Kinetik
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Hi ive recently come back to gaming after two years away. First time creating a society character and since im not only having to re-familiarize myself with the rules and im still reading all the society rules and such i was hopin someone could help me flesh out a character and build with advice using whats allowed in society play and whats not.
The concept is a basic one. A firend and i are designing a pair of tiefling twin brothers who join the society together. Hes going wizard and ill be going fight ( reminiscent of the majeres from dragonlance way back)
Looking at the resources i have ( altho i dont have anything newer than the ultimate magic and ultimate combat books so i may be missing out on potential resources) im think a light armor dex based fight using the free hand fighter archetype. Either using the aldori dueling sword or the dervish scimitar styler of sarenrae
Any tips or potential ideas or builds or fluff would be appreciated. Thank you
Nefreet
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Greetings Kinetik, and welcome to Pathfinder Society!
It's not often people get to show up with a regular player. Building twin characters sounds like a fun concept. There's a pair of gnome twins in my area that are from some sort of trash island outside of Cheliax, who roleplay as junk collectors, and they're a blast to play with.
Although this is the PFS forum, you're really more likely to get lots of advice showered upon you in the Advice Forum. This forum is generally meant for asking questions about Pathfinder Society and how its various campaign rules interact with play. As long as you mention that the two of you are building characters for PFS play, the gals and guys over there should be able to help!
Hope you have a blast!
| BigNorseWolf |
Some PFS specific advice
Your character is a member of the in game pathfinder society a group of murder hobo gentleman adventurer archeologists.
As such, PFS has a lot more call for skills checks and knowledge checks than most other campaigns. Be prepared to beat on things of course, but also be ready to raid a tomb or attend a fancy fund raising dinner. Have at least 1 in combat schtick and 1 or 2 out of combat schticks (trap finder, knowledge monkey, Diplomancer, tracker)
Usually I would say you need to make a character self sufficient, but with your twin there you should be ok relying on him for a few things.
If you don't go the saranrae route, pick up a wand of infernal healing. This is a good idea for most non good folks, but since you're guaranteed to have someone to cast it for you its even better.
Don't worry about unusual equipment. PFS is much on the magic mart end of things. If you have a build that demands a shocking fouchard You don't need to worry about finding a big bad with a +2 shocking fouchard: Once you have enough fame in the society you go to Q, hand him a pile of gold and he hands you the fouchard.
| Helikon |
Well as PFS is open to the new classes, why not Swashbuckler and Arcanist? (Arcanist can use Cha, but some of the better choices of exploits are Cha independent)
Why. Swashbuckler is a great open hand fighter living of dex. You can even add 2 more natural armor by using armor of the pit.
Arcanist gives you at low level lots of options, you have the spells you want and blast them out as much as you need!
Secane
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The playtested classes may be revamped between now and their official release in Aug(?). So do use them with caution.
A straight up Fighter and Wizard combo is great on their own.
Or you go with something more extreme like a Paladin and a Wizard (Cheliax: Egorian Academy Infernal Binder archetype.). For more love and hate flavor to your relationship.
| BigNorseWolf |
Bards are really good in pfs. Most groups seem to be a little heavy on the melee and bigger than in a normal home game, magnifying the effect of their bard song. Knowledge skills and oddball skill choices also play a bigger role than usual, and year of the demon has been nicknamed year of the diplomat for a reason.
The problem with the magus class is that they're cookie cutter: there is only one build really. Its a dervish dancing saranite tiefling with a scimitar and shocking grasp.
Wizards are good, and now that you can buy spells on the cheap they're a pretty good choice in PFS again, but getting through the first 3 levels or so can be a pain.
| BigNorseWolf |
BigNorseWolf wrote:Wizards are good, and now that you can buy spells on the cheap they're a pretty good choice in PFS again, but getting through the first 3 levels or so can be a pain.@_@? Buy spell on the cheap? How so?
Wizards can get library access to spells by paying 1/2 the scribing costs
Before that they had to buy scrolls and copy that, which made being a wizard a pain.
Secane
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Secane wrote:BigNorseWolf wrote:Wizards are good, and now that you can buy spells on the cheap they're a pretty good choice in PFS again, but getting through the first 3 levels or so can be a pain.@_@? Buy spell on the cheap? How so?Wizards can get library access to spells by paying 1/2 the scribing costs
Before that they had to buy scrolls and copy that, which made being a wizard a pain.
They can do that? I mean what source has this?
"In the rare instance of a wizard charging a fee for the privilege of copying spells from their spellbooks" seems to suggest its a rare instance of it happening in the middle of a scenario...
| Akerlof |
BigNorseWolf wrote:Secane wrote:BigNorseWolf wrote:Wizards are good, and now that you can buy spells on the cheap they're a pretty good choice in PFS again, but getting through the first 3 levels or so can be a pain.@_@? Buy spell on the cheap? How so?Wizards can get library access to spells by paying 1/2 the scribing costs
Before that they had to buy scrolls and copy that, which made being a wizard a pain.They can do that? I mean what source has this?
"In the rare instance of a wizard charging a fee for the privilege of copying spells from their spellbooks" seems to suggest its a rare instance of it happening in the middle of a scenario...
BNW quoted the PFS FAQ, so that's a pretty solid source. Also, you're the member of a society dedicated to gathering knowledge, whose motto is "Explore, Report, Cooperate" and has internal divisions known as The Swords, The Scrolls, and the Spells.
While it might certainly be rare for an itinerant adventurer to be able to talk some random wizard into opening up his spellbook, the Pathfinder field agent is in a different situation. He has an actual organization supporting him, with some pretty significant spellcasters. It makes sense that he would have access to, at least, the Society's spellbooks, if not other Wizards within the Society.
| BigNorseWolf |
They can do that? I mean what source has this?
core rules.
"In the rare instance of a wizard charging a fee for the privilege of copying spells from their spellbooks" seems to suggest its a rare instance of it happening in the middle of a scenario...
No, its the very common instance of a wizard picking up spells between scenarios. Witches can do it too.
| Beowulfe |
I read it as there are rare occasions where wizards will charge you to copy the spell, not rare instances where you can copy.
In other words, most wizards will just let you copy spells. There are a few that want gold for access to copy.
To me, that reads scribing costs are normal but you might have to pay up to half that cost again to the wizard.
| Rerednaw |
Which brings me to my suggestion. If his twin is going Wizard, consider Magus. Yes you will have some overlap. This means both of your characters can share spells.
The synergy aside, did you want a more martial focus? Then I would consider pure fighter. Or even slayer (advanced character guide playtest) as they have more skills and a slight rogue/ranger feel.
That said nothing wrong with Magus.
I would suggest the Hexcrafter archetype so you get some exposure to hexes. Though it doesn't kick in until 4th level.
There is a decent guide to the Magus (it needs an update and not everything is Society legal) that you can start with here:
http://paizo.com/threads/rzs2mecg?UM-Walters-Guide-to-the-Magus
If you actually want a straight build...
ch va cs rc to
st 16 10 16
dx 10 02 +2 12
cn 14 05 14
in 15 07 +2 17
ws 10 00
ch 07 -4 -2 05
hp: 10
traits
Regional: Abendego Spellcaster: +2 concentration checks
Magical Lineage: Frostbite
feats:
toughness (use free retrain at level 2 into anything else)
L01 Arcane Pool (1/3 lvl +int), cantrips, spell combat
Feat: Toughness
L02 Spellstrike
L03 Feat: Blind-fighting
Magus Arcana: Wand Wielder (wand of truestrike)
L04 Lose Spell Recall, gain Hex(Flight)
L05 Feat: Rime Spell
Bonus Feat: Combat Expertise
L06 Magus Arcana: Hex (Slumber)
Bonus Magus Arcana: Arcane Accuracy
L07 Moonlight Stalker requires: Blind-fighting, Combat Expertise, Bluff 3 ranks
L09 Magus Arcana: Accurate Strike (2 pts, all melee atks as touch atks for 1 round)
Feat: Your choice
L10 Fighter Training
L11 Bonus Feat, Spell Recall
Feat: Your choice
L12 Magus Arcana: Ice Tomb
Bonus Magus Arcana: your choice
combat gear priorities:
Pearls of Power 1st.
Wand of Truestrike (2 prestige points)
Headband of Int.
MW->magic 1 handed weapon.
MW->magic armor
You'll notice that this is a str and not dex-build. Because I prefer something different and dervish dance scimitar magi are everywhere. Still as DD is good option if you prefer a dex build, then drop str, bump dex and go the weapon finesse->dervish dance route...however you will need the Qadira supplement for access to Dervish Dance at level 3.
| Taku Ooka Nin |
Hi ive recently come back to gaming after two years away.[...]
The concept is a basic one. A firend and i are designing a pair of tiefling twin brothers who join the society together. Hes going wizard and ill be going fight (reminiscent of the majeres from dragonlance way back)Looking at the resources i have ( altho i dont have anything newer than the ultimate magic and ultimate combat books so i may be missing out on potential resources) im think a light armor dex based fight using the free hand fighter archetype. Either using the aldori dueling sword or the dervish scimitar styler of sarenrae[...]
This is a stupidly powerful combo if you are willing to do the necessary things.
If you are always going to be playing with his Wizard then you can use BROSKI POWER!--With Spell Storing Enchantments!If you are going for the dual wield setup then use dual cesti, dual daggers, dual blade boots, eventually make all of them spell storing. Your power comes not from your own character but from how stupidly dangerous your broski can make you. After spell storing make a chosen set of the above agile--the Cesti are nice, you always have them on!--
Have at least a shortbow to deal with ranged or flying enemies.
PFS is 20 PB.
Potentially 10 str, 16 Dex, 16 Con, 10 int, 10 wiz, 10 cha.
Don't waste your time with Weapon Focus unless it is to specifically get something else.