| Third Mind |
I could understand wanting to pick oracle for their healing or maybe a mystery and its abilities, but if what you're looking for primarily is your character to have a debilitating problem / curse, you could probably just do that through flavor and roleplay. Want to be forced to speak in tongues whenever you get flustered? Tell your Dm that is what your character does because of something from his past and ask the Dm to keep you honest about it when the situation comes up. (Not saying you're not honest, but everyone forgets at some time or another.)
That being said, play how you think you'd have the most fun. I will note that there's a metamagic feat that changes one element for another at plus 1 spell level slot. So that particular type of sorcerer may not be neccesary, if that is all you're looking for. Admixture wizards do this for free... I think, though.
Anyways, have fun and good luck!
Brom the Obnoxiously Awesome
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Aside:
There's one deaf oracle in our playgroup and he has saved our lives on several occasions BECAUSE he is deaf. It's not always a drawback (immunity to sonic effects) and having Silent Spell tacked on for free is nice too.
Casting silence on yourself kills the opponent's ability to cast spells but not yours.
I actually picked it up because Silent Spell is really good, and because I know that certain sonic and silence spells can be pretty wicked.
Brom the Obnoxiously Awesome
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I could understand wanting to pick oracle for their healing or maybe a mystery and its abilities, but if what you're looking for primarily is your character to have a debilitating problem / curse, you could probably just do that through flavor and roleplay. Want to be forced to speak in tongues whenever you get flustered? Tell your Dm that is what your character does because of something from his past and ask the Dm to keep you honest about it when the situation comes up. (Not saying you're not honest, but everyone forgets at some time or another.)
That being said, play how you think you'd have the most fun. I will note that there's a metamagic feat that changes one element for another at plus 1 spell level slot. So that particular type of sorcerer may not be neccesary, if that is all you're looking for. Admixture wizards do this for free... I think, though.
Anyways, have fun and good luck!
I was actually looking into Wizard in general, and Admixture is a wonderful idea. You are probably right about the whole deafness thing.
I really do like the mystery powers, like burning magic, though, so I most likely won't drop it, just pick it up as at level one, but keep either Wizard or Sorcerer as my favored class. That's legal. The book says that's okay.
Brom the Obnoxiously Awesome
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I could understand wanting to pick oracle for their healing or maybe a mystery and its abilities, but if what you're looking for primarily is your character to have a debilitating problem / curse, you could probably just do that through flavor and roleplay. Want to be forced to speak in tongues whenever you get flustered? Tell your Dm that is what your character does because of something from his past and ask the Dm to keep you honest about it when the situation comes up. (Not saying you're not honest, but everyone forgets at some time or another.)
That being said, play how you think you'd have the most fun. I will note that there's a metamagic feat that changes one element for another at plus 1 spell level slot. So that particular type of sorcerer may not be neccesary, if that is all you're looking for. Admixture wizards do this for free... I think, though.
Anyways, have fun and good luck!
Well, do you think I'd be allowed to reap the benefits of a curse too? If I picked up Blackened or Deaf, for example, could I also get Burning Hands and Silent Spell?
I think that makes sense lore wise, perhaps playing someone who was cursed, but chose not to walk the path of the oracle. Do you think a GM would even be ALLOWED to do that (remember that this is PFS)| Third Mind |
Well, do you think I'd be allowed to reap the benefits of a curse too? If I picked up Blackened or Deaf, for example, could I also get Burning Hands and Silent Spell?
I think that makes sense lore wise, perhaps playing someone who was cursed, but chose not to walk the path of the oracle. Do you think a GM would even be ALLOWED to do that (remember that this is PFS)
Probably not. I've never played PFS but from what I gather it's pretty strict on rulings. What I had meant was if you were simply interested in playing a cursed / debilitated person without mechanical benefit, then one could do so through flavor and roleplay. I've seen plenty of people wanting to play a one armed character, a blind swordsman, etc, without getting anything more than a cool factor out of it (and maybe blindsense for the blind swordsmen) However, if you are looking for something like a curse or problem with benefits, then I would definitely go with the Oracle. This would also likely be easier to deal with PFS wise... but again I can't be certain there.
Between the Sorcerer and the Wizard it's a tough call. Sorcerers are better at nuking generally due to their ability to just keep casting the spells, but the admixture wizard lets you switch elements on the fly so many times a day, which can seriously come in handy later on. Both are legitimate picks I think.
| mln84 |
Gregory Connolly wrote:Blood of Angels has the curse you are looking for, it's called Blackened and it gives you a bunch of fire spells.I will DEFINITELY look into this. Thanks Greg.
Wait... is this PFS legal?
The Additional Resources page is where you can check if stuff from other Paizo sources is legal for PFS. Scrolling down to the Pathfinder Player Companion section and looking at Blood of Angels, it seems that the Oracle curses on P.26 are allowed. I don't have that book, so I don't know if Blackened is on that page- just thought I'd show you where to look for things like that.
As others have mentioned, your enthusiasm is refreshing. It has also been fun to read this whole thread as it seems like old times with no trolling, sniping or whatnot.
| TGMaxMaxer |
Blackened is legal.
If you don't mind a permanent -4 to all attack rolls, you can take Dual-Cursed Oracle and have blackened and deaf, so you get fire spells and silent spells. You also get to pick which one progresses (I say blackened for scorching ray and flame sphere, but you pick).
A single level dip into Sorcerer is fine for PFS, since you cap at level 11 anyways (12 is the retirement arc, unless you go to lots of conventions), the single level doesn't hurt. Bloodline Orc (gets another -1 to hit in daylight) gives +1 damage per die of any type and darkvision 60, Elemental lets you change anything to fire for the caster level boost from pyro.
Best build based on your current concept: Crossblooded Orc/Elemental sorcerer 1/Dual Cursed (Deaf/Blackened) Flame Mystery
Fire is generally weaker than most because it is the most common immunity in the beastiary.
As an alternative, you could consider the Arcanist from the ACG playtest which is PFS legal. They get to pick sorcerer bloodlines and wizard schools, and can get amazingly good damage fairly quickly because of this.
Example, Gnome Arcanist starts with 2d4+2 burning hands, (spell focus evocation, orc bloodline exploit, gnome pyro racial). At 3rd they take spell mastery, maxing out burning hands at 5d4+5. At 4th they switch spell mastery to Scorching Ray, getting 2 rays doing 4d6+4 each, and still having 5d4+5 burning hands. They also take the Wizard school exploit(choice evocation or admixture, depends on you) if evocation they get to add their level to a spells damage for an arcane point, if admixture you could change energy types freely for all 4 elements, no dip required.
NOTE: this is a playtest class, and the book comes out next month. So far, nothing shows these options won't still be there, but who knows.
| Peet |
The problem is that I would really like to utilize the Flame mystery, but there are very few fire spells available to Oracles/Clerics. Ergo: Sorcerer, for their large amount elemental spells I can turn into fire spells. A lot of you have concern for that, but don't worry. I can choose not turn them into fire spells, so I will have lots of kinds of elemental spells at my disposal.
For the record, Brom, you don't really need a lot of different fire spells. You get burning hands early, then, once you get to 6th level the flame mystery gives you fireball for free and that is basically what you should cast over and over from then on.
Sounds boring? Nope... what you do then is use metamagic feats to change the spell when you need to.
For example, Intensified Spell is a really important one for this kind of build. Elemental Spell will let you swap to another energy type when you need to deal with something immune to fire.
You can use feats for these things or you can buy metamagic rods. Basically every metamagic feat you have is like a different version of the spell. As an oracle you can decide whenever you want to use these options. That is one of the cool things about spontaneous casters.
So I would encourage you to just go straight oracle, since as a blaster you can mostly get by with just the one spell and play around with it using metamagic.
Peet
PS: If you go this route you don't need magical knack and can go with Magical Lineage (fireball) or (burning hands) instead.
Traits
Also keep your INT at 13 so you can get the Spell Specialization Feat.
PPS - if you take the elemental sorcerer bloodline, I would use an element OTHER than fire, so that you can take the fire element and turn it into something else, since you will for sure be getting burning hands and fireball from your oracle mystery.
Brom the Obnoxiously Awesome
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Hmmm...
I don't know how to reply to all of these great ideas at once, but I have a lot to grow on. This char is going to be a beast.
Peet, you have a good point. the only reason I'm dipping into sorc/wizard is for fire spells, but your argument shows that's not really necessary...
Dual Cursed is a pretty sweet idea, but could be detrimental.
I KNEW there had to be some sort of sign language, I just couldn't find it...
And YAY blackened is legal! Definitely taking that, as it sounds like a great curse.