Warpriests: Alignment Blessings


Class Discussion

The Exchange

I am currently playing a warpriest of Erastil in Accursed Halls for a PFS game. It is going pretty well so far, but I have one complaint about making the character and the play experience. Almost all of the blessings don't do much for ranged weapons, and none of the ones Erastil has do anything for an archer. This is in spite of the fact that every warpriest of Erastil will be an archer with the ways the rules currently work with enhancing the deities favored weapon and getting weapon focus with it.

An easy fix to allow warpriests of deities that have ranged favored weapons to get use out of their blessing ability would be to allow the good,law,chaos and evil blessings first level ability (Holy Strike, Axiomatic Strike, etc) to apply to ranged attacks. As currently written they only effect melee weapons.

In addition, I believe that the sacred weapon ability should have substitutions for people with ranged weapons for the abilities that just can't be applied to them.

In conclusion, I think that the warpriest needs more options for deities that have ranged favored weapons.

Any thoughts on the matter?


I second that motion. I don't like that my Trident of Gozreh build can't throw his pointy stick without losing all the weapon buffs. (I do ignore range increments with the Air domain though, which is nice.)

I also am not particularly keen on getting no weapon buffs for being true neutral, but eh, I guess neutral gods don't really go to war or something.

Sczarni

that's the price you pay for not being subject to smite good/evil, protection from good/evil, protection from law/chaos, unholy/holy... you get the picture.

Silver Crusade

lantzkev wrote:
that's the price you pay for not being subject to smite good/evil, protection from good/evil, protection from law/chaos, unholy/holy... you get the picture.

But then higher levels come and you get blown up by holy word, blasphemy, dictum and word of chaos. :p If you want to "optimize" alignment, you should start out neutral and then start moving towards one of the extreme alignments starting level 9 or so. ;)

I'd never actually advocate doing this, but despite mostly being a fluff element, alignment does have a mechanical effect on the rules, which means it's manipulable in the rules.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Advanced Class Guide Playtest / Class Discussion / Warpriests: Alignment Blessings All Messageboards

Want to post a reply? Sign in.
Recent threads in Class Discussion