Poison Spiked Pit Poison DC?


Rules Questions


Based on the poisoned spiked pit dealing damage with 1d4 spikes am I right in interpreting that each spike being landed upon will increase duration and DC of the poison as per the multiple dose rules?


Each spike would get its own save, with the DC increasing by +2 for each failed save.

Say you fell on 3 spikes and the poison DC was 15. (just picking a number, not sure what the actual save DC is)

Spike 1: Fort save DC 15 (fail)
Spike 2: Fort save DC 17 (fail)
Spike 3: Fort save DC 19 (save)

Ongoing poison saves to cure would be at DC 17, the highest DC you last failed at.

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