Advice on how to make a Bull Rush focus character


Advice

Lantern Lodge

Hi all, I need some help making my Dwarf Freebooter Ranger into a Bull Rush focused user.

Any builds, feats, traits or equipment suggestions would be greatly appreciated.

Grand Lodge

Go the Shield style. Get Shield Master as soon as possible.

Shield Slam, Spiked Destroyer(or Merciless Rush), Quick Bull Rush.

Also, two hand a heavy shield.

Lantern Lodge

blackbloodtroll wrote:

Go the Shield style. Get Shield Master as soon as possible.

Shield Slam, Spiked Destroyer(or Merciless Rush), Quick Bull Rush.

Also, two hand a heavy shield.

two hand a heavy shield???? Can you do that?

Grand Lodge

It's an One-handed weapon.

People keep forgetting, it's a weapon, and functions as one.


Yup. It's a weapon.

+1 Bashing Spiked Heavy shield. 2d6 damage base. Relentless dwarf racial trait. +2 bullrush/overrun.

Shield Slam at 2, shield master at 6.

Now, all shield bashes give a free bullrush, and you can use the shield enhancements to AC for attack and damage.

Also, once you have Shield master, you can pay separate weapon enchantment cost to get +x defending as well as the armor enhancements on the shield, for even more AC.

+5 Bashing/+5 Defending heavy steel shield gives +12 to AC and hits as a +5 weapon with the shield master feat, costs 108k gold.

Tack on Brawler Fighter after that, and get "close combat training" with shields, and a scaling bonus to all bulrushes. Get an impact weapon that you carry, and it gives a bonus to all bullrushes.

Grand Lodge

By the way, Freebooter stacks with Trapper.

You can be the tank, and the Trap handling skill monkey.


My question is, since the Shield slam feat says you use the attack roll for the bullrush check, how do you count the check.

Do you use the same d20 roll as the attack and then add the bull rush modifier, or do you use full total of the attack roll and ignore the bull rush modifiers?

That would be a terrible feat tax, to need a feat that gives a bonus and then not be able to count that bonus.

Grand Lodge

Same d20 roll.

Yes, the shield(or Apsis) was a favorite weapon of the Spartans.

Often wielded as a primary weapon in two hands, after a thrown javalin.

Lantern Lodge

blackbloodtroll wrote:

By the way, Freebooter stacks with Trapper.

You can be the tank, and the Trap handling skill monkey.

But what bout Lead Blades? Won't that be good to have?


On Lead Blades...

Doesn't stack with the Bashing Shield enchant... which is much cheaper and doesn't take an action to use.

Lead Blades, Bashing shield enchant, impact weapon enchant. You only get one of the three to work on a single item.

Lantern Lodge

TGMaxMaxer wrote:

On Lead Blades...

Doesn't stack with the Bashing Shield enchant... which is much cheaper and doesn't take an action to use.

Lead Blades, Bashing shield enchant, impact weapon enchant. You only get one of the three to work on a single item.

They don't???

Is this due to the fact they only affect the base size?

And what about Spiked Shields? Do they really become 2d6? from 1d6?


All three are magical effects that increase the size of the weapon. They don't stack, it's in the FAQ (specifically about lead blades and impact, but bashing is the same thing).

Spiked is a change based on the mundane (non-magical) damage of the shield.

You get to add only one magical effect that changes weapon size, and bashing is the cheapest one for the most effect on a shield.

You can stack enlarge on the character, (as it physically changes the size of all weapons carried) then do lead blades/bashing/impact, but thats pretty much it.

And Spiked Heavy shield becomes 1d6, +1 Bashing increases it 2 steps to 1d8->2d6.

Lantern Lodge

Nice.

I was just a little concern about spiked shield. some threads seems to suggest you can't have the bashing enchantment On it, as it would make it too powerful?

Is this a RAI or RAW?

Lantern Lodge

Ok, asked my GM and after looking over the wordings of both Bashing and Spiked Shield. Both increases the base size of the shield. Therefore they don't stack.

Guess I will going with a normal Heavy Shield.


You can use Spiked Shield with Bashing.
The NPC Codex I believe, which has all these different characters and builds at different levels, has a barbarian dwarf (could be fighter) that uses a bashing spiked shield as his main weapon (along with his dwarven war axe) and it does 2D6 damage.
It's in a Paizo book. Because of that, I've always felt it was legal.

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