inhuman_candyman
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I am a 12 year veteran of DnD 3.0/3.5 and i had gotten pretty good at building game breaking characters. Studying books for hours and days just to build one character that by level 8 would just decimate any cr appropriate fight. I have just started playing pathfinder and am discovering very quickly that they have done there best to balance characters and stop people like me from becoming the bane of everything the GM could possibly throw at you. But i am still determined to build an optimized character. Please look over this build of a fighter/ rouge and tell me if it is legal or not and if not ways to change it so it is.
The purpose of this character is to get sneak attack damage every attack that i land after level 7.
Abilities
Str: 18 (16 +2)
Dex: 14 increase every 4 levels
con: 14
Int: 10
Wis:10
Cha:10
Rouge (scout archetype)/ fighter
Human
1. Fighter (1)- power attack, intimidating prowess, weapon focus great sword
2. Rouge scout (1)- sneak attack 1d6, trap finding
3. Rouge scout (2)- evasion, furious focus, rouge talent: trap spotter
4. Rouge scout (3)- sneak attack 2d6, trap sense +1
5. Rouge scout (4)- scouts charge, rouge talent: offensive defense, skill focus: intimidated
6. Fighter (2)- bravery, cornugon smash
7. Fighter (3)- armor training 1, dazzling display, shatter defences
8. Rouge scout (5)- sneak attack 3d6
9. Rouge scout (6)- trap sense +2, rouge talent: strong impression, iron will
10. Rouge scout (7)- sneak attack 4d6
11. Rouge scout (8)- skirmisher (comes from scout archtype), rouge talent: fast stealth, improved iron will.
| Mysterious Stranger |
I would actually consider that character underpowered. You spent so much trying to get sneak attack and all it gets you is on the average +12 damage. That is assuming you manage to get a sneak attack off. There are plenty of things that are straight up immune to sneak attack. Sneak attack dice are also not multiplied by a critical hit so are less valuable than static damage. Being mostly a ¾ BAB class means your chance to hit is going to be a lot less than a full BAB class.
| TGMaxMaxer |
And, if you're trying to build a broken character, the basic cookie cutter scout build you started with is ...meh.
But, you can take a Half-orc Skulking Slayer scout/Twohand or weaponmaster Fighter and do it much better.
Get some Elven Chain (5k, by level 5ish) and you don't need the armor training, drop the double feat intimidating prowess/strong impression from your build. Now you get another +2 to intimidate racial, have Darkvision, do d8 sneak dice on a charge with a two handed weapon, plus double str if THF archetype, or if weaponmaster, get gloves of dueling for +3/+3.
You also have an abysmal will save, and taking iron will at level 9/11 is too little too late. Either get them by level 4, or don't even bother.
| Cap. Darling |
The point buy system favores those that put. Stat incrise from leveling in ther highest stat increasing Dex instead of Str is a bad decision form a min maxing stand.
If you made Str and Dex be 15(+2 from race) and 15 from the start and then first took Str up and then Dex then uoi can effort Wis 12 from the start.
And only from 1-3 will it hurt a bit:)
But generally there are better classes to Powergame than Rogues.