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I am looking to run a game that involves the Bloodstones of Arazni.
My idea is for the campaign to eventually lead to having to recover all 4 missing bloodstones.
I was looking for some interesting suggestions for the bloodstones locations throughout Golarion.
Right now this is only an idea and I am trying to think up the campaign story and ideas so any recommendations would be greatle appreciated.

Major_Blackhart |
Well, they had to have been lost somehow, right? There's the when and where of it.
First is when they were lost to begin with. Was when Nex's Graveknights came and stole away Arazni's corpse? Did they have the bloodstones with them or did the crusaders scatter them to protect the sacred remnants? If they had taken them as well, it could be they were lost when the graveknights entered into Northern Garund, so Rahadhoum, Osirion, etc. If the Knights of Ozem stole them away, then they could be hidden across allying nations: Taldor, Ustalav, Cheliax, Molthune, Nirmathas, and even Belkzen assuming one of the escaping forces was taken by the Orcs.
Think about those answers first.

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Very true, based on the entry for the artifact,
"Refusing to give up their fallen heroes so easily, a contingent of knights marched to Geb. What they found shocked them. Arazni had been defiled, her body wrapped in the gowns of a princess of Geb and reanimated as a undead terror. The knights attempted to destroy the newly risen abomination, but found their six brethren, reanimated as graveknights, standing in their new queen's defense. Those few knights who returned to Vigil in subsequent months carried with them a tale of horrors, warnings never to return to Geb, and four crimson jars, each with one of Arazni's still-living organs pulsing within."
So I would assume the jars ended up in different allying nations, which would make the most sense.