ACG newest classes


Advanced Class Guide Playtest General Discussion


So now that we have the playtest to ACG, we can see it has some interesting goodies. With that said, a few of the classes look to essentially be better counterparts to their original classes. Classes like the Brawler are simply better monks, Investigators are better skill monkeys than rogues, the slayer is a better "assassin" rogue than the rogue.

So question is, what are your guys' opinion on these classes

Grand Lodge

Read some of the other threads (like the point of hybrids), you'll get you answer. (Hope you don't take it as a smart ass reply, just check them out)

Designer, RPG Superstar Judge

I'm closing this thread, as it's more productive for this discussion to take place in the individual ACG class threads than separately.

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