
Restores100HP |

I want to build a Duel wielding Ranger, so I do good amount of damage and still have skills. down side tho at lvl 1 I can only have a max of a +1 to hit from what I made. at a 15 point buy. it saddens me so can anyone help me break a Duel wielding Ranger so I can be better in combat?
Did you focus on Strength or Dexterity? Focusing on Strength makes you less MAD, and you can just use your Combat Style feats to get all the TWF feats you need.
I'd get a double weapon and take the Weapon Focus feat at level 1. Until level 2, just use it as a one-handed weapon wielded with two-hands. Then take TWF at level 2 as your Combat Style feat and start dual-wielding.
If you're a half-orc, you can take the Orc Double Axe. If you're a half-elf, you can take the alternate racial trait to get the Two-bladed Sword. If you're human, a Quarterstaff isn't terrible, and you can use your bonus feat for Power Attack. If you're more worried about hitting than damage, play a Gnome and use a Hooked Hammer (for the +1 to hit).

![]() |

Restores is probably on the right track. Getting two high-crit light weapons like Kukris is nice too; you'll definitely want the same type of weapon so you can get Weapon Focus. However, with a double weapon you can do 1.5xStr by two-handing it when you can't get a full attack in, which is very nice.
Remember that the main benefit of TWF for rangers is to get the absolute most out of Favored Enemy, so you'll want to get that as often as possible.
Oh, and taking Quick Draw wouldn't be a terrible idea either. That way, you can always get off a full attack, which is much more important for you than other characters.
You DEFINITELY want to keep Strength AS HIGH AS POSSIBLE. Str is everything for this build, since you're giving yourself so many minuses with TWF and Power Attack.

![]() |

If you're more worried about hitting than damage, play a Gnome and use a Hooked Hammer (for the +1 to hit).
The -2 str will actually make that the same as going any medium sized race(that doesn't have a -2 str as well)
Going a double weapon lets you get 1.5xstr and extra damage with power when you're not trying to get all the extra attacks which is useful with AoOs and hard to hit enemies or trying to get though DR. Also you can easily cast spells with out having to juggle weapons
I will look at those builds when I get home but where should I put the points and how? If I went half-org, dwarf,or half-elf?
Human, Dwarf, Half-orc, Half-elf are all good options.
With only 15 point buy you're probably only going to be able to get to up to 16 str, being a front liner I wouldn't go below 14 con, and you could probably get away with just 12 wisdom, getting a +2 headband of wisdom will let you cast all your spells at the end of the game.

Restores100HP |

Restores100HP wrote:If you're more worried about hitting than damage, play a Gnome and use a Hooked Hammer (for the +1 to hit).The -2 str will actually make that the same as going any medium sized race(that doesn't have a -2 str as well)
Going a double weapon lets you get 1.5xstr and extra damage with power when you're not trying to get all the extra attacks which is useful with AoOs and hard to hit enemies or trying to get though DR. Also you can easily cast spells with out having to juggle weapons
Rayhan wrote:I will look at those builds when I get home but where should I put the points and how? If I went half-org, dwarf,or half-elf?Human, Dwarf, Half-orc, Half-elf are all good options.
With only 15 point buy you're probably only going to be able to get to up to 16 str, being a front liner I wouldn't go below 14 con, and you could probably get away with just 12 wisdom, getting a +2 headband of wisdom will let you cast all your spells at the end of the game.
I completely agree with Sherek. 15 point buy is pretty harsh, but luckily you have 2 dump stats.
I'd go with these stats (before racial bonuses):
STR 16
DEX 12
CON 15
INT 8
WIS 12
CHA 7
If human/half-elf/half-orc, put your bonus in STR. If you go Dwarf, lower you CON and raise your STR to 17.