| JuJu Tiki |
| 2 people marked this as FAQ candidate. |
I got a player who is plays a female gnome witch with a Squirrel as her familiar with the archetype Pilferer. It is great familiar for laughs and witch does plan to find a way to give her familiar the ring of evasion so it off sets the archetype.
However problem occurs when she was thinking of getting the improved familiar feat. She would like to get a Faerie yet problem is with familiar archetype that don't mesh with the part about archetype replacing the "Speak with Animals of its kind".
If the question has already been answered, it would be nice to be pointed to answer. However if there is none I must admit it would look like the archetypes could use some errata.
| JuJu Tiki |
What exactly is your question?
If a character with familiar gets the improved familiar feat and you want to apply an archetype to it like Pilferer then what to do about the part where the archetype replaces the "speak with others of its kind" ability that all familiars can normally gain.
| EgyptFanatic |
It is indeed a perplexing question because what Juju Tiki is referring to is the familiar ability: Speak with animals of its kind.
If the master is 7th level or higher, a familiar can communicate with animals of approximately the same kind as itself (including dire varieties): bats with bats, cats with felines, hawks and owls and ravens with birds, lizards and snakes with reptiles, monkeys with other simians, rats with rodents, toads with amphibians, and weasels with ermines and minks. Such communication is limited by the Intelligence of the conversing creatures.
Then if you get the Improved Familiar feat, you can wind up with as an example; an Imp (Devil), Sprite (Fae), Nosoi (Psychopomp), or even a Shinkigami (Kami).
None of the examples above and several others that can be gained from the Improved Familiar feat are not in fact an animal. As that is the point of Speak With Animals of its Kind.
However the familiar-tailored archetypes known as Valet, Pilferer, and Infiltrator each require to trade away the ability to Speak With Animals of its Kind and a few other things for different roles a familiar could serve. The archetypes can each be found in the PF companion book called Animal Archive.
However an Improved Familiar that is not an animal loses this ability.
Improved familiars otherwise use the rules for regular familiars, with two exceptions: if the creature's type is something other than animal, its type does not change; and improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).
Which means say you want a Imp Valet for your Chelaxian pathfinder, you cannot have it as the RAW rules for Improved Familiar directly conflict with the familiar archetypes.
| EgyptFanatic |
Valet Familiar:
http://archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Valet
Pilferer Familiar:
http://archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Pilferer
Infiltrator Familiar:
http://archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Infiltrator%20% 28Familiar%29
Each one modifies a familiar so it can do something else. Whether or worse or good I won't say, but they do make a familiar unique from your regular kind.
LazarX
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I got a player who is plays a female gnome witch with a Squirrel as her familiar with the archetype Pilferer. It is great familiar for laughs and witch does plan to find a way to give her familiar the ring of evasion so it off sets the archetype.
However problem occurs when she was thinking of getting the improved familiar feat. She would like to get a Faerie yet problem is with familiar archetype that don't mesh with the part about archetype replacing the "Speak with Animals of its kind".
If the question has already been answered, it would be nice to be pointed to answer. However if there is none I must admit it would look like the archetypes could use some errata.
You can't have both. You either take the animal and get the archetype or get the faerie familliar.
MrNormal
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| 1 person marked this as a favorite. |
SWAOIK - speak with animals of its kind
http://paizo.com/threads/rzs2pjmz?Familiar-Archetypes-and-Improved-Familiar -Feat#13
GRUMBLE GRUMBLE!
EgyptFanatic First I commend you on being the first person to give an actual well thought out ruling, then I bring attention to your interpretation of the wording of the feat:
Improved familiars otherwise use the rules for regular familiars, with two exceptions: if the creature's type is something other than animal, its type does not change; and improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).
Seems to me like it may be that all improved familiars lose SWAOIK, not just non-animal ones.
One interpretation leads to the choice between archtypes vs improved familiars altogether (sadface.jpg). The other leads to augmented animal familiars qualifying for archtypes while the majority of improved familiars essentially get shortchanged.
If it WERE the latter case that only non-animals lose SWAOIK, MY QUESTION becomes about RAI. Is it a balancing mechanic or a commonsensical fill-in-the-loophole ruling? Are celestial/entropic/resolute/dire animal familiars THAT much less powerful than the rest of the improved familiars that they qualify for archtypes & the others don't?
If it's INTENDED as a balancing mechanic & yes there is that much of a power difference to make a distinction... I'll take my grumbling with me & plead to my DM. If it's just a note that a non-animal can't have an animal feature or something equally arbitrary (or glossed over, kuz I mean it's happened before in the animal archive); I'd like some justice done! I bet lot of crafting wizards would flip their shi.. stuff.. to have an improved Valet familiar!!
I just think it's totally dumb to imagine that a (humanoid) sprite familiar CAN'T be a VALET for a crafting wizard and a "Resolute Owl" CAN! (And why? Because they can't speak with animals of their kind... facepalm.jpg) "Sure I can light that bunsen burner for you master" says the Celestial Hawk *hears glass break from across the room* "stupid sprites and their fingers! He should have used his beak and talons to carry that fragile glass beaker" (maybe it's not a flawless example, I just really don't want to reinvision my whole characters backstory because rules are dumb) :\
| reyyvin |
Nefreet wrote:What exactly is your question?If a character with familiar gets the improved familiar feat and you want to apply an archetype to it like Pilferer then what to do about the part where the archetype replaces the "speak with others of its kind" ability that all familiars can normally gain.
Without errata, it cannot be done. As cool as it sounds to have a Faerie Dragon Valet (oh, gods, the shenanigans!) in PFS.
However, you may want to check out the unofficial errata issued for Cavalier Mounts dealing with Shared Spells and Archetypes; Cavaliers can "count as" having the ability so they can select the archetype. Maybe your DM will allow it based on that?
http://www.d20pfsrd.com/classes/core-classes/druid/animal-companions/animal -companion-archetypes/bodyguard-companion-archetype