blackbloodtroll
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Okay, Nets deal no damage.
Now, the Flaming/Frost/Shocking enchantments are legal for Nets.
So, now you have a Net, that deals damage.
Could you then, increase this damage?
With say, Deadly Aim, or Sneak Attack?
What about when you use a Net to Sunder a weapon?
Are there other ways to deal damage with a Net?
| KainPen |
Deadly Aim would not work because net is a touch attack. Because the net it self does not inflict damage the fire ect does. Smite, favored enemy ect. would do no extra damage, but would add any bonus to the attack roll for the ranged touch attack.
I may let sneak attack work as gm, because the flaming net of hell did get warped around the targets face and burn it off. Also sneak attack becomes type for energy attack. damage example a scorching ray sneak attack damage is all fire damage. theory it should work.
same for sunder the actual net is not able to do physical damage only energy damage, so treat the item as if it was struck with an energy attack, ooze's acid attacks ect. and it would have to do enough damage to go through hardness at half energy damage before anything.
most of it would be waste of time.
blackbloodtroll
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So, once a Net has the ability to deal damage, let's say through Flaming, then you can add to that damage?
Now a Magus, with Net Adept, uses Spellstrike with the Net.
Can he use additions to damage then?
| KainPen |
Could not tell you troll, I can't look up the feat now. I am not not goten around to read any of the Magus stuff, So I have not clue how spell strike works. No one in my groups has played on yet to even have us become fimilar with it. We are just now starting to use classes in Advanced players so maybe we are a little be hind on the rules for newer stuff.
blackbloodtroll
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Here is the feat:
Net Adept (Combat)
You have trained to use the net as a melee weapon.
Prerequisite: Exotic Weapon Proficiency (net), base attack bonus +1.
Benefit: You can treat a net as a one-handed melee reach weapon with a 10-foot reach. Further, you take no penalty on melee attack rolls for using an unfolded net, and you can use one full-round action or two move actions to fold a net.
Normal: A net is a ranged weapon that imposes a –4 penalty on ranged attack rolls if it is unfolded. Folding a net takes a proficient user 2 rounds.
| downerbeautiful |
So, once a Net has the ability to deal damage, let's say through Flaming, then you can add to that damage?
Now a Magus, with Net Adept, uses Spellstrike with the Net.
Can he use additions to damage then?
I'm not the smartest, and to be honest, I'm soon going to be facing similar problems with my net-adapt character, but no he can't use additional damage?
I say that [only] because the net itself does not do the damage, rather the enchantment on the net is responsible for all additional damage dealt. It was my understanding that spellstrike had to be used on a weapon that dealt damage, and the net inherently does no damage.
There's always this net:
Snag Net
Price 30 gp
Type exoticThis short, wide net is covered in barbed loops and slipknots. It works like a typical net, except it has the trip weapon special feature. If you entangle an opponent and hold the trailing rope, on your turn in place of a melee attack you may make a combat maneuver check to trip against that opponent; if you succeed, you may trip your opponent or deal 1 point of piercing damage to it. The concentration DC to cast while entangled in a snag net is 17 + the spell's level. The Escape Artist DC to escape a snag net is 22.
Regardless of its enhancements, the net itself does damage, and so could be used with spellstrike.
Again, this the the understanding I've reached with some aid of my compatriots, but I, too, am keenly interested in the thread's development.
blackbloodtroll
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Can a Paladin Smite with a Net?
Could you use damage boosting effects, when using a Conductive Net?
| downerbeautiful |
Can a Paladin Smite with a Net?
Could you use damage boosting effects, when using a Conductive Net?
What are you defining as "damage boosting" in this case?
But yeah, sure why not smite with a net? I don't recall reading that smite has to deal damage, but you'd get the bonus to hit. If you keep a hold of the line on the net, you can mess with the entangled creatures even further.
| SwiftyKun |
A net is a weapon. One that deals no damage, but a weapon never the less and is under the weapons table. I'd just assume that anything you can do with a weapon, you can do with a net unless it specifically says "You must deal damage."
This means you can enchant nets with magical damage or other weapon enchantments. You can smite evil with a net (though smite evil is you simply picking a target and is unlike it's 3.5 variant). You can make CMB checks with a net. You can do anything with a net, that you can with any other weapon, as long as whatever you're doing doesn't call to a specific requirement that the net cannot fulfill, I.E "This is only do-able with a bow." or "You must deal damage ..." though the latter can be done once imbued with magical damaging effects.
Likewise, anything that adds onto damage such as sneak attack, power attack, etc will effect a net even if the net does no damage. The bonus damage effects will not work however if they require that whatever you are using them on specifically cannot be done with a net. Again, I.E. "To use this sneak attack damage, you must first be using a weapon that deals damage."
Also, even though the Net is listed under the table as having no damage, I'd like to pull these 2 exerts out of the book.
An entangled creature can escape with a DC 20 Escape Artist check (a full-round action). The net has 5 hit points and can be burst with a DC 25 Strength check (also a full-round action). A net is useful only against creatures within one size category of you.
A net must be folded to be thrown effectively. The first time you throw your net in a fight, you make a normal ranged touch attack roll. After the net is unfolded, you take a –4 penalty on attack rolls with it. It takes 2 rounds for a proficient user to fold a net and twice that long for a nonproficient one to do so.
If your attack succeeds, you deal damage. The type of weapon used determines the amount of damage you deal.
Damage reduces a target's current hit points.
Minimum Damage: If penalties reduce the damage result to less than 1, a hit still deals 1 point of nonlethal damage.
Strength Bonus: When you hit with a melee or thrown weapon, including a sling, add your Strength modifier to the damage result. A Strength penalty, but not a bonus, applies on damage rolls made with a bow that is not a composite bow.
Because it is a weapon and you are making an attack, if the attack hits and by the minimum damage rule, you should be entitled to at least 1 point of non-lethal damage, even if penalties reduce the damage you could do to fewer. One point of non-lethal damage is still damage.
Alternatively, if because you cannot deal the minimum damage of 1 non-lethal because the net does not have a damage di to it, you should still be entitled to adding your strength modifier to the damage if you hit with it. As thrown weapons get your strength modifier, and as the net is in fact listed beneath thrown weapons, it applies. Even if your strength score was negative, it would default to 1 minimum non-lethal damage which is again, still damage. Also note that nowhere in the net's description does it say it does not deal damage, nor that you cannot apply your strength to it as a thrown weapon. Even a net hurts if thrown hard enough.
TL;DR Nets will always deal 1 non-lethal damage minimum unless absorbed by DR.
| VRMH |
I'm not so sure all of the above would work. A net may do no damage, as opposed to zero damage. There's a difference.
Mathematically, adding 1d6 points to something that doesn't exist (the base damage), results in something that doesn't exist. So a "Flaming Net" would still deal no damage. I guess the question is: does a net do zero, or a non-existent amount of damage?
| SwiftyKun |
I'm not so sure all of the above would work. A net may do no damage, as opposed to zero damage. There's a difference.
Mathematically, adding 1d6 points to something that doesn't exist (the base damage), results in something that doesn't exist. So a "Flaming Net" would still deal no damage. I guess the question is: does a net do zero, or a non-existent amount of damage?
Though I'm not sure if it does 0 damage or non-existent damage, I am confused as to why that would matter. It's a mathematical system of addition, not multiplication. 0+1d6 is still 1d6. Nothing+1d6 is still 1d6. The damage that is coming from a weapon that deals 0/no damage is coming from the users feats, abilities, magical enhancements, strength, etc.
Titania, the Summer Queen
|
I'm not so sure all of the above would work. A net may do no damage, as opposed to zero damage. There's a difference.
Mathematically, adding 1d6 points to something that doesn't exist (the base damage), results in something that doesn't exist. So a "Flaming Net" would still deal no damage. I guess the question is: does a net do zero, or a non-existent amount of damage?
I have to completely disagree. An alchemical flask does not deal base damage plus energy damage it does straight energy damage. A burning net next to something is going to cause that something to catch on fire.
| SwiftyKun |
SwiftyKun wrote:Flaming Net, Sneak Attack.blackbloodtroll wrote:Could I apply one of these "You must deal damage ..." additions to a Flaming Net, as it deals damage?I would need an example.
Of course. There's nothing in the flaming descriptor or sneak attack that says "you must deal damage before adding this extra damage." What you've listed are just two examples of how to deal damage with a no damage weapon.
There's a huge difference between "This WEAPON deals no damage" and "YOU deal no damage."
Disclaimer: Enchantments on weapons are separate from weapons themselves, so if a weapon says it deals no damage but it has a magical spell on it, the spell as a separate entity will still do damage. I believe this is correct anyways.
| VRMH |
Though I'm not sure if it does 0 damage or non-existent damage, I am confused as to why that would matter. It's a mathematical system of addition, not multiplication.Yup.
0+1d6 is still 1d6.Correct.
Nothing+1d6 is still 1d6.
Not quite. Nothing, here meaning "does not exist at all", cannot be added to. It's a bit hard to wrap one's head around, since that's not how the real world works. But mathematically, if you have no mermaids and you add between one and six seahorses, you get nothing. Because mermaids don't exist, regardless of the fact that seahorses do.
| SwiftyKun |
SwiftyKun wrote:Though I'm not sure if it does 0 damage or non-existent damage, I am confused as to why that would matter. It's a mathematical system of addition, not multiplication.Yup.Quote:0+1d6 is still 1d6.Correct.Quote:Nothing+1d6 is still 1d6.Not quite. Nothing, here meaning "does not exist at all", cannot be added to. It's a bit hard to wrap one's head around, since that's not how the real world works. But mathematically, if you have no mermaids and you add between one and six seahorses, you get nothing. Because mermaids don't exist, regardless of the fact that seahorses do.
That's..that's not right at all..if you add something that does exist to something that doesn't exist, you have something..
What you're saying only works if the nothing in question is actually subtracting from the something.
That, or the something you're adding to the nothing is more nothing.
Don't look at the formula as the first number being the staple. Look at it from an objective point of view. Nothing+1=1 the same way as 1+nothing=1
blackbloodtroll
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Can a Magus with Net Adept use a Net with Spell Combat?
Does the extra damage from Bane apply to attacks with a Net?
Does the extra damage from Arcane Strike apply to attacks with a Net?
Name Violation
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Can a Magus with Net Adept use a Net with Spell Combat?
Does the extra damage from Bane apply to attacks with a Net?
Does the extra damage from Arcane Strike apply to attacks with a Net?
favored enemy? weapon specialization?