advice...for class synergy...


Advice

Scarab Sages

the bf and i usually make PCs that work well together...i.e. a druid/cleric, dawnflower/magus, fighter/inquisitor, paladin/oracle (was a cleric) ....he's got a pyro sorc, and I'm trying to figure out wtf would work well with it....it's a gnome, elemental: fire sorc, and a "bit" chaotic in personality...basically your typical pyromaniac...only shorter....

I've thought of;
a ranger (since I've been wanting to make one), but that wouldn't work all that well, seeing as how a nature lover wouldn't really go for a psychotic gnome that likes to burn s+~!...

a sorc, but figured there really wouldn't be much in the way of survivability/support...(at least our other team ups had survivability)

a fighter/barbarian, but that fell into the same trap as the sorc

another oracle, but couldn't find one that wasn't solely based on "once a day" abilities... >.< ..., or another healbot...
(and i tried clerics before...i couldn't get into them)

a summoner, but i can't stand my druid...why play an arcane version?

rogues/ninjas are basically useless...unless u want me to find a trap...

wizards/witches aren't that appealing to me, i'm sure this makes no sense but they feel too limited...

i toyed around with a gunslinger, had her written up n everything...then i saw the price of the ammo....x.x....

paladins/monks, i don't play lawful at all...ntm why would a lawful person be walking around with a chaotic person that loves to blow s!+% up?

samurai/cavalier, kinda falls along the pet classes, ntm this is for pfs...how many times are "we" in small/underground spaces??
of what i understand about these classes they're basically useless when not mounted...oO?

alchemists...i don't know where the fk to start....

i know, i just shot every class down, but I'm hoping that with opening this headache to other people who have far more experience with builds, and different perspectives/ideas, that maybe something can come abut that i haven't thought of...that could work....

thank u to anyone who can offer advice, and possibly ease this headache u.u


An alchemist would go great with a pyro sorcerer! And don't let the price oof ammo deter you from the gunslinger. You'll be crafting your own in no time.

Liberty's Edge

Oracle of Flames has thematic synergy pretty well sown up. As does some sort of Divine God-worshiping character of an appropriate fire deity. Dawnflower Dervish would also work here for the same reason. A bomber Alchemist is also likely to use and enjoy fire quite a bit, and would thus fit thematically.

An Ifrit of almost any class is also fairly workable.

Mechanically speaking...you need some healing if you're going to be the only two PCs...which would be why all the Classes listed above have some of that. That's all you really need, though.


I second alchemist, they generally like fire, are good at buffing themselves and get cures they can brew into potions at level 1.

Scarab Sages

Ciaran Barnes wrote:
An alchemist would go great with a pyro sorcerer! And don't let the price oof ammo deter you from the gunslinger. You'll be crafting your own in no time.

this is for pfs...so crafting isn't an option u.u


Ugh. Sounds like home games would be more fun just saying.

Scarab Sages

Daenar wrote:
Ugh. Sounds like home games would be more fun just saying.

they are...(as long as u don't have any in fighting... u.u )

Scarab Sages

Deadmanwalking wrote:

Oracle of Flames has thematic synergy pretty well sown up. As does some sort of Divine God-worshiping character of an appropriate fire deity. Dawnflower Dervish would also work here for the same reason. A bomber Alchemist is also likely to use and enjoy fire quite a bit, and would thus fit thematically.

An Ifrit of almost any class is also fairly workable.

Mechanically speaking...you need some healing if you're going to be the only two PCs...which would be why all the Classes listed above have some of that. That's all you really need, though.

can alchemists heal/buff others?

dawnflower is one of our combos already, and it'd basically be a carbon copy of that one...

oracles mostly have 1/day abilities which is what mostly deters me from them..(i am looking into a flame oracle tho)


HAA! Priceless! PvP is to my perception childish at best...but I digress.

Scarab Sages

Daenar wrote:
HAA! Priceless! PvP is to my perception childish at best...but I digress.

o.o; i meant irl/drama fighting not pvp


Heal with potions...no crafting though so not in pfs :( hate that a main feature of a class is invalidated. Oh well, summoners in pfs have it worse I hear.

Scarab Sages

no clue, I've never played one...toyed with the idea tho, then i saw their spell list...it's as sad as the druid's...

Scarab Sages

anywho, thank u for the input/advice. let's see how this flame oracle works out. *wanders off with paper/pencil, and books*

Liberty's Edge

nekoyami wrote:
can alchemists heal/buff others?

As of 2nd level, yes. As long as they take the Infusion Discovery, anyway. Not as well as some other characters, but they can do it.

nekoyami wrote:
dawnflower is one of our combos already, and it'd basically be a carbon copy of that one...

Yeah, that'd likely be a bad call.

nekoyami wrote:
oracles mostly have 1/day abilities which is what mostly deters me from them..(i am looking into a flame oracle tho)

They're also spontaneous Divine Casters who get Fireball. And not all of their Revelations are once per day, Cinder Dance, Molten Skin, Gaze of Flames, Burning Magic, and Wings of Fire all leap to mind as non one-use Revelations that are potentially useful and cool.


My idea is that you make yourself resistant or immune to fire, and he bathes you and his enemies in fire and smoke while you kill everything in his cloud like the happy salamander of legend.

If he's playing a sorcerer, you should play a melee character, sort of a brains-muscle relationship.

He likes burning things, so maybe you should be a Tiefling with fire resistance. You might be a half-orc, gain Scent, take Blindfighting, and then he can cast lots of Pyrotechnic spells to blind everyone with smoke except for you. Or you could do the same work-while-blind by being a Dwarf. Dwarves have special feats that can give them Tremorsense there is 1 prerequisite. You could also gain fire resistance with 1-3 levels in Cleric, Oracle, or Inquisitor.


I suggest a heavy melee flame oracle. Get fire resistance and stand in his fireballs.

Grand Lodge

If it is for PFS have you looked into Advance Play tests?

I'm a huge fan of the Swashbuckler. Mostly Because I don't see many play it, there hasn't been Guides to theory-craft the class to hell and gone, and they are just all around awesome. You get D10, Improved critical at level 5, A little charisma for Panache, 4+int Skills.

I also like the look of the slayer or Warpriest as well.

But hands down Swashbuckler is where it is at!

Quote:
a ranger (since I've been wanting to make one), but that wouldn't work all that well, seeing as how a nature lover wouldn't really go for a psychotic gnome that likes to burn s~~%...

Your thinking Druid. I'm playing a mounted halfling ranger ATM and the only thing he really abhors is slavery. Yes he doesn't like the wanton destruction of the forest but if a fireball has to be thrown then so be it.

Quote:

samurai/cavalier, kinda falls along the pet classes, ntm this is for pfs...how many times are "we" in small/underground spaces??

of what i understand about these classes they're basically useless when not mounted...oO?

Play small. I'm a halfling mounted ranger on a Giant gecko. It counts as medium and I am climbing up walls and going all sorts of DM annoying places. As a small rider you can also ride: Rocs, Dire bats, Riding dogs, ponies, and any other medium sized animals and not really worry about space.


Fruian's suggestion of a Warpriest from the playtest Advanced Class Guide is an interesting one. You get a reasonable amount of both divine casting and melee muscle to back up the squishy gnome. I'm not sure where PFS stand on the playtest classes though - I wouldn't count on it being legal.

Liberty's Edge

Corvino wrote:
Fruian's suggestion of a Warpriest from the playtest Advanced Class Guide is an interesting one. You get a reasonable amount of both divine casting and melee muscle to back up the squishy gnome. I'm not sure where PFS stand on the playtest classes though - I wouldn't count on it being legal.

They are. In their current form. When the book comes out you need to update them accordingly for any changes.


Dex based Tiefling fighter with fire resist, lunge, combat reflexes, combat patrol, and pin down?

You Acrobatics into a melee, cause everything not to move, he nukes your position.

I don't play PFS, so you'll have to make sure of the legality on your own.

He is playing the Cha based class with UMD as a class skill, make him pick up and use the CLW wands.

Also, make him get Selective Spell as metamagic feat.

Grand Lodge

Quote:
They are. In their current form. When the book comes out you need to update them accordingly for any changes.

Yup!


nekoyami wrote:
i know, i just shot every class down....

One class you didn’t rule out was inquisitor. How about an Ifrit Inquisitor of the Immolator archetype? Inquisitors are extremely flexible--you’ll have good skills that don’t overlap your sorceror’s, can heal reasonably well, do a crapton of damage, and match his fire theme.

Grand Lodge

What about the elemental kin barbarian? Take the elemental rages and/or the resistancesand you could have a fire-eating beatstick....just an idea....


Cavaliers are only useless without their mount if you build them to be that way. Also note that small sized cavaliers ride medium sized mounts, which fit perfectly well into small underground spaces. And mounts really aren't like pets, they're mainly extra movement and simetimes an extra attack or two. One of my favorite characters was a gnome cavalier...

What weaknesses does a blaster sorcerer have? Survivability, flexibility (if it's immune/resistant to fire, whatcha gonna do?) and spells per day at low levels?

I'd pick a character to shore up one or more of those weaknesses. If he's going to be using Ray spells, a bard could make him VERY nasty. Or you could try a defensive character who keeps him alive (Clerics and Honor Guard cavaliers are good at this.) Or you could play a character who lowers enemy saves to make your boyfriend's caster more powerful (Order of the Cockatrice cavalier, Inquisitor, Swashbuckler, etc.)

nekoyami wrote:
Ciaran Barnes wrote:
An alchemist would go great with a pyro sorcerer! And don't let the price oof ammo deter you from the gunslinger. You'll be crafting your own in no time.
this is for pfs...so crafting isn't an option u.u

Actually, in PFS Alchemists can craft mundane alchemical items (no potions, though >.<) and Gunslingers purchase ammo as if they crafted it, sort of. So don't let that get in your way!

Alchemist FAQ

Gunslinger FAQ

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