Time for the Tomb of Borrors!


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Sovereign Court

Nasty: With a mighty push you force the stone upwards without the need to intimidate it. This room is 30' wide x 50' long with a 20' foot high ceiling. The walls and floors are made of jagged green glass, the glass floors covered with rough bumps and angular projections, 6' long green glass stalagtites cover the ceiling.

The trapdoor you opened puts you in the center of the roon 10' from the north wall, 10' away to your right/east is a golden door.

Please make a perception check


Perception: 1d20 + 6 ⇒ (20) + 6 = 26

Sovereign Court

Nasty: Nice roll!, Ok then you notice that on 10 of the stalagtites are the strange 4 armed death scarab thingermerbobbers. They seem to be sleeping as much as a death scarab can sleep.

9 of the creatures are in the southern portion of the room, 1 is in the northeast corner.


(OOC: I don't know what a four armed death scarab is. I looked it up and saw a few different things so just wanted to check.)


Nesod, Am S, Wasp - They are all yours.

Sovereign Court

Nasty: These creatures are similiar to the one you fought earlier, They look like a 6' tall black cockroach with spindly human arms and legs, a pair of ragged gauzy wings, and a grinning human skull for a head. Razor sharp hooked fangs line their mouths. The chitininous body is greay to the touch and smells faintly of rotten meat.

I think you ate one earlier


"Okay looks like meat is back on the menu." he cries out as he brandishes his battle axe and looks to engage the food.

Axe Attack: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d12 + 12 ⇒ (7) + 12 = 19

crunch: 1d20 + 10 ⇒ (2) + 10 = 12
Slurp: 1d6 + 10 ⇒ (6) + 10 = 16

Sovereign Court

Nasty: These things are 14' off the ground, can you reach them with your tongue and Axe?

Liberty's Edge

If necessary, I can Enlarge him.


Tongue yes ... axe no.

Sovereign Court

Nesod: Do you enlarge Nasty?

Nasty: Ok then since the creatures were in a state of inactivity you hit one and start cruching down, It tastes like fried greasy rotten meat filled with a pus like substance.

Unfortunately, this action awakens the other 9, Everyone still gets an action beforehand.


Why does anyone need a tongue that long?

Twang: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Die You Wretched Things: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5
Sneak Attack: 1d6 ⇒ 6

Sovereign Court

Alissa: The creatures hard carapace is pierced by your arrow, wounding it.

DM Notes:
Alissa's 19/30


I CAN'T REACH THEM WITH MY MACE AND NONE OF YOU NEED TO BE HEALED. I WILL WAIT UNTIL THERE IS SOMETHING FOR ME TO DO.

Sovereign Court

AMH: Ask and you shall receive, A creature flies toward you it is clacking it's teeth and hissing.


SWEET! WHEN IT IS CLOSE ENOUGH I BASH IT WITH MY MACE.

1d20 + 9 ⇒ (8) + 9 = 17
1d8 + 8 ⇒ (3) + 8 = 11


Have Some More: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Let's Make It Count: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9
Sweet!
Double Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Sovereign Court

AMH/Alissa: Between AMH's mace to da face, and Alissa's arrow through the eye, you obliterate the fell creature.

2 fly down to attack each of you.

AMH:

claw: 1d20 + 4 ⇒ (11) + 4 = 15 Pain: 2d4 + 4 ⇒ (4, 4) + 4 = 12
claw: 1d20 + 4 ⇒ (15) + 4 = 19 Pain: 2d4 + 4 ⇒ (4, 4) + 4 = 12
bite: 1d20 + 4 ⇒ (15) + 4 = 19 Pain: 1d6 + 4 ⇒ (2) + 4 = 6

Alissa:

claw: 1d20 + 4 ⇒ (18) + 4 = 22 Pain: 2d4 + 4 ⇒ (1, 1) + 4 = 6
claw: 1d20 + 4 ⇒ (15) + 4 = 19 Pain: 2d4 + 4 ⇒ (2, 2) + 4 = 8
bite: 1d20 + 4 ⇒ (15) + 4 = 19 Pain: 1d6 + 4 ⇒ (4) + 4 = 8

Note, if they hit on a bite they attach themselves to you.

DM notes:
2 dead/ 1 @ 19/30


Ouch! I am hurting.
I need some healing?
Bear, get this thing off me.


You got it boss.
Bite: 1d20 + 10 ⇒ (14) + 10 = 24
Chew: 1d6 + 6 ⇒ (1) + 6 = 7


Since when can you talk????


Always. I talk to you all the time.


You always just roared and did things I asked you to.
You and I never spoke the same language before.
How are you speaking common now?


What are you talking about? I am speaking bear as I have always done, just as you are now.


I am getting worried about Alissa... but this is not the time for it.

Flaming sphere on the closest one. Somehow I doubt stinking cloud and grease will do much against them.

Burn, ugly thing!: 3d6 ⇒ (1, 2, 5) = 8
Save DC is 16.

Dark Archive

Grease fires...

supah channel: 6d6 + 3 ⇒ (6, 6, 3, 5, 1, 4) + 3 = 28
(heals allies, harms enemies in a 30ft. radius burst)


"Yum, Yum I want some ... MORE !!!!"

Axe Attack: 1d20 + 9 ⇒ (15) + 9 = 24
damage: 1d12 + 12 ⇒ (8) + 12 = 20

CRUNCH: 1d20 + 10 ⇒ (9) + 10 = 19

SLURP !!!: 1d6 + 12 ⇒ (1) + 12 = 13


I want to be helpful, I just don't know how.


"Tell me the story of the roller derby queen you dated."


with apologies to Dire Straits

I seen a girl on a one way corridor
Stealing through a dungeon scene
For all the world like a Paladin’s dream
And She had wheels on her feet

Well the goblins do the usual dances
Same old raids and fireside brawls
But the roller girl she's taking chances
I just love to see her save them all

No fears alone at night
She’s fighting through the crowd
And her ears can hear the sounds
And the Orcs are gathering ‘round

Hallelujah here she comes queen roller ball
Enchanted what can I say don't care at all
You know she used to have to wait around
She used to be the lonely one
But now that she can skate around town
She's the only one

Sovereign Court

All: Ok with all the carnage you have inflicted on the creatures. 7 are dead 3 are remaining(the ones in the southernmost part of the room)

Alissa: The creature that was latched on to you is dead and you are healed up.

Bear: Oh cool now that you can speak, it makes things a lot easier.

Jenny: Your flaming sphere takes out the one that was latched onto AMH, Ok?

Nasty:You cleave one within inches of it's life and chew/grapple another. You cough a little as the creatures legs gets stuck in your throat.

Wasp:Although these creatures are not true undead Your channel is more than enough to send them to non-existence.

Arty: Let me make this easy for you. One flys toward you. Bonus points to you as I am a big fan of Dire Straits.


Versitile dual channeller, my channel harms living and dead if they're enemies, and heals living or dead if they're allies


I am going to really try to build an actual character for this alias, in the meantime...I'll smack it with a long handled heavy (small) mace

Smack!: 1d20 + 2 ⇒ (20) + 2 = 22
Possible Damage: 1d6 ⇒ 5

Sovereign Court

Arty: Your mace layeth the smacketh down for 10pts(you critted it)

The creature attacks:

Claw: 1d20 + 4 ⇒ (6) + 4 = 10 Pain: 2d4 + 4 ⇒ (2, 4) + 4 = 10
Claw: 1d20 + 4 ⇒ (3) + 4 = 7 Pain: 2d4 + 4 ⇒ (1, 1) + 4 = 6
Bite: 1d20 + 4 ⇒ (1) + 4 = 5 Latch On: 1d6 + 4 ⇒ (1) + 4 = 5

DM Notes:
20/30

Liberty's Edge

I WILL Enlarge Nasty.

Sovereign Court

Nesod: Oh goody[/sarcasm] 1 flies and attacks you

Nasty: The last one attacks you.

Nesod:

Claw: 1d20 + 4 ⇒ (10) + 4 = 14 Pain: 2d4 + 4 ⇒ (2, 4) + 4 = 10
Claw: 1d20 + 4 ⇒ (10) + 4 = 14 Pain: 2d4 + 4 ⇒ (3, 4) + 4 = 11
Bite: 1d20 + 4 ⇒ (8) + 4 = 12 Latch On: 1d6 + 4 ⇒ (6) + 4 = 10

Nasty:

Claw: 1d20 + 4 ⇒ (8) + 4 = 12 Pain: 2d4 + 4 ⇒ (1, 1) + 4 = 6
Claw: 1d20 + 4 ⇒ (9) + 4 = 13 Pain: 2d4 + 4 ⇒ (4, 1) + 4 = 9
Bite: 1d20 + 4 ⇒ (13) + 4 = 17 Latch On: 1d6 + 4 ⇒ (3) + 4 = 7


JRR Tolkien wrote:
Bear: Oh cool now that you can speak, it makes things a lot easier.

RRRAAAWWWWRRRRR?????


OUCH! STUPID BUGS! I HEAL MYSELF FOR 48 + 10 = 58

I FORGOT HOW MUCH I LIKE DOING THAT. STILL, BASHY IS BETTER.

Sovereign Court

Cr500cricket wrote:

Grease fires...

supah channel: 6d6 + 3 ⇒ (3, 6, 5, 1, 1, 6) + 3 = 25
(heals allies, harms enemies in a 30ft. radius burst)

AMH: I think the wasp healed you up.

Liberty's Edge

Wait, did AM H mean 4d8?


Fire in the Hole: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
DIE DIE DIE: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11


"Nasty SMASH BUG !!!" "Then eat the tasty bug."

AXE SMASH: 1d20 + 12 ⇒ (17) + 12 = 29

BRING THE PAIN BRING THE FUNK: 1d12 + 12 ⇒ (12) + 12 = 24
TONGUE BATH: 1d20 + 10 ⇒ (1) + 10 = 11
SLURP: 1d6 + 10 ⇒ (5) + 10 = 15

Sovereign Court

Ok kids, you have wiped the floor with them. There is a golden door on right/east wall or you can go back down the trapdoor


Nasty moves to open the golden door.

Sovereign Court

Nasty: Behind the door is a 90' long hallway heading east, 20' down and on the northern wall is an orange door, 60' down and on the northern wall is a hallway, at the end of the 90'hallway it turns north.

All: The surfaces of the rooms and corridors are made of jagged green glass.The glass floors, covered with rough bumps and angular projections,make travel difficult. Green glass stalagtites and stalagmites averaging 3'-4' long and a footwide in diameter sprout from the floors and ceilings.

Interspersed among the glass stalagtites are what appear to be several 6' limestome stalagtites.

Liberty's Edge

"Nasty, you know what to do."


Smash! :)


Nesod the Monkchinegun wrote:
Wait, did AM H mean 4d8?

48, 4d8. They're pronounced the same.


Sorry about the level of inaction on my part, just busy with cab fares, conventions, fight night, Kentucky Durby, WWE, Skyrim, etc. Perhaps the dragon ancestors will give me sometime this week.

Sovereign Court

AMS: What can be more important than saving the world 8>)

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