Goblins!


Lost Omens Campaign Setting General Discussion


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Ok, lets be blunt, this is a goblin love thread!

I mean, how can you not love those balloon headed, pointy-teethed, book hating, fire loving,knee biting bunddles of joy? If you don't like goblins, I suggest you play We BE GOBLINS! mini adventure and see how life is like through the eyes of our goblin buddies!

So, the main inspiration for this thread was how, in a certain other thread, someone was complaining about the fire bomber. So! Here I was wondering what people ACTUALLY think about the fire bomber AND the Feral Gnasher! You know... the goblin that embraces is inner Chihuahua and bites your knees to death.

Oh!

AND GOBLINZ LOVEZ!


GOBLINSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!

My favorite goblin is actually a Heretic Inquisitor of Sarenrae. Sneakiest thing in the UNIVERSE!!!!!


GOD! Goblins in general are stupid sneaky. A big bonus to dex AND a racial bonus to stealth? AND small sized?? Sounds good to me!


Goblin ninjas! They are so sneaky, even when they're chewing on you, you STILL can't see 'em!

Ok, well not quite, but you get the idea. ;)


I like Goblins, although the ones on Golarion are basically comic relief only. Psychotic arsonist comic relief, but still a bit one-dimensional.

Eberron goblins, on the other hand ...


Bitey appreciate positivity toward Bitey's people.


{withholds beautiful, seductive, cleansing fire in appreciation}


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{leads sit-in with a single off the new Plastic Doodlebiter album:}
Everybody's talking about
Tier-ism, Caster-ism, Munchkin-ism
Human-o-cent-rism
This-ism, that-ism, is-m, I don't know

All we are saying,
Is give gobs a chance.
All we are saying,
Is give gobs a chance...


As there are many, who love goblins, should there also be halfgoblins?


Bunnyboy wrote:
As there are many, who love goblins, should there also be halfgoblins?

No. Because nothing can dilute goblin blood!


Except more goblin blood!


K177Y C47 wrote:
Because nothing can dilute goblin blood!

Actually, it comes out of cloth and leather pretty well with a mixture of 1 part each club soda, moonshine, and pickle juice.


Pillbug Toenibbler wrote:
K177Y C47 wrote:
Because nothing can dilute goblin blood!
Actually, it comes out of cloth and leather pretty well with a mixture of 1 part each club soda, moonshine, and pickle juice.

Don't tell them. It encourage more killing.


Bunnyboy wrote:
As there are many, who love goblins, should there also be halfgoblins?

I have rules for half-goblin half-halfling 'goblings', though they need to be updated from 3.5. Not sure they came about because the halflings loved the goblins, though.


Mudfoot wrote:
Bunnyboy wrote:
As there are many, who love goblins, should there also be halfgoblins?
I have rules for half-goblin half-halfling 'goblings', though they need to be updated from 3.5. Not sure they came about because the halflings loved the goblins, though.

Please share ;)


A quick rewrite to make it PF-compatible. Someone with the ARG can work out the racial cost.

Goblings are half goblin, half halfling.

+4 Dexterity, -2 Strength. Goblings are fast but weak, and charmingly amusing or foul and annoying by turns.
Small: Goblings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Fast: Goblings are fast for their size, and have a base speed of 30 feet.
Low-Light Vision: A gobling can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
Mixed Blood: Goblings count as both goblins and halflings for any effect related to race.
+4 racial bonus on Stealth checks.
+2 racial bonus on Ride checks.
+1 racial bonus on all saving throws.
+1 racial bonus on attack rolls with all thrown and missile weapons.
Automatic Languages: Common and either Halfling or Goblin. Bonus Languages: Dwarven, Elven, Gnome, Goblin, Halfling and Orc.

[I also have dwarflings and elflings, still awaiting PFisation...]


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On further consideration, this needs a few more changes from 3.5: more had changed than I remembered.

Goblings are half goblin, half halfling.

+4 Dexterity, -2 Strength. Goblings are fast but weak, and charmingly amusing or foul and annoying by turns.
Small: Goblings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Fast: Goblings are fast for their size, and have a base speed of 30 feet.
Low-Light Vision: A gobling can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
+2 racial bonus on Stealth, Ride and Acrobatics checks.
+1 racial bonus on all saving throws.
+1 racial bonus on attack rolls with all thrown and missile weapons.
Automatic Languages: Common and either Halfling or Goblin. Bonus Languages: Dwarven, Elven, Gnome, Goblin, Halfling and Orc.

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