| chaoskin |
i had a word fight with a player of mine and this ("BS" he sayed) keep coming up
Ranger Hunter’s Bond (Ex): This ability functions like the druid animal companion ability (which is part of the Nature Bond class feature), except that the ranger’s effective druid level is equal to his ranger level – 3.
If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer in the environment where the new companion typically lives. This ceremony can also replace an animal companion that has perished.
my question is list off the thing she can do in the uninterrupted hours sleep, eat est?
and dose she have to do it a lone? or can her party come with her and will that interrupted her Like heading her food est?
idk any other way to ask this this ever comes up so what can she do and will interrupted her?
Familiars If a familiar is lost or dies, it can be replaced 1 week later through a specialized ritual that costs 200 gp per wizard level. The ritual takes 8 hours to complete.
the something but its only 8 hours but should be the something?
how about Witch's do the do hours of ritual/prayers stuff like that? (idk i ever played one) what can they doing that time?
thank you
Chaoskin
| FlySkyHigh |
Wizards get only 8 hours, cause they end up paying for it. Druids get it for free, but it takes 3x as long. As far as interruptions, nothing. They can't eat, they can't sleep, nothing. They need to keep going for 24 hours until it's done. And as far as I can tell, there's no stigma against having her party with her, so they could guard her as she prayed.
| DM_Blake |
You're the GM, it's really up to you. Why is the player upset enough to fight over this?
The book says 24 hours uninterrupted. Sleeping/resting would definitely be an interruption. Sitting down for a meal would be an interruption. Depending on your viewpoint, maybe nibbling on some bread and sipping some water while still praying might not be an interruption (me, I would allow it; this doesn't seem like the kind of thing that requires sacrifice or deprivation on the part of the druid/ranger, so they should be able to sustain themselves - and they probably can take a quick potty break from time to time, too).
But having friends nearby shouldn't be an interruption unless those friends are deliberately interrupting the druid - hopefully his friends aren't jerks though.
Essentially, I read "uninterrupted" to mean that the druid cannot do other activities during that time, like adventuring, crafting items, researching spells, traveling, etc., but that he can take care of basic bodily needs except maybe sleep since sleeping is definitely an interruption - but anyone can stay up for 24 hours if they need to.
What I can't figure out is why your player has a problem with this, unless he thinks you're going to mess with him - are you going to have him get attacked every day and interrupt his efforts? Is there something else he needs to do instead?
Otherwise, in my games, it usually goes like this:
Druid: I head out into the forest and spend a day looking for a wolf.
Fighter: I go with him to watch over him in case there's trouble.
Rogue: I go into town and case some joints - I might make a little cash on the side while we're waiting a day for the druid.
Wizard: I stay at the inn and scribe a few scrolls that day.
Me: OK, the day passes uneventfully. Druid has a new wolf, fighter is tired and ready for a long nap, rogue has 40gp of newly stolen goods, wizard has some new scrolls. What's your plan for today?
| chaoskin |
thank you
that what i sayed but i say it he sayed (THAT'S BS! no sleep or eating) i thought its age even thro they play pathfinder there steel in 3.5. i'm steel new to running pathfinder when i try this they b@$&h. its getting to a point i cant that this any more
thank you
sorry about mu bad spell
Chaoskin
| blahpers |
The ritual is left unspecified. It could include any number of practices, including dancing, chanting, music, hunting, ceremonial eating and drinking, or partaking of various mind-altering substances and passing out to speak with spirit animals in dreams. All of these are types of prayer with real-world backing.
I would not presume what the ritual is, so I leave it to the druid so long as it's appropriate to the character. Sleep, food, or drink may or may not be part of the ritual. Assaulting a kobold camp or crafting a new staff is basically out--unless the player is exceptionally creative and produces a consistent and believable ritual including those behaviors, and even then it'd be up to me what constitutes interruption.
| lemeres |
Another common type of ritual might be fasting and sleep deprivation. I vaguely remember that it is sometimes used when trying to do thing like communicating with spirit animals.
It also seems like enough of a simple and un-flashy ritual that you could see a ranger do it. You could even explain it in character as not so much a ritual as a stack out in the woods and slow attempt at wild empathy. The fact that it is in fact a ritual might be lost of a ranger.
I am mostly going with this idea since it seems like enough of a thematic punishment for a whiny player. Punishing a player is usually not a good idea... but I think DM_Blake showed us the oh so torturous process involved with the ritual.
But blahper's explanation bring to mind of a ranger in full armor yodeling and flapping his arms like a chicken for hours on end. So part of me wants to go with that.
| blahpers |
Another common type of ritual might be fasting and sleep deprivation. I vaguely remember that it is sometimes used when trying to do thing like communicating with spirit animals.
It also seems like enough of a simple and un-flashy ritual that you could see a ranger do it. You could even explain it in character as not so much a ritual as a stack out in the woods and slow attempt at wild empathy. The fact that it is in fact a ritual might be lost of a ranger.
I am mostly going with this idea since it seems like enough of a thematic punishment for a whiny player. Punishing a player is usually not a good idea... but I think DM_Blake showed us the oh so torturous process involved with the ritual.
But blahper's explanation bring to mind of a ranger in full armor yodeling and flapping his arms like a chicken for hours on end. So part of me wants to go with that.
Yup, fasting and sleep deprivation is also very reasonable. As for complaints: So they lose a day of time, and at worst, they might be fatigued until they sleep again (which will probably be right after the ritual).
O First Chicken, hear my prayer and invocation! BAWWWK! Send thy servant to aid our war against nature's enemies! BA-KAWWWK!
| Hollo |
Hello everyone, i am one of his players in his game and I found this post and wanted to bring the players side of this into light. The issue came up because the way chaos worded it. He made it seem to us that NO ONE could go with her at all, NO ONE can be around her at all and she HAD to go alone without anyone. He is NOT new at this game, this is the 3rd campaign he has ran and we have played with him for many years before he started to run. We didnt' care about the food, sleeping, drinking so on. We all just wanted to go with the ranger ( like DM Blake's example) to make sure nothing would attack, harm or otherwise kill the character that is in the 24 hour practice. I have tried to explain to him the ACTUALLY rule that does apply with this. As far as i have seen there is NOTHING that stats as he copied
If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer in the environment where the new companion typically lives. This ceremony can also replace an animal companion that has perished
The issue here is what it said ( IF A DRUID RELEASES HER COMPANION) This is the entire procedure of getting one after release the issue is GETTING it in the first place. The player is a ranger and all tho it does say this
The second option is to form a close bond with an
animal companion. A ranger who selects an animal
companion can choose from the following list: badger,
bird, camel, cat (small), dire rat (see the Pathfinder RPG
Bestiary), dog, horse, pony, snake (viper or constrictor),
or wolf. If the campaign takes place wholly or partly
in an aquatic environment, the ranger may choose a
shark instead. This animal is a loyal companion that
accompanies the ranger on his adventures as appropriate
for its kind. A ranger’s animal companion shares his
favored enemy and favored terrain bonuses.
This ability functions like the druid animal companion
ability (which is part of the Nature Bond class feature),
except that the ranger’s effective druid level is equal to his
ranger level – 3.
The Druid on that extends on this is
Nature Bond (Ex):
The second option is to form a close bond with an
animal companion. A druid may begin play with any of
the animals listed in the Animal Companions section
beginning on page 51. This animal is a loyal companion
that accompanies the druid on her adventures.
Unlike normal animals of its kind, an animal
companion’s Hit Dice, abilities, skills, and feats advance as
the druid advances in level. If a character receives an animal
companion from more than one source, her effective druid
levels stack for the purposes of determining the statistics
and abilities of the companion. Most animal companions
increase in size when their druid reaches 4th or 7th
level, depending on the companion.
As it says there is no time limit to how long it takes for the ranger to get his or her animal companion or what is needed. the book is very vague, leaving myself the idea of
"The ranger can go out for a hour, find the first animal her/she wants and bring it back having the instant connection of Hunters Bond"
Any ideas on this? from the book this is basically the idea i have gotten.
| Gauss |
Hollo,
Rangers use the Druid rules for Animal Companions except for exceptions provided in the Ranger description such as level-3 and the restricted selection of animals. Thus, Rangers need 24 hours of uninterrupted prayer just like Druids.
However, I agree with you that you can have your companions present guarding you. Uninterrupted essentially means you cannot act other than to meditate during this period of time. However, there may be a debate if combat occurs around you on whether or not you are interrupted.
As a GM I would say you are interrupted if the following happens:
1) You perform an action other than prayer.
2) If you are damaged I might call for something like a concentration check to not screw it up. However, since this is not in the rules I would go easy on you.
| Hollo |
Hollo,
Rangers use the Druid rules for Animal Companions except for exceptions provided in the Ranger description such as level-3 and the restricted selection of animals. Thus, Rangers need 24 hours of uninterrupted prayer just like Druids.
However, I agree with you that you can have your companions present guarding you. Uninterrupted essentially means you cannot act other than to meditate during this period of time. However, there may be a debate if combat occurs around you on whether or not you are interrupted.
As a GM I would say you are interrupted if the following happens:
1) You perform an action other than prayer.
2) If you are damaged I might call for something like a concentration check to not screw it up. However, since this is not in the rules I would go easy on you.
I do agree here but the 24 hours is only specifying at the release/death of the animal companion it never mentions anything to the ranger starting out or is it since the druid is Level 1 ( since the spell comes from this) the druid already comes in the party WITH there animal companion or is this also stating from the beginning of the rangers 4th level they must also do the 24 hour prayer since they never came into the party with one from the start?
| Gauss |
The RAI appears to be that when the a player wants to acquire an animal companion it takes 24 hours. While this is hand-waived at level 1 for Druids I would not hand-waive it for later acquisitions, not even the Ranger's first pet at level 4.
However, I am also pretty easy going about acquiring that pet provided you are in the proper scenery. I even allow people to go get the pet-to-be and bring it back to a safer location but that is more into house-rule territory.
| blahpers |
There's no rule about how long it takes to get your first animal companion, only how long it takes to replace. Since it's a class feature, I'd rule that you can get it immediately upon leveling up, same as any other ability PCs mysteriously wake up one morning with. However, I'd suggest to my player that they roleplay the experience simply because it's more fun that way.
| KainPen |
the 24 hours is not a big deal, just means the character might be fatigued after from lack of sleep, and not eating or drink so either way not that big of a deal.Don't have to make a constitution check for that I don't remember. He can eat and drink after. lesser restoration will take care of the fatigue if he even becomes that. It is not game changing end of the world kind of thing if they eat or don't.
| chaoskin |
i hate to tell you Hollo give her food like you wanted will interrupted her like i trying to say but no (BS!) say that if she has food/water on her she can have that.
it is easy to hide 2-3 ppl then it is to hide 13! i should attack you to make a point, leaving a big camp, making nose est. its easy to let her do it a lone you would have made things at town, making money est.
i know the map by heart to would have taking her 3 day at lest to get her wolf 1 day out, 1 day prayer, 1 day back, that 3 days you would have use for something or make something.
its getting to a point i cant get nothing thro you any more.
thank you
sorry about my bad spelling
Chaoskin
EDIT: i was thanking the some way that DM_Dlake was.
| chaoskin |
IDK why! i cant drop this i will come clean
NO ONE can be around her at all and she HAD to go alone without anyone. He is NOT new at this game,
yes i do say this but wouldn't you so lone and get your animal companion? all other ppl say i would. camp fire, 12-13+ ppl will make a lot of nose est
I agree with you that you can have your companions present guarding you
for a distance but i agree and a small group.
I'd rule that you can get it immediately upon leveling up, same as any other ability PCs mysteriously wake up one morning with.
there no rules saying that you level immediately when you get the exp but that's your ruling my is no level in tell you find a save place to sleep but no level now.
However, I'd suggest to my player that they role play the experience simply because it's more fun that way.
i was trying to do but i drop it and let her have the wolf i was trying to have fun with it but no must have his way.
sorry
chaoskin
| Gauss |
Chaoskin, this is the Rules Forum. There are no Rules stating that 'uninterrupted' means 'no noise and few people'.
As a result you are asking for a consensus opinion and the consensus in this thread has been that you are being overzealous in your interpretation.
Take it for whatever that is worth but you opened this line of questioning, not your player.
In the future I suggest working with your players to find a common ground rather than against them.