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This is my wife's character and, yes, she got extremely lucky and rolled an 18 for one of her stats. Her character is a human specializing in evocation with a bonded wand. I'm using the starter version of hero lab which I thought only contained BB rules. I could be mistaken.
Per the Beginner Box, you get 2 spells per day, plus 1 use of Burning Hands (as an evoker).
Possibly Hero lab has converted 2 + 1 into 3? Or have you already taken that into account?
Alternatively, if your Intelligence is 20 - you say an 18 was rolled, but don't mention whether the character has +2 to INT (as a Human wizard, it would have made sense to do so!) - then the full game would give you an extra spell at first level in addition to the one you get for INT 12+
However, the Beginner Box doesn't give you that benefit for INT 20+ so if Hero Lab does then it is technically wrong. It's not something I'd worry about though - it is not going to wreck the game.

Ed Reppert |

Do you have 20 intelligence? Did you choose to specialize in a school of magic? Both of these would afford you an extra spell slot at the 1st level. Hero Lab would be applying the rules for the full game, not the limited set of options available in the beginner box.
That depends on which game option you choose when you start Hero Lab. And, I suppose if you've downloaded both the full game and the BB version of HL.
Are there schools in the basic BB? IIRC they were added with the supplement that also added Barbarians.

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Also have a question about this as I am going through my newly levelled (2nd lvl) player's wizard.
Herolab is saying she gets LvL 1: 3/3 +1/1 spells= 4 right?
But if she has 18 Int, isn't that 2 spells, plus int bonus spell, + speciality school spell, + arcane bond spell =5?
The arcane bond is one spell from your book, chosen at the point of casting. It won't be part of your list for 1st level spells, as it's not one you need to memorise in the morning.
The 3 are your Base +int bonus, the 1 is your speciality. If you look at the Wizard tab, there will be the arcane bond feature, which is where the fifth spell 'sits'.

barry lyndon |
barry lyndon wrote:Also have a question about this as I am going through my newly levelled (2nd lvl) player's wizard.
Herolab is saying she gets LvL 1: 3/3 +1/1 spells= 4 right?
But if she has 18 Int, isn't that 2 spells, plus int bonus spell, + speciality school spell, + arcane bond spell =5?
The arcane bond is one spell from your book, chosen at the point of casting. It won't be part of your list for 1st level spells, as it's not one you need to memorise in the morning.
The 3 are your Base +int bonus, the 1 is your speciality. If you look at the Wizard tab, there will be the arcane bond feature, which is where the fifth spell 'sits'.
Awesome, thanks.