Sorcerer Bloodline questions


Pathfinder First Edition General Discussion

Liberty's Edge

Ok for the life of me i cant remember or find what im about to ask.

I am looking for a bloodline "feat" that allows you to select two bloodlines albeit with restricitons on it btu no matter where i look i cant find it. I could have sworn on my gamers soul that i have seen it before.

PLEASE HELP!


There isn't a feat but there is the Crossblooded archetype. You lose a fair bit taking it, -2 will save and you know one fewer spell at each level you are capable of casting.

Liberty's Edge

Alternatively, there is a feat chain (eldritch heritage) which allows you to gain some bloodline powers regardless of what your class is.


There's Eldritch Heritage which allows you to gain the Bloodline Powers (and only the powers) of a particular bloodline, even if your actual Sorcerer class bloodline is different. For example, a Draconic Sorcerer could take the feat Eldritch Heritage (Orc) to gain the first Orc bloodline power, though not its feats, arcana, etc.

Liberty's Edge

Hey thanks guys! I was starting to worry that my human abyssal/fire bloodline sorcerer wasnt going to happen.

Stupid thing is i looked in the archetypes and didnt see the crossblooded i think i need to get my eyes checked lol.


I actually had a question about the Crossblooded archetype. It says that you get one less spell known per level, but what happens at the even level spells where you only learn one spell?


You gain the slots but no spell known. You can use the slots to power lower level spells or to cast metamagicked spells.

Liberty's Edge

but if you make a human the one less spell known is not really that big a issue you gain a new spell known every lvl as long as it is at least one lvl lower then your highest spell lvl you had currently.


Some view cross-blooded as a trap because of the lesser amount of spells known.


Crossblooded is only really worth it for people heavily investing in evocations and going Orc/Draconic for +2hp/dice damage. That can let you reach encounter relevant equal CR killing damage with evocations. Otherwise it simply isn't worth the loss of spells, even with the human favoured bonus especially as it delays you an extra level before you reach actual new spells (as opposed to spell slots).

Waiting until level 5/7/9 before getting your first known level 2/3/4 spell is painful.

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