| Texasterminator |
I am a level 6 Two weapon fighter who focuses on CMB fighting. I was wondering what feats can i take that doesnt require teamwork feats to increase my CMB for when i fight giants? I have a base of 20trip and 16 disarm and my next feat im taking is Greater trip for the free AoO when i trip. I have Improve disarm, greater disarm, Break guard, Improve trip and Fury's fall. I need help with my feats against giants once i reach level 8 and higher
| Honorable Goblin |
After a quick glance at the PRD, I didn't see any feats that specifically boost CMB (other than the Improved/Greater feats from the CRB).
The only other ways I can think of off the top of my head to boost CMB as a fighter are the Lore Warden archetype (possibly other archetypes as well), and the alternate favored class options of most core races.
| StreamOfTheSky |
Any bonuses to attack rolls increase CMB as well. So if you're focused on trip and disarm, you can do both with your weapon...grab weapon focus, the greater version, and other attack boosts.
You could also take Additional Traits to get two traits. The Bred for War trait gives a blanket +1 to CMB for all maneuvers. The Heirloom Weapon trait gives a +2 on a specific maneuver when using that heirloom weapon (the two trait bonuses wouldn't stack).
| TGMaxMaxer |
Dusty Rose Ioun Stone slotted in a wayfinder gets another flat +2 CMB/CMD. (5250g including the Wayfinder)
Dueling enchant (not the one in UE, the +1 enhancement one) gives a bonus to CMB when you use the weapon equal to double the weapons base enhancement plus. I.e., a +1 Dueling whip gives a total of +3 (1 for the normal bonus of the weapon, and an additional +2 Luck bonus. A +2 Dueling whip would be +6, etc.)
Gloves of Dueling will work, since they increase your attacks, (provided you didn't trade weapon training). They are 15000g.
Gauntlets of the Skilled Maneuver are 4000g, but only work on a single maneuver, and can be used until you can afford the Gloves of Dueling.
The Felling Smash feat lets you get a free trip after a power attack hit.
Also, remember that anything that gives an AC penalty to the enemy lowers CMD as well, so possibly you can get things that add status effects to your normal attacks so that the CMD is lower. I'm a fan of debuffs though. Spell storing weapon FTW.
Thalin
|
Feats? There aren't a lot; you have the major ones.
As others stated, there are a few magic items. Gloves of dueling will eventually give you a +2 on trip and disarm (since your weapon bonuses go into those CMBs), cracked pale green ioun stones are good. Of course the red ioun stone in a wayfinder is the #1.
If your wisdom is good and you are willing to splash manuever master monk (or if you happen to be a dwarf/gnome), Earth Style + Earth Child Topple lets you trip huge giants and add your wisdom to your bonus vs giants. On the other hand, this is only against giants, so it's very situational (but might be what you need in your campaign).