| ebforest |
My Pathfinder group is adventuring our way through some mythic stuff, saving the word from the Worldwound and the like. The people that can actually show up week to week rotates quite a bit due to commitments but our group is: Two Weapon Ranger, Wizard, Alchemist, Arcane Trickster (often missing), Cleric, Cleric (me). We had a Paladin but he can no longer make it so I multiclassed 4/2 cleric/paladin to take up his holy sword (thinking it would be necessary to the story.)
Long story short we tried to balance so that if anyone, or multiple anyones, was missing we could pick up the slack. But now I'm feeling the bite of multiclassing and am not sure I'm of much value other than carrying a sword that seems to be gaining power. The GM has said he's willing to be flexible if we need to fix my character (deific guidance is easy to work into the Mythic story so he can make it fit.)
We are about to hit level 7 and mythic tier 2. I feel like Cleric/Paladin just overlaps so much without adding much, that I'm behind a few levels in power. But maybe I'm just not seeing the possibilities? I originally build as a bit of a caster cleric, however a rebuild isn't all that out of the question according to GM. So, any ideas on how to make a viable Cleric/Paladin or should I go pure one way or the other (and I'm fine with either)?
| Corvino |
Oracle/Paladin builds seem to synergise better than Cleric/Paladin while maintaining a similar flavor (You mention deific guidance, which might work very well with an cleric-to-oracle transformation). Not needing Wisdom makes you significantly less MAD. The "Oradin", Life Oracle 4/Paladin X is a pretty popular choice in this regard. It looks like your Wizard and other Cleric should be able to cover the full-progression caster aspects if you choose to take a more frontline role.
I'm not familiar with Mythic rules, so I couldn't comment on those aspects though.
| Scavion |
I "think" the GM will be up to anything thematic related to religious conversion/influence. The Oradin idea is interesting. The party definitely needs some melee support. The most difficult part of playing with this group though is that we are almost never ALL at the table at the same time.
I recommend full cleric and shifting your Deity to Ragathiel. Dude gets the Rage subdomain of Destruction. His Favored Weapon is the Bastard Sword.
He's my go to deity for Battle Cleric goodness.
Behold him in his greatness that is his awesome Domain selection!
| nate lange RPG Superstar 2012 Top 32 |
oradin are all about party survivability... they use life link and swift action lay hands to keep the party going strong. its an effective tactic (especially since it doesn't use up any of your move or standard actions) but its not gonna help with damage at all.
a rage cleric is fun but they tend to be pretty MAD. a sacred servant paladin of ragathiel can pick the rage domain too (its one of my favorite builds), but they can't actually rage until 11th and don't get a rage power until 15th which is sad.