
Better_with_Bacon |

I've seen it allowed that someone could make an acrobatics check to do a 'kip up' or 'instant stand' maneuver. (With the penalty for failure being NOT avoiding AoO)
So it could be used to reason that you acrobatics to avoid AoO. Just remember that your speed while prone is vastly reduced than your speed while standing, so you might not get very far while scooting around on the ground Jackie Chan style.
Again, this might be a DM call.
Very Respectfully,
--Josh

Claxon |

In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics. When moving in this way, you move at half speed. You can move at full speed by increasing the DC of the check by 10. You cannot use Acrobatics to move past foes if your speed is reduced due to carrying a medium or heavy load or wearing medium or heavy armor. If an ability allows you to move at full speed under such conditions, you can use Acrobatics to move past foes. You can use Acrobatics in this way while prone, but doing so requires a full-round action to move 5 feet, and the DC is increased by 5. If you attempt to move though an enemy's space and fail the check, you lose the move action and provoke an attack of opportunity.
Situation Base Acrobatics DC*
Move through a threatened area Opponent's Combat Maneuver Defense
Move through an enemy's space 5 + opponent's Combat Maneuver Defense
* This DC is used to avoid an attack of opportunity due to movement. This DC increases by 2 for each additional opponent avoided in 1 round.
Crawling: You can crawl 5 feet as a move action. Crawling incurs attacks of opportunity from any attackers who threaten you at any point of your crawl. A crawling character is considered prone and must take a move action to stand up, provoking an attack of opportunity.
You should be able to move through a threatened area by making a acrobatics check equal to the enemy's CMD+5, but it will take up your entire action for the round to move 5 ft without provoking.