| Rocan |
Hey everyone,
I have been playing on the forums for a while now, played tabletop for several years before and DM-ed in that time as well.
With all the roleplaying I do myself now, the itch of DM-ing my own campaign starts to arise again.
However with most of my former tabletop players presently out of the country or moved, I want to give DM-ing a PbP a try. Inspiration isn't that hard for me and I got a few good and fun ideas for homebrew campaigns, one of which is a tribute to an old-school favourite of mine.
Now for my questions to you,
- What would you reckon to be the best way of handling combat? Giving a grid or just winging it? And what source would be best to use if you go for grid combat and have to make your maps?
- Would it be alright if I used another RPG's world on this forum?
Lastly a preference check: New complete homebrew or old-school inspired campaign?
Norgrim Malgus
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I don't know enough about PbP to offer any advice on it, but running an old-school inspired game can be a load of fun.
Speaking for myself, I would love to run through an updated version/variation of 'A Night Below'. So there is something to be said for nostalgia.
Actually...doesn't the Paizo messageboards offer a PbP function? Maybe they have tools you can use if you decide on grid combat, not real sure though.
| Bearded Ben |
Here's two links to (spoilered) notes on PbP maps using Google Drive.
link 1
link 2
roll20.net is also an option
| DM Tadpole |
Various approaches are used to run combat in PbPs, especially regarding initiative. Following usual order can take an age. Some groups use grouped initiative, others run initiative in order of posting (although this of course invalidates those abilities which affect initiative). Personally I give my players 24 hours to post their intended actions, including numerous ifs, buts and alternative decisions, then make a round summary based on all in initiative order.
Hosting grid maps is easy on PbP, but there are also plenty of gamers happy to just let it work freeform.
Paizo welcomes campaigns set in other worlds as well as using different rulesets. Take a look at the online campaigns section of the forum, a great many games are being played there, each with their own particular take on the format.