Sev*
|
If Sev has an action remaining this round, then he will try to ID the "dogs".
Arcana +11 or Crafting +9
GM Tiger
|
Sev Arcana: 1d20 + 11 ⇒ (8) + 11 = 19
You recognize them as some sort of construct. You also notice that they have some sort of oily substance on their jaws.
Prefect moves forward and snaps what appears to be a whip at Slipp.
Electrowhip vs Slipp AC 18, Reach 10': 1d20 + 12 ⇒ (19) + 12 = 31
Electrowhip vs Slipp AC 18, Reach 10', MAP: 1d20 + 7 ⇒ (14) + 7 = 21
Electric, Crit: 2d8 + 7 ⇒ (4, 7) + 7 = 18
Electric: 2d8 + 7 ⇒ (5, 7) + 7 = 19
Slipp immediately drops to the floor.
Blue rolls up to the doorway and attempts to bite Kyra.
Jaws vs Kyra AC 23: 1d20 + 12 ⇒ (7) + 12 = 19
Jaws vs Kyra AC 23, MAP: 1d20 + 7 ⇒ (12) + 7 = 19
Red stations itself behind Blue and wait for something to come within reach of its jaws.
------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
Loose Time's Arrow - All party members quickened until the end of Qidan's next turn
Bless - 5' around Kyra
------------------
Those with ** may go
Qidan - AC 24, 64/64
Kyra - AC 22, 48/48 (AC 23)
Sev - AC 19, 32/32
Blue
Red (Prepared Action)
Slipp - AC 18, 0/48 (Dying 1)
Prefect (-1)
**Ufgar - AC 21, 62/62
White
Yakuthiel - AC 21, 60/60
Ulfgar Ironhead
|
Ulfgar's eyes narrow as he sees Slipp taken out of the fight.
He steps up to protect her fallen body, and focuses on the blue dog before hacking at it with his waraxe and stab with his clan dagger.
Dwarven Waraxe: 1d20 + 10 ⇒ (12) + 10 = 22
Slashing: 1d8 + 3 ⇒ (6) + 3 = 9
+1 Clan Dagger: 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 15
Piercing: 1d4 + 3 ⇒ (3) + 3 = 6
◆Step
◆Hunt Prey
◆Twin Takedown - Damage is combined before weaknesses or resistances are calculated
GM Tiger
|
Slipp, I'm going to hold off on the recovery check. The whole idea of putting you last (or at least, before the creature that felled you is to give your colleagues the chance to heal you.
Ulfgar straddles Slipp and keeps them safe while clobbering the blue "dog". He hits with the axe and opens a rent in the creatures "skin". His dagger fails to connect.
Ulfgar Dwarven Waraxe vs Blue, MAP: 1d20 + 5 ⇒ (2) + 5 = 7
Ulfgar swings his axe again but doesn't connect.
White positions itself near Blue and prepares to bite anyone who comes near.
------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions:
Loose Time's Arrow - All party members quickened until the end of Qidan's next turn
Bless - 5' around Kyra
------------------
Those with ** may go
-2-
**Qidan - AC 24, 64/64 (4 actions)
**Kyra - AC 22, 48/48 (AC 23)
**Sev - AC 19, 32/32
Blue (-9)
Red (Prepared Action)
Slipp - AC 18, 0/48 (Dying 1)
Prefect (-1)
Ufgar - AC 21, 62/62
White
-1-
**Yakuthiel - AC 21, 60/60 (4 actions)
Kyra*
|
"No sleeping while we work Slipp." says Kyra, making light of what appears to be a very deadly situation.
◆◆ Heal: 3d10 + 24 ⇒ (6, 9, 5) + 24 = 44
◆ Concentrate on Bless (to expand area)
No ones dies on my watch, not while Sarenrae's fire lives within me!
GM Tiger
|
Kyra wakes Slipp with Saranrae's blessing before expanding the area of her blessing.
------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions:
Loose Time's Arrow - All party members quickened until the end of Qidan's next turn
Bless - 10' around Kyra
------------------
Those with ** may go
-2-
**Qidan - AC 24, 64/64 (4 actions)
Kyra - AC 22, 48/48
**Sev - AC 19, 32/32
Blue (-9)
Red (Prepared Action)
Slipp - AC 18, 44/48 (Wounded 1, Prone, Hands Empty)
Prefect (-1)
Ufgar - AC 21, 62/62
White
-1-
**Yakuthiel - AC 21, 60/60 (4 actions)
Yakuthiel Treeflyer
|
First action:
Strike Red: 1d20 + 13 ⇒ (15) + 13 = 28
Piercing damage: 2d10 + 4 ⇒ (4, 5) + 4 = 13
My tactics are as follows: If Red is down, then I move into the space left of where Red was, getting the flank on Blue (second action). If Red is not down, then my second attack will be on Red.
Third action (either continued attack on Red or new attack on Blue):
Strike Red: 1d20 + 13 - 5 ⇒ (10) + 13 - 5 = 18
Piercing damage: 2d10 + 4 ⇒ (8, 10) + 4 = 22
Fourth action (either continued attack on Red or new attack on Blue {or continued attack on Blue or new attack on White}):
Strike Red: 1d20 + 13 - 10 ⇒ (19) + 13 - 10 = 22
Piercing damage: 2d10 + 4 ⇒ (4, 1) + 4 = 9
GM Tiger
|
Yakuthiel, there's a wall between you and Red (Ulfgar's token's a bit too big but you have no LoS to Red
Sev*
|
"Target acquired."
Sev raises a finger and fires a volley of magic missiles at one of the mechanical mutts.
◆◆◆ Cast Magic Missile
MM v. blue: 3d4 + 3 ⇒ (2, 4, 2) + 3 = 11
GM Tiger
|
Blue shudders at the impact of Sev's magic missiles.
------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions:
Loose Time's Arrow - All party members quickened until the end of Qidan's next turn
Bless - 10' around Kyra
------------------
Those with ** may go
-2-
**Qidan - AC 24, 64/64 (4 actions)
Kyra - AC 22, 48/48
Sev - AC 19, 32/32
Blue (-20)
Red (Prepared Action)
Slipp - AC 18, 44/48 (Wounded 1, Prone, Hands Empty)
Prefect (-1)
Ufgar - AC 21, 62/62
White
-1-
**Yakuthiel - AC 21, 60/60 (4 actions)
Yakuthiel Treeflyer
|
I assume that blue is in the doorway. Then the first attack is a lunge at Blue.
If Blue is not down, then the attacks will all be 'lunge' at Blue until Blue is down.
If Blue goes down, then I will move five feet south of White, and attack White.
GM Tiger
|
Ref White: 1d20 + 12 ⇒ (15) + 12 = 27
Ref Blue: 1d20 + 12 ⇒ (2) + 12 = 14
Qidan Arcana: 1d20 + 14 ⇒ (6) + 14 = 20
The metal mutts are Toxic Snapjaws. Apparently they were created to do away with vermin that had infested the lab. Their jaws have some sort of pesticide on them
Qidan zaps Blue and White (Red is in the corner. You can see White so I sent the electricity there instead). White appears to dodge but Blue is caught like a deer in headlights and catches the full force of the charge. The zap is enough to stop Blue while Yakuthiel perforates the creature with his halberd, reducing it to junk.
Kyra, Ulfgar: 2d2 ⇒ (1, 2) = 3
Red trundles forward and attempts to bite Kyra and Ulfgar.
Jaws vs Kyra AC 22: 1d20 + 12 ⇒ (14) + 12 = 26
Jaws vs Ulfgar AC 21, MAP: 1d20 + 7 ⇒ (14) + 7 = 21
Piercing vs Kyra: 1d8 + 6 ⇒ (4) + 6 = 10
Piercing: 1d8 + 6 ⇒ (1) + 6 = 7
Kyra feels a burning sensation as the jaws close around her arm.
Slipp, Ulfgar is still standing over you so you can crawl 5' East before you can stand up. Or you can delay until after Ulfgar moves then stand. Choice is yours :)
------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
DC 20 Fortitude vs Poison: Kyra
------------------
Those with ** may go
Qidan - AC 24, 64/64
Kyra - AC 22, 38/48
Sev - AC 19, 32/32
Red
**Slipp - AC 18, 44/48 (Wounded 1, Prone, Hands Empty)
Prefect (-1)
Ulfgar - AC 21, 55/62
White
Yakuthiel - AC 21, 60/60 (4 actions)
Maximum Duration 6 rounds;
Stage 1 1d8 poison damage (1 round);
Stage 2 1d12 poison damage and enfeebled 1 (1 round);
Stage 3 2d8 poison damage and enfeebled 1 (1 round)
Slipp
|
Slipp, slightly disconcerted with their rapid transformation from wide-eyed wonder to checking-appointment-time-with-Phrasma and then back to ouch-that-hurts... crawls back from the heat of combat and stands.
Glaring at the figure they stammer. "You'll get yours soon enough."
intimidate: 1d20 + 11 ⇒ (2) + 11 = 13
Their bloodied state detracts somewhat from the threat in their words.
* crawl
* stand
* intimidating glare.
GM Tiger
|
Slipp crawls out from under Ulfgar, stands, and glares at Prefect, but the near-death experience makes the glare not as threatening.
Prefect steps forward and lashes Kyra with the same whip that nearly felled Slipp.
Electrowhip vs Kyra AC 22, Reach 10': 1d20 + 12 ⇒ (12) + 12 = 24
Electrowhip vs Kyra AC 22, Reach 10', MAP: 1d20 + 7 ⇒ (18) + 7 = 25
Electric: 4d8 + 14 ⇒ (7, 8, 6, 3) + 14 = 38
Kyra drops to the ground as well.
------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
DC 20 Fortitude vs Poison: Kyra
------------------
Those with ** may go
Qidan - AC 24, 64/64
Sev - AC 19, 32/32
Red
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 0/48 (Dying 1)
Prefect (-1)
**Ulfgar - AC 21, 55/62
White
Yakuthiel - AC 21, 60/60 (4 actions)
Maximum Duration 6 rounds;
Stage 1 1d8 poison damage (1 round);
Stage 2 1d12 poison damage and enfeebled 1 (1 round);
Stage 3 2d8 poison damage and enfeebled 1 (1 round)
Ulfgar Ironhead
|
With his first prey down, Ulfgar focuses on the opponent who is doing the most damage to them.
He swings with both axe and dagger then orients them to provide more protection against any counter attacks.
Dwarven Waraxe: 1d20 + 10 ⇒ (7) + 10 = 17
Slashing: 1d8 + 3 ⇒ (8) + 3 = 11
+1 Clan Dagger(MAP): 1d20 + 10 - 2 ⇒ (5) + 10 - 2 = 13
Piercing: 1d4 + 3 ⇒ (4) + 3 = 7
◆Hunt Prey (Prefect)
◆Twin Takedown
◆Twin Parry (+2 to AC = 23)
GM Tiger
|
Ulfgar marks Prefect as prey. He swings at Red but doesn't connect, but repositions his weapons so that they provide better protection.
Ulfgar there's a wall between you and Prefect. The only direct LoS to Prefect would be through the doorway.
------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
DC 20 Fortitude vs Poison: Kyra
------------------
Those with ** may go
-3-
**Qidan - AC 24, 64/64
**Sev - AC 19, 32/32
Red
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 0/48 (Dying 1)
Prefect (-1)
Ulfgar - AC 21, 55/62 (AC 23)
White
-2-
**Yakuthiel - AC 21, 60/60
Maximum Duration 6 rounds;
Stage 1 1d8 poison damage (1 round);
Stage 2 1d12 poison damage and enfeebled 1 (1 round);
Stage 3 2d8 poison damage and enfeebled 1 (1 round)
Qidan
|
Qidan will treat Kyra and then send another bolt of lightining at the constructs.
◆ Healer's Gloves: 2d6 + 7 ⇒ (4, 6) + 7 = 17 on Kyra
◆◆ Telekinetic Proyectile: 1d20 + 12 ⇒ (6) + 12 = 18 to hit, 3d6 + 4 ⇒ (2, 5, 1) + 4 = 12 bludgeoning wth with that amount of dice? gah forgot to close the first dice roll xD
Sev*
|
Sev conjures another arc of electricity.
◆◆ Electricity Damage v. Red Dog and Prefect: 2d4 + 4 ⇒ (4, 4) + 4 = 12
Saving Throw DC 19 basic Reflex
He then retrieves his sling.
◆ Retrieve Item
Yakuthiel Treeflyer
|
Strike at Red: 1d20 + 13 ⇒ (12) + 13 = 25
Damage: 2d10 + 4 ⇒ (2, 6) + 4 = 12
If red drops, then move to flank White.
Strike at Red or White: 1d20 + 13 - 5 ⇒ (12) + 13 - 5 = 20
Damage: 2d10 + 4 ⇒ (3, 6) + 4 = 13
Damage: 2d10 + 4 ⇒ (4, 5) + 4 = 13
If second attack was against Red, then move to flank White.
GM Tiger
|
Ref: 1d20 + 15 ⇒ (4) + 15 = 19
Ref: 1d20 + 12 ⇒ (2) + 12 = 14
Yakuthiel lunges and manages to stab Red twice with his sword. Meanwhile Sev shocks Red and Prefect. Red doesn't get out of the way in time but Prefect does, though it doesn't appear to be affected.
Qidan heals Kyra and sends a rock at the Dog but misses. Kyra resists the poison and regains consciousness from Qidan's healing.
The Red Dog runs at the party and bites Based on the HP list: 2d6 ⇒ (6, 3) = 9
Jaws vs Qidan AC 24: 1d20 + 12 ⇒ (4) + 12 = 16
Jaws vs Kyra AC 22, FF, MAP: 1d20 + 7 ⇒ (17) + 7 = 24
Piercing: 1d8 + 6 ⇒ (1) + 6 = 7
Red misses Qidan but gives Kyra a love bite... :)
------------------
COMBAT TRACKER
Round: 3
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
Qidan - AC 24, 64/64
Sev - AC 19, 32/32
Red (-37)
**Slipp - AC 18, 44/48 (Wounded 1)
**Kyra - AC 22, 10/48 (Wounded 1, Prone, Hands Empty)
Prefect (-1)
Ulfgar - AC 21, 55/62 (AC 23)
White
Yakuthiel - AC 21, 60/60
Kyra*
|
"Thank you for the healing. Much appreciated."
Kyra picks up her holy symbol. Stands up, then steps back.
◆ Retrieve item (Holy Symbol)
◆ Stand Up
◆ Step
Slipp
|
Slipp reaches out a hand as if to touch Kyras. The smell of fresh mown grass seems to waft through the underground room. Life, growth and for a moment, the warm of the sun.
heal, 2 action: 2d8 + 16 ⇒ (1, 7) + 16 = 24
GM Tiger
|
Kyra picks up her Holy Symbol, stands up and steps backwards. Immediately, she feels Slipp's healing power heal her wounds. Slipp steps out of the way of the robot dog.
Prefect steps into the doorway and lashes its whip at:
As per HP list on top, minus Slipp: 2d5 ⇒ (1, 5) = 6
Electrowhip vs Sev AC 19, Reach 10': 1d20 + 12 ⇒ (20) + 12 = 32
Electrowhip vs Qidan AC 24, Reach 10', MAP: 1d20 + 7 ⇒ (13) + 7 = 20
Electric, Crit: 2d8 + 7 ⇒ (5, 6) + 7 = 18 Doubled to 38
Sev also drops to the ground...
Man, Prefect at high tier is murder
------------------
COMBAT TRACKER
Round: 3
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
Qidan - AC 24, 64/64
Red (-37)
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 34/48 (Wounded 1)
Sev - AC 19, 0/32 (Dying 2)
Prefect (-1)
**Ulfgar - AC 21, 55/62 (AC 23)
White
Yakuthiel - AC 21, 60/60
Ulfgar Ironhead
|
Ulfgar spits as the Prefect takes down another of his allies (again?) but then goes to work now that the creature has moved to a spot he can reach.
◆Twin Takedown
Dwarven Waraxe: 1d20 + 10 ⇒ (18) + 10 = 28
Slashing: 1d8 + 3 ⇒ (2) + 3 = 5
+1 Clan Dagger: 1d20 + 10 - 2 ⇒ (4) + 10 - 2 = 12
Piercing: 1d4 + 3 ⇒ (1) + 3 = 4
◆Clan Dagger Strike
+1 Clan Dagger: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 13
Piercing: 1d4 + 3 ⇒ (4) + 3 = 7
◆Twin Parry - AC +2 to 23
GM Tiger
|
Ulfgar swings at Prefect and opens a small gash in the creature's chest area with his axe.
White rushes into the gap and tries to bite Kyra, Qidan, Ulfgar: 2d3 ⇒ (2, 3) = 5
Jaws vs Qidan AC 24: 1d20 + 12 ⇒ (20) + 12 = 32
Jaws vs Ulfgar AC 23, MAP: 1d20 + 7 ⇒ (15) + 7 = 22
Piercing vs Qidan, Crit: 1d8 + 6 ⇒ (5) + 6 = 11 Doubled to 22
Qidan feels a burning pain as White clamps onto his arm.
For once I didn't drop someone...
------------------
COMBAT TRACKER
Round: 3
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
DC 20 Fortitude vs Poison: Qidan
------------------
Those with ** may go
-4-
**Qidan - AC 24, 42/64
Red (-37)
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 34/48 (Wounded 1)
Sev - AC 19, 0/32 (Dying 2)
Prefect (-6)
Ulfgar - AC 21, 55/62 (AC 23)
White
-3-
**Yakuthiel - AC 21, 60/60
Maximum Duration 6 rounds;
Stage 1 1d8 poison damage (1 round);
Stage 2 1d12 poison damage and enfeebled 1 (1 round);
Stage 3 2d8 poison damage and enfeebled 1 (1 round)
Yakuthiel Treeflyer
|
Attack Prefect: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 2d10 + 4 ⇒ (1, 1) + 4 = 6
Exacting Strike on Prefect: 1d20 + 13 - 5 ⇒ (14) + 13 - 5 = 22
Damage: 2d10 + 4 ⇒ (1, 1) + 4 = 6
If the Exacting Strike missed, then the third attack on the Prefect will only be at -5 rather than -10
Attack Prefect: 1d20 + 13 - 10 ⇒ (10) + 13 - 10 = 13
Damage: 2d10 + 4 ⇒ (1, 2) + 4 = 7
GM Tiger
|
Fort: 1d20 + 11 ⇒ (5) + 11 = 16
Prefect's movements appear jerky and it appears to slow down. Yakuthiel manages to strike at Prefect and connects with his second blow, putting a small divot in the creature's chest.
Sorry, my dice stay with me! :)
Ulfgar,Yakuthiel: 3d2 ⇒ (2, 2, 1) = 5
Red targets Yakuthiel and Ulfgar.
Jaws vs Yakuthiel AC 21: 1d20 + 12 ⇒ (14) + 12 = 26
Jaws vs Yakuthiel AC 21, MAP: 1d20 + 7 ⇒ (4) + 7 = 11
Jaws vs Ulfgar AC 23, MAP 2+: 1d20 + 2 ⇒ (14) + 2 = 16
Piercing: 1d8 + 6 ⇒ (6) + 6 = 12
------------------
COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
Qidan - AC 24, 42/64
Red (-37)
**Slipp - AC 18, 44/48 (Wounded 1)
**Kyra - AC 22, 34/48 (Wounded 1)
**Sev - AC 19, 0/32 (Dying 2)
Prefect (-12; Slowed 1)
Ulfgar - AC 21, 55/62 (AC 23)
White
Yakuthiel - AC 21, 48/60
Slipp
|
Slipp, getting annoyed glares at the constructs and their master. And an annoyed Slipp smells of.... fire! For just a moment the room seems filled with smoke and the roar of an out of control forest fire rises in everyones ears. And then three blasts of flame shoot out from Slipp into the fell creatures assaulting the Pathfinder team.
spell attack prefect: 1d20 + 10 ⇒ (6) + 10 = 16
fire damage: 4d6 ⇒ (2, 6, 1, 4) = 13
spell attack red : 1d20 + 10 ⇒ (3) + 10 = 13
fire damage: 4d6 ⇒ (5, 1, 5, 2) = 13
spell attack white: 1d20 + 10 ⇒ (11) + 10 = 21
fire damage: 4d6 ⇒ (1, 4, 1, 2) = 8
*** Scorching ray
GM Tiger
|
Slipp sends three blasts of flame at each opponent. Unfortunately, they only manage to hit White.
------------------
COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
Qidan - AC 24, 42/64
Red (-37)
Slipp - AC 18, 44/48 (Wounded 1)
**Kyra - AC 22, 34/48 (Wounded 1)
**Sev - AC 19, 0/32 (Dying 2)
Prefect (-12; Slowed 1)
Ulfgar - AC 21, 55/62 (AC 23)
White (-8)
Yakuthiel - AC 21, 48/60
Kyra*
|
"By Sarenrae! No dying today!" yells Kyra.
◆◆Healing: 3d10 + 24 ⇒ (5, 6, 4) + 24 = 39 target: Sev
Kyra has the Community Healing feat, and heals herself. Is it +3HP or +5HP?
◆ Interact (draw scroll)
"Pathfinders! Let's get them!"
GM Tiger
|
Kyra sends some much needed healing at Sev before grabbing a scroll.
Communal Healing grants you the same number of hit points as the level of the spell. So +3hp.
------------------
COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
Qidan - AC 24, 42/64
Red (-37)
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 37/48 (Wounded 1)
**Sev - AC 19, 32/32 (Wounded 1; Prone, Hands Empty)
Prefect (-12; Slowed 1)
Ulfgar - AC 21, 55/62 (AC 23)
White (-8)
Yakuthiel - AC 21, 48/60
Kyra*
|
Communal Healing grants you the same number of hit points as the level of the spell. So +3hp.
thanks for letting me know :)
Sev*
|
"Functionality restored," Sev announces as he becomes conscious of his primary systems coming back on-line. He rises to his feet.
Stand
He summons an electric charge and reaches for the nearest construct (red).
◆◆ Cast shocking grasp v. red (metal): 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Damage (electricity) plus 1d4 consistent: 2d12 ⇒ (3, 5) = 8
GM Tiger
|
As Sev rises to his feet, Prefect takes advantage of the opening and lashes out.
Electrowhip vs Sev AC 19, Reach 10': 1d20 + 12 ⇒ (6) + 12 = 18
Luckily Sev's head isn't fully up yet and the whip sails over his head.
Sev then touches Red and gives it a bad shock.
Prefect strikes out at Kyra,Sev,Ulfgar,Yakuthiel: 2d4 ⇒ (2, 4) = 6
Electrowhip vs Sev AC 19, Reach 10': 1d20 + 12 ⇒ (9) + 12 = 21
Electrowhip vs Yakuthiel AC 21, Reach 10', MAP: 1d20 + 7 ⇒ (11) + 7 = 18
Electric: 2d8 + 7 ⇒ (3, 8) + 7 = 18
------------------
COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
Qidan - AC 24, 42/64
Red (-45; 1d4 Persistent)
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 37/48 (Wounded 1)
Sev - AC 19, 14/32 (Wounded 1)
Prefect (-12; Slowed 1)
**Ulfgar - AC 21, 55/62 (AC 23)
White (-8)
Yakuthiel - AC 21, 48/60
Ulfgar Ironhead
|
As with any other task, this one should be worked on until it is done. Ulfgar continues to hack and stab at the Prefect.
◆Twin Takedown
Dwarven Waraxe: 1d20 + 10 ⇒ (9) + 10 = 19
Slashing: 1d8 + 3 ⇒ (5) + 3 = 8
+1 Clan Dagger: 1d20 + 10 - 2 ⇒ (19) + 10 - 2 = 27
Piercing: 1d4 + 3 ⇒ (3) + 3 = 6
◆Clan Dagger Strike
+1 Clan Dagger: 1d20 + 10 - 4 ⇒ (6) + 10 - 4 = 12
Piercing: 1d4 + 3 ⇒ (3) + 3 = 6
◆Twin Parry - AC +2 to 23
GM Tiger
|
Ulfgar keeps chipping away at Prefect, hitting with his dagger.
Kyra, Sev, Ulfgar: 3d3 ⇒ (3, 3, 1) = 7
Jaws vs Ulfgar AC 23; Piercing Damage: 1d20 + 12 ⇒ (10) + 12 = 221d8 + 6 ⇒ (6) + 6 = 12
Jaws vs Ulfgar AC 23; Piercing Damage, MAP: 1d20 + 7 ⇒ (7) + 7 = 141d8 + 6 ⇒ (3) + 6 = 9
Jaws vs Kyra, AC 22; Piercing Damage, MAP 2+: 1d20 + 2 ⇒ (20) + 2 = 221d8 + 6 ⇒ (6) + 6 = 12 Crit Doubled to 24
White's jaws clamp down on Kyra's leg like a steel trap.
------------------
COMBAT TRACKER
Round: 4-5
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
------------------
Those with ** may go
-5-
**Qidan - AC 24, 42/64
Red (-45; 1d4 Persistent)
Slipp - AC 18, 44/48 (Wounded 1)
Kyra - AC 22, 13/48 (Wounded 1)
Sev - AC 19, 14/32 (Wounded 1)
Prefect (-18; Slowed 1)
Ulfgar - AC 21, 55/62 (AC 23)
White (-8)
-4-
**Yakuthiel - AC 21, 48/60
Yakuthiel Treeflyer
|
Knockdown strike vs Prefect: 1d20 + 13 ⇒ (18) + 13 = 31
Damage: 2d10 + 4 ⇒ (10, 6) + 4 = 20
Assurance trip 18 vs Reflex DC on Prefect
Strike on Prefect (or Red if Prefect is dead): 1d20 + 13 - 10 ⇒ (4) + 13 - 10 = 7
Qidan
|
Qidan will focus his arcane power into his staff, finding confidence in striking try on his next attack and then follows with a Telekinetic Projetile against the lighting wielding prefect.
◆ Cast True Strike from Wand of Divination (2/3 charges remaining)
◆◆ Telekinetic Proyectile1d20 + 12 ⇒ (4) + 12 = 161d20 + 12 ⇒ (14) + 12 = 26 bludgeoning damage: 3d6 + 4 ⇒ (6, 6, 5) + 4 = 21
GM Tiger
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Yakuthiel attempts to knock Prefect down. His strike hits but the attempt to trip Prefect doesn't quite work. Qidan looks into the future and sees one possibility of hitting. It works and the rock knocks a fairly large hole in Prefect's torso.
Sev, Ulfgar, Yakuthiel: 3d3 ⇒ (3, 2, 1) = 6
Jaws vs Yakuthiel AC 21: 1d20 + 12 ⇒ (19) + 12 = 31
Jaws vs Ulfgar AC 21, MAP: 1d20 + 7 ⇒ (17) + 7 = 24
Jaws vs Sev AC 19, MAP 2+: 1d20 + 2 ⇒ (19) + 2 = 21
Piercing vs Yakuthiel, Crit: 1d8 + 6 ⇒ (4) + 6 = 10 Doubled to 20
Piercing vs Ulfgar: 1d8 + 6 ⇒ (6) + 6 = 12
Piercing vs Sev: 1d8 + 6 ⇒ (7) + 6 = 13
Persistent Fire, Flat Check: 1d4 ⇒ 21d20 ⇒ 9 Still on fire
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COMBAT TRACKER
Round: 5
Tactical Map
Active Conditions:
Bless - 10' around Kyra
Before Your Turn:
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Those with ** may go
Qidan - AC 24, 42/64
Red (-47; 1d4 Persistent Fire)
**Slipp - AC 18, 44/48 (Wounded 1)
**Kyra - AC 22, 13/48 (Wounded 1)
**Sev - AC 19, 1/32 (Wounded 1)
Prefect (-59; Slowed 1)
Ulfgar - AC 21, 43/62 (AC 23)
White (-8)
Yakuthiel - AC 21, 28/60
Slipp
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As more carnage is laid out to their companions, Slipp's ire continues to rise. The temperature in the room continues to increase as the roaring forest fire that is just a small shift in reality away bursts through the all-too-thin walls and out to the tormenting constructs.
attack vs red: 1d20 + 10 ⇒ (10) + 10 = 20
fire damage: 4d6 ⇒ (2, 6, 1, 4) = 13
attack vs Prefect: 1d20 + 10 ⇒ (16) + 10 = 26
fire damage: 4d6 ⇒ (3, 6, 4, 3) = 16
attack vs white: 1d20 + 10 ⇒ (3) + 10 = 13
fire damage: 4d6 ⇒ (1, 6, 5, 3) = 15
"Bring it on.." glares the little gnome. Although it might now be noted that they seem to be sweating profusely - as if slightly too close to the flames themselves.
Out of second level spells apart from a special summons.