Build me a PFS legal non-cleric / non-oracle healer


Advice

Sovereign Court

I like playing healy-type classes, so I want to see what all you creative types can come up with to make the best non-cleric/non-oracle healer that's PFS legal. I'm almost positive it's going to be a druid or bard, but I'm curious about the min-maxing, as it's something I'm decent but not great at.

Post away!


Witch with Healing Hex, CLW everyone in the world once per day.


Hospitaler Paladin isn't bad at it.

And if you really want to be healing focused you can choose feats like

Reward of Life
Greater Mercy

It also looks like it stacks with Oath of Charity archetype, so there is additonal healing power (on others). Fey Foundling feat will help negate that penalty on yourself.


Yep, you can tank and heal, both.


Im interested in trying to put together a chirurgeon alchemist with the healing bombs discovery from magical marketplace. It might be somewhat viable.

Theres a bard archetype with more healing potential in Faiths & Philosophies, but I dont recall it being particularly good.

Dark Archive

When you mentioned this, first thing that came to my mind was also hospitilar paladin. THey still won't compare to a life oracle for raw healing #s though.

Scarab Sages

Yeah, Hospitaler can Lay on hands, channel energy, and cast heal spells. witch with Healing Hex is good. Urban Druid with the Community Domain should be good too.


I'd go with a witch - healing hexes, obviously. Sleep hex for sure. Use the Hedge Witch template so you can change spells for Cure spells on the fly. Pick up the Scar hex and scar your buddies - you can Cure hex them from range (if this hasn't been errata'd).

Patron - go with one that adds more misc healing (restorations, etc).

Healing is reasonable, though I'd supplant with wands. Fly, Sleep and other hexes are a great add for extra things to do. Add in other spells that give you lots of flexibility as a party utility caster.


Pathfinder Adventure Path Subscriber
The Human Diversion wrote:

I like playing healy-type classes, so I want to see what all you creative types can come up with to make the best non-cleric/non-oracle healer that's PFS legal. I'm almost positive it's going to be a druid or bard, but I'm curious about the min-maxing, as it's something I'm decent but not great at.

Post away!

It would help us to provide more relevant suggestions if you would state more criteria.

What other functions are you looking for? Such as melee, skill monkey, full progression caster?

Core only? Any restrictions on race/archetypes/builds?

If it was open-ended I have a personal bias towards arcane so witch with healing patron.

If you want your healer to be a bit beefier, than yes Paladin comes to mind.


The Human Diversion wrote:
I like playing healy-type classes, so I want to see what all you creative types can come up with to make the best non-cleric/non-oracle healer that's PFS legal.

I agree with a number of the other posters suggesting a witch.

You should be asking yourself: What are you looking for out of a healer?

If you're looking for a class that is going to heal hit point damage as fast as the enemy can dish it out then your cause is a lost one. The rules in Pathfinder favor offense with rare exceptions you're almost always have something better to do than healing in combat. Instead you should be buffing your allies, debuffing your enemies, or doing damage directly to shorten the fight and minimize the amount of damage the rest of the party is taking. Think of this as preemptive healing since hit points can be regained efficiently out of combat with a wand of cure light wounds. More important is the issue of removing status ailments and for this you'll need access to spells like restoration (and lesser and greater versions), remove disease, etc.

A witch with the healing patron has access to restoration spells at the same levels as the oracle does and gets the rest of the (very strong) witch spell list. Additionally, you'll have access to hexes including one of the least sporting abilities in the game in the slumber hex. Finally, the witch is an INT based caster and will have a large number of skill ranks to invest in knowledge, etc. The familiar makes you even better in this respect.

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