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It seems that the Augment Summoning feat would boost summoned swarms, since those are [summon] spells.
Note that boosting the swarm's Constitution also increases the DC of its abilities.
In addition, the Conjurer wizard extends the duration of summon spells by a number of rounds. This is relevant for Summon Swarm spells that have a duraction of 2+Concentration rounds; yours last longer, for good or ill.

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with summon swarm exactly what you can summon? (a swarm ok, but of which creatures?)
With the Summon swarm spell you can summon bats, rats, or spiders.
With Vomit Swarm, Spiders, Wasps, or Army Ants depending on level.There is also Inscect Plague, Creeping Doom, Mad Monkeys, Rain of Frogs, Cape of Wasps, and Swarm Skin

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Swamp druid is thematic, and gives you DR vs swarms if yo loose control of it for any reason.
As for feats, Augment Summoning is good, Moonlight & Starlight Summons for overcoming DR, If you are a Half Orc, Ferocious Summons will let swarms last longer as they keep going until -con instead of disappearing at 0hp.

blahpers |

Master summoner doesn't really have anything for this other than the free Augment Summoning feat. They can't use their summon monster spell-like ability to summon swarms unless they appear on some variant summon monster spell list somewhere.
Better off with druid or witch, with vermin bloodline sorcerer a distant third.

blahpers |

Swamp druid is thematic, and gives you DR vs swarms if yo loose control of it for any reason.
As for feats, Augment Summoning is good, Moonlight & Starlight Summons for overcoming DR, If you are a Half Orc, Ferocious Summons will let swarms last longer as they keep going until -con instead of disappearing at 0hp.
Oh, niiiice.
Too bad skeleton summoner only works on summon monster spells. Summoning a pack of ferocious skeletal monkeys would be pretty amazing. (Think the jungle pygmies from The Mummy Returns.)

jwtelesio |
I recommend the Sleeves of Many Garments. for 200g you can get any non-magical outfit you want whenever you want it. Like the Swarmsuit that gives DR10/- against swarms of Fine creatures and DR5/- against swarms of Diminutive creatures. You can also magically take it off removing the half speed penalty whenever you want.