Nuclear Pathfinder


Homebrew and House Rules


Not sure if this has been done, but here is an idea:

Goal: not to make a bunch of new rules, just trying to get the theming right. However, if some cool archtypes, prestige classes, feats, etc. come up that fit into the theme, then why not. certain classes may need some reskinning, but most of them should be fine as is.

Basic setting premise:
Pathfinder meets fallout, but without the advanced weaponry or power armor or anything that uses electricity (because it still needs to be pathfinder at its core and i don’t want to do a crazy amount of making new rules if i do not have to).

A slightly better explanation of that: Nuclear holocaust ravages planet, destroying all electronics and communication. Nuclear winter and blasted desserts spot the land, with very little exception (islands, for example).
Some people survived either by hiding in deep underground vaults, being in the middle of the ocean, or otherwise being lucky. Some people, however, became mutants or terrible monsters. Others awoke to strange powers, apparently brought to the fore as a reaction to the cataclysmic event.
As time passed and humanity resurfaced, it was apparent that not everyone could strictly be classified as human anymore; elves, dwarves, gnomes, halflings, and numerous other races now walked the planet.
While some groups of people tried to maintain some form of civilization, others formed barbaric tribal societies, many of which had abandoned sanity long ago.

How Classes fit in:
Barbarians: tribal peoples, can be found in many places.
Monks: nuclear zen?
Fighters, Rogues, and other nonmagical classes: mercenaries, and most of your average people trying to survive the wastelands.
Druids and rangers: a strange connection to the land has occurred with these individuals, urging them to restore nature, a calling that is sometimes twisted by the creeping madness that seems to affect too many.
Bards: Explorers and jacks of all trades, trying to inspire and raise hope among the populaces, or control people to get what they want. Magic burns through veins but not to the degree as some others.
Sorcerers: These individuals have awoken to powerful and unusual abilities that can only be described as magic. Why they possess this talent is a mystery, and one rarely explored to any real conclusion.
Clerics and paladins: Have magical abilities due to some connection to another force, one they have learned to worship, though whose true nature(s) are unclear. It may be completely possible that they are simply insane (but with very real powers).
Wizards: ??? this one is difficult for me to place. suggestions would be awesome.


Wizards have applied phlebotinum instead of blood.


You might want to check out Broken Earth...


Oceanshieldwolf wrote:
You might want to check out Broken Earth...

Nice, I hadn't seen this, will check this out. thank you.


It only released a few weeks ago...

Dark Archive

I know you said no electricity but I don't see why you could not say wizards are techs using technology. A few items would have survived the end, hidden away from where a emp could take it out.

Liberty's Edge

d20 Apocalypse (I could be mistaken on this source) for d20 Modern had a bit about running a typical D&D game set after a global apocalypse. The only things that were different was window dressing. Weapons and armor were made from salvaged material, dungeons were old skyscrapers or other such ruins, etc. It was a pretty neat concept.


d20 apocolypse was also using d20 modern rules though, if i recall. so the overall setting theme was solid, it did very little theming involving your D&D classes (also, I am pretty sure d20 modern and it's supplements were running 3.0 style, just looking at the feats).
with that said, broken earth seems like the solid bet, and d20 apocolypse could definitely see some use if some themes are not covered.


I, for one, am curious what a "blasted dessert" is, and is it chocolate?


Owly wrote:
I, for one, am curious what a "blasted dessert" is, and is it chocolate?

yes... very dry chocolate.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Nuclear Pathfinder All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules