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After reading the side bar on Aasimars that APPEAR to be a race other than human (elf, gnome, Half-orc, etc)am I right in that the ONLY mechanical difference is they LOOK like a gnome or half-orc? and in the case of the gnome reduced weapon damage,slower speed and attack and armor bonus due to size.
If this is right could I take the racial trait scion of humanity and replace Humanoid(Human) with Humanoid(Half-orc)(or elf) to represent an Aasimar that looked like a half-orc or an elf?
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I KNOW that an Aasimar is an Aasimar. But if you can not "reskin" an Aasimar as you say the Scion of humanity trait would be disallowed.
I'll take your examples one by one using an elf scion.
spells: He would be affected by spells that target outsider(native) or elf.
favored class bonuses: He would only have access to Aasimar favored class bonuses.
bane weapons: He would be affected by baneweapons that target outsider(native) or elf for extra damage.
the only difference between an Aasimar human scion and an Aasimar Elf scion is what bane weapons or spells affect the Huminoid (insert a race)
I do NOT expect to get bow and elven sword proficiency if I play a elf scion. Nor do I expect to get battle axe and pick proficiency or for a Dwarf scion.
After all you don't get a bonus feat and +1 skill point/level for playing a human scion do you?
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In a home game you can modify the Aasimar however you and your GM agree to.
But in PFS, you cannot go outside of the exact stats and mechanics that are listed for the Aasimar.
You cannot make them small. You cannot make them half any other race.
They are essentially half-human but they don't get the human subtype unless you take the Scion of Humanity racial trait.
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Kalan wrote:spells: He would be affected by spells that target outsider(native) or elf.And that right there is a mechanical change. Its why you can't do it, and why campaign leadership comes down hard on allegedly cosmetic changes.
So what you are saying is other than that your Aasimar can easily pass for human, Scion of Humanity is essentially useless.
SCPRedMage
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BigNorseWolf wrote:Kalan wrote:spells: He would be affected by spells that target outsider(native) or elf.And that right there is a mechanical change. Its why you can't do it, and why campaign leadership comes down hard on allegedly cosmetic changes.So what you are saying is other than that your Aasimar can easily pass for human, Scion of Humanity is essentially useless.
It allows you to benefit from spells and effects that only work on humanoids, such as enlarge person, as well as take human-only feats, favored class bonuses, and archetypes, so long as they aren't from the ARG (as the Additional Resources page says you absolutely MUST be a member of that specific race to use anything but equipment from that book).
For example, an aasimar with Scion of Humanity could take the Eclectic or Racial Heritage feats, both of which have "human" as a prerequisite, from the Advanced Player's Guide; alternatively, a Scion of Humanity oracle could use his favored class bonuses on either +1/2 level for revelation (aasimar, Advanced Race Guide) OR +1 spell known (human, Advanced Player's Guide).
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Ahhh I shouldn't be so cranky. I understand that many player's try to over play their hands and make things difficult for everyone.
I just had an idea in mind that a human appearance wouldn't fit.. I do think Scion of humanity is useful for someone that wants to run a spy or other character where blending in is helpful or even necessary. However I have little skill with such characters and after the day I had I felt a little let down on my concept.
Ah well pick myself back up and think of something else.
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It allows you to benefit from spells and effects that only work on humanoids, such as enlarge person, as well as take human-only feats, favored class bonuses, and archetypes, so long as they aren't from the ARG (as the Additional Resources page says you absolutely MUST be a member of that specific race to use anything but equipment from that book).
For example, an aasimar with Scion of Humanity could take the Eclectic or Racial Heritage feats, both of which have "human" as a prerequisite, from the Advanced Player's Guide; alternatively, a Scion of Humanity oracle could use his favored class bonuses on either +1/2 level for revelation (aasimar, Advanced Race Guide) OR +1 spell known (human, Advanced Player's Guide).
Hmm thank you this is helpful. My original gaming group self destructed just as pathfinder was coming out. It is only in the last month that I met a guy at work that played, had openings in his group and had two members that PFS gm qualified. So I am playing major catch up.
The +1 spell known doesn't interest me for oracle but it does for a sorcerer with the Cross blooded arch type.
Which also brings up if I have an Aasimar Alchemist, will his own enlarge person extracts affect him?
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I wish that some near-future supplement would make plane-touched (including Aasimars, Tieflings, and the elemental types), Changèlings, Dhampirs, etc. into Templates that could be applied to any Humanoid race. This has the precedent of most Sorcerer Bloodlines being applicable to any race, as well as the way Templates work on monsters more generally.
A while ago I saw an ad go by for some 3rd party supplement that does something like this, but but I have no idea of the quality; I would like to see one from Paizo.
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Keep in mind the spell known from that favored class bonus can't be of the highest level you can cast.
As to the aasimar alchemist, his enlarge person works just like the spell; it won't work on him unless he counts as a humanoid, which is where Scion of Humanity comes in.
The at least one level lower than highest I can cast I caught. But I think it could really be worth it in the right combo.
Speaking of which. If I make a Cross blooded Sorcerer can I choose two Elementals as my bloodlines? air/fire, air/water, air/earth, earth/fire, earth/water, or water/fire?
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Kalan wrote:No, because Elemental is a single bloodline, just like Draconic is one bloodline.Speaking of which. If I make a Cross blooded Sorcerer can I choose two Elementals as my bloodlines? air/fire, air/water, air/earth, earth/fire, earth/water, or water/fire?
But you could be, say, Crossblooded with Elemental: Earth and Marid.
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Kalan wrote:No, because Elemental is a single bloodline, just like Draconic is one bloodline.Speaking of which. If I make a Cross blooded Sorcerer can I choose two Elementals as my bloodlines? air/fire, air/water, air/earth, earth/fire, earth/water, or water/fire?
Sigh.. :P I suspected but it is still a bit of a letdown. Part of my mind says that if they went through the trouble of making outsiders (abyssal, celestial, and infernal) different bloodlines elementals and maybe even dragons should have been given the same consideration.
Maybe a future supplement of paraelemental bloodlines.
fire/earth = magma
earth/water = ooze
Ah well what is written is written I guess.
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as well as take human-only ... favored class bonuses...
Whoa! Really?! I mean, I know it says you're treated as human for all effects related to race, but I can take human FCB?!
Not to doubt you or anything, but is there any other literature to support that beyond the entry in the ARG?
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SCPRedMage wrote:
as well as take human-only ... favored class bonuses...Whoa! Really?! I mean, I know it says you're treated as human for all effects related to race, but I can take human FCB?!
Not to doubt you or anything, but is there any other literature to support that beyond the entry in the ARG?
There is a messageboard clarification/FAQ from John Compton somewhere on the baords. It is the one where the aaasimar and elf animal companion FCB was also nerfed. Half Elves and Half Orcs can also take Human FCB's.
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Favored Class Bonus for Half-Elves and Half-Orcs
For the purpose of qualifying for favored class bonuses, half-elves are also treated as both elves and humans, and half-orcs are also treated as humans (but not orcs)—a byproduct of their respective elf blood and orc blood racial traits. Only characters that have the elf blood or orc blood racial trait count as a member of another race for this purpose.
The last line of that clarification seems to indicate the opposite of what's presented in this thread. Essentially, because only characters with Elf or Orc Blood can select FCB's from other races, Aasimar can not.
Is there another clarification somewhere?
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On the next page of the thread Scion of Humanity gets a big thumbs down to using Human FCBs
Dylos wrote:On a related note, this means scion of humanity allows aasimars to take human fcbs too correct?That came up in discussion, and it's one of the reasons that I worded the first entry the way that I did. At one point it read more like "Races that lack a similar racial trait do not count as a member of any other race for this purpose," but the decision was made to keep a race's options exclusive to that race except in special circumstances (e.g. one of the recent GM star reward Chronicle sheets).
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So, the human FCB thing aside, this discussion really opened my eyes to how spiffy the Primal Companion can be if you pump it with Aasimar FCB and take it early -ish. Before I read the FAQ/Clarification thread, I just figured I'd take the thing at level 5 and maybe find some edge use of it as a auxiliary thing. Flank with a rogue or something.
Then I read the thread. Then I really looked at it.
So if I take the thing at level 3 and sink my FCB's in at every level except 7 and 10, I'll end up with an animal companion that is, at its worst, equivalent to that of an equal level druid (or so I surmise) and which scales quite well.
Epic.
Imbicatus
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Yeah the Elf/Aasimar FCB can be very powerful on Oracles. My Wood Oracle is applying to to the wood armor revelation. At Level 10, I'll have +10 AC armor that gives DR 5/Slashing for 15 hours a day with no ACP, that can also be enhanced with Magic Vestment and Barkskin.
Also between this, Wooden Weapon, Shillelagh, and Greater Magic weapon, I'll never have to spend gold on weapons or armor for this character.
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On the next page of the thread Scion of Humanity gets a big thumbs down to using Human FCBs
John Compton wrote:Dylos wrote:On a related note, this means scion of humanity allows aasimars to take human fcbs too correct?That came up in discussion, and it's one of the reasons that I worded the first entry the way that I did. At one point it read more like "Races that lack a similar racial trait do not count as a member of any other race for this purpose," but the decision was made to keep a race's options exclusive to that race except in special circumstances (e.g. one of the recent GM star reward Chronicle sheets).
Ok I looked at some of the posts on the tread and now I am thoroughly confused.
It looks like
1. I can't actually get Human FCBs with scion of humanity,and
2. Some of the posts seem to indicate that the Aasimar and Elf FCB for the oracle class have been banned as to powerful.
Does anyone KNOW if one or both of these are true or who I would contact to find out?
Imbicatus
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Does anyone KNOW if one or both of these are true or who I would contact to find out?
As always, Additional Resources lists what is legal.
Elves: all alternate racial traits, except darkvision; all racial subtypes except arctic and dusk elves, are legal for play; all racial subtypes, favored class options, racial archetypes, elven special materials except wyroot, feats, magic items, and spells are legal for play.
Aasimars: all alternate racial traits, favored class options, racial archetypes, racial equipment, feats, magic items, and spells are legal for play.
The FCBs for both classes are legal for play.
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According to the rules as they are written in the Advanced Race Guide, Scion of Humanity makes the Aasimar "a humanoid (human) for any effect related to race". Favoured class options are effects related to race.
Which I think is trumped by the PFS specific rule that for the advanced race guide you can only shop within your species. Linky
Applying that to half elves would give me a headache though.
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PrinceRaven wrote:According to the rules as they are written in the Advanced Race Guide, Scion of Humanity makes the Aasimar "a humanoid (human) for any effect related to race". Favoured class options are effects related to race.Which I think is trumped by the PFS specific rule that for the advanced race guide you can only shop within your species. Linky
Applying that to half elves would give me a headache though.
The thread linked in this thread upthread (not the link in the post I quoted here, a different link) carves an exception for half-elves and half-orcs due to their specific racial traits, but does not extend that exception to aasimar with Scion of Humanity, ergo, the ARG restriction applies.
Aasimar with Scion of Humanity cannot take FCB for humans. Which is fine, since their own FCB has some pretty amazing utility depending on your Mystery Revelations...
SCPRedMage
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The thread linked in this thread upthread (not the link in the post I quoted here, a different link) carves an exception for half-elves and half-orcs due to their specific racial traits, but does not extend that exception to aasimar with Scion of Humanity, ergo, the ARG restriction applies.
Actually, the FCBs in the Advanced Player's Guide don't have the same restrictions in PFS that the Advanced Race Guide does, and thus you could take the human FCBs from the APG as an aasimar Scion of Humanity.
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Kalan wrote:2. Some of the posts seem to indicate that the Aasimar and Elf FCB for the oracle class have been banned as to powerful.They are legal but I dont believe they have their full affect. John Comptons post/faq explains how they work.
They have full effect, unless used on an Animal Companion revelation, in which case the Animal Companion's HD cannot be more than +1 over the master's.
That's the only nerf to them.
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Ryzoken wrote:The thread linked in this thread upthread (not the link in the post I quoted here, a different link) carves an exception for half-elves and half-orcs due to their specific racial traits, but does not extend that exception to aasimar with Scion of Humanity, ergo, the ARG restriction applies.Actually, the FCBs in the Advanced Player's Guide don't have the same restrictions in PFS that the Advanced Race Guide does, and thus you could take the human FCBs from the APG as an aasimar Scion of Humanity.
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I do not see any faults in this interpretation. Interesting.So essentially you have access to any of the human FCBs other than the Gunslinger and Magus, as those are the two that don't show up in APG.
I... may need to get another Aasimar grandfathered in...