Aasimar Favored Class bonus and Primal Companion Revelation


Rules Questions


I have been looking around just to make sure that this is the case but....

If I take the Aasimar Oracle favored class bonus that gives me +1/2 to the class level for a specific revelation and apply that to the Lunar Oracle's Primal Companion. Does anything in the rules prevent that companion from being considered above my level?

In this case if I take the favored class bonus for level 1 and 2 then my primal companion "should" be considered level 3 as per the animal companion chart. At level 4 it would be 6, at 6 it would be 9 and so on.

The Exchange

I am inclined to say it works like how you believe it works but I am also frantically searching for a way to prove it doesn't work that way.

Until then though, I would operate on the premise that it does work where if you were level 6 and had put all your favored class into that revelation, your animal companion would be level 9. It seems broken, and if looks like a duck and quacks like a duck it probably is a duck.

I find it hard to believe the designers would allow for the chance of a 20th level aasimar oracle to have a level 30 animal companion.

I'll keep looking and if I find something I'll jump back in and add a post indicating how it doesn't work.

Scarab Sages

Gorgol wrote:
In this case if I take the favored class bonus for level 1 and 2 then my primal companion "should" be considered level 3 as per the animal companion chart. At level 4 it would be 6, at 6 it would be 9 and so on.

So there's this little girl called Lucy and this big lion called Aslan......

Scarab Sages

I haven't been able to locate anything that would prevent this from happening; that being said, you would ultimately cap out as a level 20 Oracle with a level 20 companion. The level cap for everything in Pathfinder is currently 20. SO you'd have an edge up until then, at which point it would all be wasted resource.

Dark Archive

Yes. And you can stack other things to get it even higher. You can get up to level +1/2 level + level -3.

However the companion still caps at 20, you just get it there quicker


I have one of these in PFS, it is legit. It is munchkiny, but legit.

Wanna make it even more munchkiny?

There are a few fun things. For starters, take the big cat.

Take Celestial Servant feat, it is nice. Makes your companion a bit better.

When your pet gets an ability boost, up its Int to 3. Now it is eligible to take any feats. Then take Extra Traits feat, and give it Fate's Favored and Charger.

Using the shared spells, cast Divine Favor on it. (Divine Power later on)

Chuckle. As your cat pounces a target from 100ft away with huge bonuses to attack and damage. Has remarkable defenses, and is entirely too beefy for your level. He'll end encounters.

Grand Lodge

Works the same with the Nature Oracle's Mount.

Check out John Smith, and his totally awesome Horse.

Scarab Sages

Remy Balster wrote:


Take Celestial Servant feat, it is nice. Makes your companion a bit better.

I always hesitate to recommend Celestial Servant for a spellcaster. The pet's Spell Resistance from the feat is usually more likely to block out your healing and buffs than it is to stop enemy spells.


Ssalarn wrote:
Remy Balster wrote:


Take Celestial Servant feat, it is nice. Makes your companion a bit better.
I always hesitate to recommend Celestial Servant for a spellcaster. The pet's Spell Resistance from the feat is usually more likely to block out your healing and buffs than it is to stop enemy spells.

"A creature can voluntarily lower its spell resistance."

Any reason you have companions that don't trust you?


Quote:


So there's this little girl called Lucy and this big lion called Aslan......

DOING THIS! omg so am going to do this


1 person marked this as a favorite.
graystone wrote:
Ssalarn wrote:
Remy Balster wrote:


Take Celestial Servant feat, it is nice. Makes your companion a bit better.
I always hesitate to recommend Celestial Servant for a spellcaster. The pet's Spell Resistance from the feat is usually more likely to block out your healing and buffs than it is to stop enemy spells.

"A creature can voluntarily lower its spell resistance."

Any reason you have companions that don't trust you?

the next three words are "As a standard action." Which is a valuable resource, and one that is not available when unconscious.


The Golux wrote:
graystone wrote:
Ssalarn wrote:
Remy Balster wrote:


Take Celestial Servant feat, it is nice. Makes your companion a bit better.
I always hesitate to recommend Celestial Servant for a spellcaster. The pet's Spell Resistance from the feat is usually more likely to block out your healing and buffs than it is to stop enemy spells.

"A creature can voluntarily lower its spell resistance."

Any reason you have companions that don't trust you?

the next three words are "As a standard action." Which is a valuable resource, and one that is not available when unconscious.

"A creature’s spell resistance never interferes with its own spells, items, or abilities." Share spells is the companions ability, so spells cast by the 'owner' aren't bothered by spell resist. "Share Spells (Ex) The druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself." So only other party members spells have to worry about that standard action.

Scarab Sages

shadowsgrneyes wrote:
Quote:


So there's this little girl called Lucy and this big lion called Aslan......
DOING THIS! omg so am going to do this

Of course you'd want the Celestial Servant feat too. I'm not sure if Primal Companion allows a lion. I honestly can't even remember which mystery primal companion comes from as the nature one only allows a mount.

I'm glad you like the idea 'though. Have fun with it :).


Balgin wrote:
shadowsgrneyes wrote:
Quote:


So there's this little girl called Lucy and this big lion called Aslan......
DOING THIS! omg so am going to do this

Of course you'd want the Celestial Servant feat too. I'm not sure if Primal Companion allows a lion. I honestly can't even remember which mystery primal companion comes from as the nature one only allows a mount.

I'm glad you like the idea 'though. Have fun with it :).

From Lunar mystery. It allows a Tiger, which is mechanically identical to the lion, as far as companions go.


graystone wrote:
"A creature’s spell resistance never interferes with its own spells, items, or abilities." Share spells is the companions ability, so spells cast by the 'owner' aren't bothered by spell resist. "Share Spells (Ex) The druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself." So only other party members spells have to worry about that standard action.

Exactly this. Your companion having SR is pretty handy. With the advanced progression, it has really good SR too.

Scarab Sages

graystone wrote:
The Golux wrote:
graystone wrote:
Ssalarn wrote:
Remy Balster wrote:


Take Celestial Servant feat, it is nice. Makes your companion a bit better.
I always hesitate to recommend Celestial Servant for a spellcaster. The pet's Spell Resistance from the feat is usually more likely to block out your healing and buffs than it is to stop enemy spells.

"A creature can voluntarily lower its spell resistance."

Any reason you have companions that don't trust you?

the next three words are "As a standard action." Which is a valuable resource, and one that is not available when unconscious.
"A creature’s spell resistance never interferes with its own spells, items, or abilities." Share spells is the companions ability, so spells cast by the 'owner' aren't bothered by spell resist. "Share Spells (Ex) The druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself." So only other party members spells have to worry about that standard action.

Cure Wounds spells do not have a target of "You", neither does Magic Fang, nor Animal Growth, nor any of numerous other spells. The only spells that Share Spells would allow to bypass SR are spells with a target of "You" which don't typically interact with SR anyways. IF you have been playing in PFS with an Animal Companion that has not been spending Standard Actions (every round it wants SR lowered by the way) and not rolling to penetrate its spell resistance, you have actually not been following the rules.

Moreover, it isn't just a Standard action for the animal; you also have to take an action to command it to lower its SR. Since there is no "Lower your Spell Resistance" trick, this means that in PFS it can only be done as a Push, wish costs a Move action for the character. So that's a move action for the Oracle, and a standard action for the mount each round to cast a single spell on the companion.

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