| Dhurkan Blackblade |
I was wondering if anyone could give me some advice. I am creating a character for a homebrew sci-fi/bio punk campaign. 5th level 9000gp but only mundane items, no magic at start. I have a concept of a Synthesist but I am concerned about damaging enemies once DR comes into play. So I was thinking about dipping into Soulknife to pick up a psi-blade to bypass some DR...thoughts and suggestions are appreciated!
ArmouredMonk13
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Multiclassing is generally a bad idea for the summoner, as it nerfs your eidolon. Try getting some nice damage behind your strikes, and getting a +3 AoMF so you can overcome Cold Iron/Silver DR, Magic DR, and then for other DR you just have to take it. It will max out at 40 for all of your attacks, if the creature has DR 10 and you have 4 natural attacks.
| LoneKnave |
Depends on if you want to use Synthesist as a stat-dump machine dip to get good mental stats, or do you actually want to stick with it.
Synthesist+monk can get stupid AC, Synthesist+Paladin gets stupid saves. In fact, just about any melee-type can benefit greatly from a synthesist dip because of the first level pounce they can get.
An interesting build is small sized serpent base eidolon with a lot of arms, pistolero, about 20 guns, and the leaping shot deed.