is because it is a prerequisite for guided hand.

My domains are repose and madness.

My gear is very sub standard for lvl three for reasons specific to the adventure path. I am currently equiped with a pair of long spears non masterwork (one cold iron), a kiko non master work, pretty much no magical items of any kind, a couple of daggers (one silver), a morningstar, and a light crossbow, with ample amunition.

My hp total is 24 (14 with the neg levels)

So now that you know the situation how would you recomend staying usefull in the team?


I personally would not have bothered with the Guided Hand feat, since you can just get this property here. However, if you don't have access to it, then I suppose it is a fair enough feat to take...

Secondly, correct, there is no save. The negative levels can be removed via Restoration, but it costs 1,100 gold per casting, and only removes a single negative level per casting, so you're looking at having to spend another 2,200 gold to remain relevant. Being 3rd level, that's a might expensive.

Given that you won't be doing too much damage and your to-hit will be sub-par, you might still be useful with Aid Another, since you can utilize reach to your advantage, giving your other allies an ability to hit better or a chance to avoid a fatal blow. Taking Bodyguard, you can stand next to allies and help prevent attacks on them at the cost of Attacks of Opportunity.

I also question why you dropped down Charisma when that's a fairly key statistic for a Cleric, but those statistics would be amazing for a Warpriest...


Dying again and having your twin brother/sister replace you.

Seriously though, that sounds super harsh. Any way to get those negative levels restored? Possible Scroll of Restoration?


At such a low level, I really can't think of anything to be done about this. I guess plink away with light crossbow from the back lines and heal people when you can. Get restored ASAP, but until then...

You weren't joking with this topic title.


Also, even a restoration to remove a negative level only works once a week. Either use Aid Another a lot, cast basic buffs, or, frankly, die and reroll. In your position, I'd take the latter option, but I don't know how invested you are in this character's RP.


@ Darksol, charisma is only key if you plan on a) using channel a lot, or b) being a diplomancer. Otherwise it's the same for anyone else, and I'm super MAD, I had to make sacrifices.

Sovereign Court

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In the back of a VW?

Some one had to say it.

Sovereign Court

Seriously though.

I am not sure of the details of that AP, but access to Raise Dead is not a boon for such low level PCs.

Sure, the character is alive, but as an adventurer it is crippled.

If the Raises was DM fiat to bring him back for you he might as well give you access to at least 1 Restore spell to help make the character slightly more functional again.

Otherwise bring a new PC in.


Time for a new PC Cleric.


Cheaper than restoration but does require some money and some time is bathing in Dragon's Blood. 180 gp for the 3 vials you need, can be done 1/week. Dragoncrafting from the Dragonslayer's Handbook


OilHorse wrote:

In the back of a VW?

Some one had to say it.

:-)


First of all congratulations to your group's second cleric (or oracle) for managing to succeed that caster level check in order to bring you back to life.

Now on your problem, i really don't think that there is a solution other than waiting until you can find the money and find a cleric that can cast 4th level spells, until then you are going to be just a crossbow user that casts a spell from time to time.

PS. the scroll of raise dead isn't GM addition, it can be found in serpent's skull book 1


If I was a cleric in the good graces of my god, and died and then had the option of staying in paradise or returning to the mess that I understand the first bit of Serpent Skull to be...well...I wouldn't be coming back.

That said, you are back. About all you can do is suck it up, play as intelligently as possible and do your best.


Unless some major RP involvement in the game, I would have dropped the dead weight character. There is way too much effort and gold required to come back to a decent efficiency level.

As Dave Justus said, I would have preferred staying with my god.

But, being an effective level 1, you will probably soon die again anyway. Aiding another is probably your best bet until you die in some AOE. Just build your character's twin brother coming in to carry on his legacy :)


NotSoDead wrote:

Unless some major RP involvement in the game, I would have dropped the dead weight character. There is way too much effort and gold required to come back to a decent efficiency level.

As Dave Justus said, I would have preferred staying with my god.

But, being an effective level 1, you will probably soon die again anyway. Aiding another is probably your best bet until you die in some AOE. Just build your character's twin brother coming in to carry on his legacy :)

He isn't an effective level 1.

He has more spells than level 1 (including 2nd level spells), he has 4 more hit points than he had at level 1, his channel is 2d6 instead of 1d6, his madness domain 1st power is more powerful.
He has the same attack roll as in level 1, he has the same damage as in level 1 (would be higher if he had taken power attack instead of combat reflexes).
He has worse saves (by 1 point) than he had at level 1.

I don't know how easy or hard the first book of serpent skull is but yeah he might die again because of those 2 negative levels, especially because of serpents skull 1st book story (very little loot and nearly nothing to do with it).

Silver Crusade RPG Superstar Season 9 Top 32

I'm very familiar with the first book of that AP.

I'll put this in spoilers, because although it's not revealing anything particularly specific, it still might be considered a spoiler:

Spoiler:
Going through my copy of the first book, there is one way to get access to a restoration spell. However, it's basically at the very "end" of the adventure (quotes around "end" since this book is very sandbox-y), and you'll have to do a bit of investigation to find it. If your GM runs the book exactly as written, you might be in for a painful rest of level 3 until you can get off the island.

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