tiefling variations


Rules Questions

Scarab Sages

are they society legal? do there skill variation also grant +2 or only +1?can you exchange there skill variations for those of another variation?can the skill variation be exchanged for other racial traits like skilled normaly can?(such as extra speed on run etc)


By variations, do you mean Variant Abilities or Variant Heritages? Going by your post I assume you mean heritage, in which case yes, they are society legal.

The skill modifier remains at +2 (from my understanding).

Why would you be able to exchange the skills from one heritage with those of another? It's a package deal like any other race choice. Unless there is an alternate racial trait that lets you replace the two skills covered by Skilled with two different skills, you shouldn't be able to do this.

The variant heritage alters the Skilled trait, but it is otherwise the same, and as such you can take the alternate racial traits to replace skilled as you otherwise would.

Sczarni

Just be sure you own the Blood of Fiends book before you make your variant Tiefling character.

Grand Lodge RPG Superstar 2012 Top 32

It's very important to note that there are two different books that have tiefling variations, and one of them is PFS legal while the other is not.

For this and all other legality questions, you can go HERE and look up whatever book(s) you have and see what's legal from it/them.


Wait, what's the other book besides Blood of Fiends with tiefling variations?

Grand Lodge RPG Superstar 2012 Top 32

Bastards of Erebus.


Jiggy wrote:
Bastards of Erebus.

I see that Bastards of Erebus has some stupid feat that lets you have the exact same heritages and variant abilities that Blood of Fiends lets you have for free.

Do note, since only Blood of Fiends is PFS-legal, the Fiendish Heritage feat is neither legal nor needed in order to benefit from variant heritages.

Now, please excuse me for a moment while I go nominate this feat for one of the worst feats ever... or maybe not. Not to hijack the thread or anything, but upon further investigation it looks as if BoE came first, and then when BoF came around, they decided that the feed taxation wasn't needed after all? I have read through all of BoF, and nowhere is the Fiendish Heritage feat mentioned; it just says that players can choose to take these other options. Was this just done to keep the tieflings on equal footing with their aasimar cousins who got access to variant heritages and abilities without ever needing a feat to do so?


Not only that, but Aasimar are plain better, not having to deal with a -2 to an attribute. Unless you want to abuse a tail as a third limb or want to go the natural weapons route for one reason or another, there is little mechanical reason to pick Tiefling.


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Two words: Tiefling Paladin


They have some stat combos Aasimar don't. Most notably in my eyes Str/Wis (-Int or Cha) which makes them badass Inquisitors IMO if you wanna go melee, and good Monks too.

@Gold: Aasimar does Paladin better. They have Str/Cha AND Dex/Cha with no downsides, and better skill boosts for a Paladin I think.


or, you know, actually want to role play one.


He said mechanical. You can justify playing ANY race for RP reasons, it's not really relevant.


Thymus Vulgaris wrote:
Jiggy wrote:
Bastards of Erebus.

I see that Bastards of Erebus has some stupid feat that lets you have the exact same heritages and variant abilities that Blood of Fiends lets you have for free.

Do note, since only Blood of Fiends is PFS-legal, the Fiendish Heritage feat is neither legal nor needed in order to benefit from variant heritages.

Now, please excuse me for a moment while I go nominate this feat for one of the worst feats ever... or maybe not. Not to hijack the thread or anything, but upon further investigation it looks as if BoE came first, and then when BoF came around, they decided that the feed taxation wasn't needed after all? I have read through all of BoF, and nowhere is the Fiendish Heritage feat mentioned; it just says that players can choose to take these other options. Was this just done to keep the tieflings on equal footing with their aasimar cousins who got access to variant heritages and abilities without ever needing a feat to do so?

Whoa there, the variant tieflings were written up as an article in the back of the first AP volume Paizo published in the Pathfinder system. This was coming out of an edition where all tieflings had level adjustment; variant aasimar didn't even exist.

But given that I remember some of the article but have never looked at Blood of Fiends ... does BoF really let you get see in darkness just by giving away your darkness SLA? You don't even spend a feat?


Troubleshooter wrote:
Thymus Vulgaris wrote:
Jiggy wrote:
Bastards of Erebus.

I see that Bastards of Erebus has some stupid feat that lets you have the exact same heritages and variant abilities that Blood of Fiends lets you have for free.

Do note, since only Blood of Fiends is PFS-legal, the Fiendish Heritage feat is neither legal nor needed in order to benefit from variant heritages.

Now, please excuse me for a moment while I go nominate this feat for one of the worst feats ever... or maybe not. Not to hijack the thread or anything, but upon further investigation it looks as if BoE came first, and then when BoF came around, they decided that the feed taxation wasn't needed after all? I have read through all of BoF, and nowhere is the Fiendish Heritage feat mentioned; it just says that players can choose to take these other options. Was this just done to keep the tieflings on equal footing with their aasimar cousins who got access to variant heritages and abilities without ever needing a feat to do so?

Whoa there, the variant tieflings were written up as an article in the back of the first AP volume Paizo published in the Pathfinder system. This was coming out of an edition where all tieflings had level adjustment; variant aasimar didn't even exist.

But given that I remember some of the article but have never looked at Blood of Fiends ... does BoF really let you get see in darkness just by giving away your darkness SLA? You don't even spend a feat?

As I said, I did figure out that Bastards of Erebus came first. I just had to look a little into it first, since I haven't been around for long enough to know stuff like that. My question was whether Blood of Fiends removed the feat requirement because of the heritage options that aasimar got with the release of Blood of Angels. (I don't know exactly when Blood of Angels came out either, but I'm assuming sometime around the same time as the release of Blood of Fiends).

And yes, it really will let you get see in darkness without spending a feat. You do however need a lucky roll on your d% or a DM who will let you choose freely between the variant abilities to get it.

Shadow Lodge

Blood of Angels came out a short time after Blood of Fiends. Bastards of Erebus came out a long time before. But yes, BoF means you don't need to use the Fiendish Heritage feat.

The see in darkness thing does still require a random roll on the variant chart, so there's roughly a 1% chance of getting it. GM Fiat on allowing a specific one, and I don't know if that variant chart is Society legal. But with each of the variant heritages, you get a variant spell-like ability. Some examples are Detect Thoughts, Alter Self, Web, and Death Knell.


Rynjin wrote:

They have some stat combos Aasimar don't. Most notably in my eyes Str/Wis (-Int or Cha) which makes them badass Inquisitors IMO if you wanna go melee, and good Monks too.

@Gold: Aasimar does Paladin better. They have Str/Cha AND Dex/Cha with no downsides, and better skill boosts for a Paladin I think.

All true, but you can choose +1 per LOH per level of Paladin you gain as a Tiefling. Combine that with Fey Foundling at 1st level and BAM....you might as well have Wolverine in the front rank.

Scarab Sages

thanks for all the replies. ill go with the +2 on the skills then. was mainly looking at the oni-spawn and i was 50/50 about exchanging the skills if i could for flight help. just keeping the standard now.

Scarab Sages

@jiggy, thanks for the suggestion and link, i'll try to remember it when i return to using a computer. there's already a couple of pages i can't enter atm due to lack of ram, so i'm trying to limit the areas i need to go.(i don't have a working pc at home atm but write from a dsi...)

Silver Crusade

The d100 variance chart is not PFS legal.

RPG Superstar 2015 Top 8

Thymus Vulgaris wrote:
Wait, what's the other book besides Blood of Fiends with tiefling variations?

This is why it is important to post the name of the book you are using, rather than assume everybody knows the book you are talking about.

Heck, someone with no knowledge of the AP and the companion book could have assumed you were simply talking about the alternate racial abilities in Advanced Race Guide.

Not meaning to pick on you, but I've seen a lot of posts of "can I use this ability" and it's an ability that has different versions in different books and so forth, and things get confusing because people are talking about different books.

Scarab Sages

Ok I guess I'll make the question as direct as it can be now i'm at a normal pc.

Would this character be society leagal:

Tiefling Oni-Spawn(+2STR,+2WIS,-2CHA)
Spell like ability: Alter Self
Skilled alternbative: Intimidate and Disguise
(I hope it is but expect it not to be from what i've read)

Would this be legal yes or no?


Yes. That is the package the Oni-Spawn comes with.

Silver Crusade

That is legal as long as you own a copy, physical or PDF, or Blood of Fiends.


And, of course, if you have a chronicle sheet that unlocks tieflings as a player race.

Silver Crusade

Tiefling is allowed as a player race in PFS now. As is aasimar and tengu. No chronicle sheet required.


Oh, sounds like I'd better go look for a new version of the additional resources. I didn't know they changed it.

Dark Archive

Yep, Tieflings and Aasmir are becoming the "race to play" because of this.

Sczarni

If you scroll up, that decision was made last summer. I'm guessing it's been a while since you played Society?


No, it seems I'd just been let slightly astray by other players who may not have been up to date with that, and then I didn't check the additional resources properly. That, or maybe I mixed up tiefling and dhampir in my head. It's probably the latter.


If you can't get see in darkness via the alternate trait chart, a two feat tax can do it for you.

Fiend Sight

Scarab Sages

@Bigdaddyjug

It shouldn't be a problem to show a physical copy, since the books are availible in our party.
I admit it makes it difficult to use the character outside of the usual group and I would probably have to acquire my own copy if I were to do that.

Grand Lodge RPG Superstar 2012 Top 32

Azullius Koujou wrote:
I would probably have to acquire my own copy if I were to do that.

Well, that *is* kind of the idea. Running an international campaign ain't cheap, and Paizo isn't a charity, you know?

Grand Lodge

The PDF is pretty cheap.

Dark Archive

However, in my years of PFS I have yet to ACTUALLY be asked to prove ownership of a PDF (despite owning many of them) so YMMV. I'd just make the character and if anyone actually objects, get on paizo's site and pony up the money.

Silver Crusade

Thalin wrote:
However, in my years of PFS I have yet to ACTUALLY be asked to prove ownership of a PDF (despite owning many of them) so YMMV. I'd just make the character and if anyone actually objects, get on paizo's site and pony up the money.

I had todo this with the ARG not too long ago when I played an Aasimar in a PFS scenario for the first time. I had purchased Blood of Angels in expectation, but failed to realize I didn't own the ARG yet.

Shadow Lodge

I believe the two sources for tiefling stuff is Blood of Fiends and the Advances Race Guide.


Do you have to own the ARG to play a tiefling/aasimar, even if you have Blood of Fiends/Blood of Angels? Or can you play tiefling/aasimar with just the corresponding of the latter books and just not have access to the options that they don't include from the ARG?

Silver Crusade

To play one at all you need the ARG. To play one of the variant heritages you need the "Blood of" book.


Is that so? It would make sense to me if you could play them without the ARG, as the Blood of-books do contain the standard racial traits and such.
(I already have the ARG, so this was just a question spawned by curiosity)

Grand Lodge RPG Superstar 2012 Top 32

Bigdaddyjug wrote:
To play one at all you need the ARG.

Where did you hear this? It doesn't say this on the Additional Resources page, and I'm pretty sure the Guide doesn't say this either (though I'm not in a position to check at the moment). Also, I could be mistaken, but I believe the open access to tieflings and aasimar came before the ARG was added to Additional Resources.

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